just got a text from sono.
"interview over shit was good!"
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just got a text from sono.
"interview over shit was good!"
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Haha thats awesome.
He seems like such a good sport. Nothin' but <3 for Yoshi.
ok, we didnt get to ask all of our questions, just ran out of time, however every question we did ask got answered very well. I didnt feel that he danced around any of them, so all is well
I have the interview audio, I need to probably bump up the volume and clean it up a little, but it should be good
this is the tenative questions asked list, I might have forgotten one or two and I know I did reword some of them on the fly, but this is what I asked.
many thanks to our forum members who gave us these questions, I will not forget what you did with them I promise
1. With the new 2.0 server systems, will the major game breaking issues such as animation lock, the positioning imprecision, and interface lag be greatly reduced?
2. Payment using Click and Buy is something a majority of the users have come to not want. Since you seem to be listening very well to what the players want, why haven't we heard anything regarding SE's own private subscription plans and the abolishment of the Click and Buy contract?
4. Why are you deciding to charge now, when the game is only 50% to where you wanted it to be at launch? It seems awkward that we're going to be paying a subscription fee for a product that is only half complete, how do you justify this?
We did an informal poll after the decision to charge the game and 70% of our user base was against being charged a fee to play the current game in its incomplete state. Are you thinking of backing away from the intent to charge or are you considering offering it for a much lower monthly fee.
5. In the 2.0 PDFs, addons were highlighted as something you want to see happen. Tanaka said the same about addons early in XIV's development but we never saw anything come out from it. Will you be releasing a developer kit to help create new addons for the game and show you're fully supported in evaluating and balancing addons?
7. How are you planning on addressing the current loot distribution quagmire that seems to plague the game right now? Ifrit drops weapons that people can't use because they don't have the jobs leveled, nor do they want to level those classes. Loot cannot be master looted or need for greeded, and there is no random number roll. In 2.0 how are you addressing this lack of attention in the loot table and loot distribution department?
11. What are you planning on doing about the monotonous crafting mechanics? People literally sit and press enter for hours on end. Why was this specific crafting style chosen over something simplistic and automatic ala World of Warcraft?
24. Will the new engine allow for a full screen windowed mode that every other mainstream MMO has without the use of a hack. Will the new engine support muiltiple monitors and multiple video cards.
Will the new graphic engine support Direct X10/11 are will they be making the same mistake in sticking with Direct X9.0c?
classes and jobs that will utilize them, and how will summons come into play?
Awesome. Good work you two. :D
I need a volunteer to start on transcribing the audio for us, Ill send you the file and you can post the qustions and answers so we can keep them at least on BG first.
when I get home Ill get the audio on youtube for the full interview
I'm surprised at the lack of people jumping up at this neat opportunity![]()
Eh, he's a little slow. Give him time.
Ah, fantastic ! I await patiently >:3
Lol, indeed.
Look around >.<
http://www.bluegartr.com/threads/107...-Transcription
already finished and transcribed, look and comment!