Yup
Yup
At first glance, I thought that was going to be the most brilliant viral-marketing video ever for a videogame lol
Guess I'm preordering. That 2nd trailer sold it for me, I was laughing the whole time.
driving a car....out a plane, huge as fuck world and lots of flying/blowing sht up...not to mention that it looks bloody beautiful, shutupandtakemymoney.jpg, on the note of huge world anyone have a rough estimated based on the sizes of SA, 4 and RdR?
I hope they ditch the scoring system from Ballad, or make it show up in a corner of the screen.
For me it takes away the immersion. (also suck at missions )
Are there any gamers nowadays that would actually be impressed by these draw-distance "eye candy" screens? lol
I want to see half-wrecked cars plowing through crowds of people, hats and shoes flying every which way. That kind of screenshot would sell me.
Now that I think of it, shoes flying off, alone, would make pedestrian kills so much more realistic.
I want to see dismembered appendages and decapitated citizens. Not a creepy request.
I wonder if Rockstar is going to take the Red Dead Redemption route and just say 'No' to a PC version of the game?
That's an awful lot of backwood. I'm already dreading the taxi and vigilante missions.
God damn that video got me.
Can't believe they can pull all of this out on 512 megs of PS3 Ram.
Absolutely amazing. God I wish PC game-pirating never existed so I could see games like this on PC.
And I'll probably buy it for ps3 and pirate for pc like I have done with every GTA.
http://www.computerandvideogames.com...consideration/Late last month Rockstar finally confirmed that the GTA V release date will fall in spring 2013 on PS3 and Xbox 360.
While no other platforms were mentioned in the official announcement, the publisher hasn't ruled out the game releasing on hardware other than Microsoft's and Sony's.
Asked why the game hasn't been confirmed for PC and Wii U, Rockstar vice president Dan Houser told IGN: "Everything else is up for consideration. That's all I can give you.
"The main thing is we are not... we are a third-party publisher. We're not Nintendo, we're not Sony, we're not Microsoft. We love all of them in different ways. But we can do what we want wherever there's the appropriate business opportunity and chance to find a market.
"If that's on Apple we put something on Apple," Houser added. "Wherever it might be. I think that's the fun in what we do. We see ourselves as a content company that uses technology. We don't make it; we use it to make the most fun stuff."