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  1. #301
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    So prolly a stupid question but is 5 hit ukon better than 6 hit ukon? I know theres been a lot of debating on 5 hit masamune lately.

  2. #302
    Can't dazzle with brilliance, Baffling with bullshit.
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    Quote Originally Posted by fatty View Post
    So prolly a stupid question but is 5 hit ukon better than 6 hit ukon? I know theres been a lot of debating on 5 hit masamune lately.
    I'd imagine 5-hit being better on account of more frequent ws's but I don't know... So I'd like to know that too.

    ALSO! Is there a ws gorget for Ukko's Fury?

  3. #303
    Rez
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    I haven't tested it, so taking the 13 TP/Hit listed on Wiki for granted, it would take a static 54 STP to 5 hit. It's feasible, but I would have to say this seems to be one of the more likely consensus candidates for 6 hits over 5.

    It's obviously situation dependant, as vague as that turns out to be.
    (This is without sacrificing food or haste etc for Store TP, or other outside influences such as Atma, corsair rolls and the like.)




    Added: Light gorget/belt works, I'd imagine Thunder and Breeze do also, if thats what was being asked

  4. #304
    Relic Weapons
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    Going to brew some apademak tomorrow. What would be my best options:
    - Jishnu's Radiance > Jishnu's Radiance with RR GH SS
    - CDC > CDC with Apoc RR GH
    - Sanguine Blade with Cosmos, Banisher, and <I'm not sure for 3rd one>

    Also any other stuff I should watch out other than stunning the 1st self-cast thunder based spell after it pops? I don't need any screen, do I?

  5. #305
    Ridill
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    Of those 3 sanguine blade would probably be the best. Ultimate would be your best 3rd atma unless you are messing with day/weather stuff. Looks like you have rng so trueflight would do slightly more dmg. Cata if you got the gearing/atmas for it is about as good as sanguine blade too

    Not sure I'd really worry about stunning it. Not like you wont still over power it brewed. If you want to be really safe could use petri shield in case something weird happens and you get hit with lithic

  6. #306
    HABS SUCK!!!!!
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    Quote Originally Posted by dasva View Post
    Not sure I'd really worry about stunning it.
    Make sure you stun it, or it'll follow up with fulm, and you lose a good 10 second of your brew. If possible, sub nin too, or have some form of shadows, while not necessary, the random enstun can be annoying, but only lasts 1-2 seconds.

  7. #307
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    Back when I originally quit most people had Home Point in Whitegate or home nation and (I believe) would use Qufim OP to get from home nation to Jeuno quickly. Is this still the preferred means of transportation to Jeuno for those with Home Point in their home nation? Right now I'm sitting with HP in Jeuno until I get around to getting all the OPs on my new account, but just wondering for future knowledge.

  8. #308
    Ridill
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    I was just thinking in the time it takes him to cast it you and use fulm could just kill him... from what I've heard sanguine blade is 2-3 shotting

  9. #309
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    Sanguine does 2-3 shot, but in most cases he's done casting way before you can use it 3 times.

  10. #310
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    I would still worry about whether the THF will get at least 1 hit in when I brew them. But it seems they will have enough time to land 1 hit, doesn't it.

    So you would suggest:
    1. buff with all haste I can get,
    2. cast utsu
    3. pop petrify screen
    4. pop brew
    5. stun first thunder spell cast
    6. sanguine blade 2-3x
    7. recast utsu
    8. freeze brew until the next one popped and back to 5
    right?

  11. #311
    Sea Torques
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    How does the salvage dc glitch work where someone dc's, but the rest of pt goes in?

  12. #312
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    1. doesn't matter, brew has 50/tic regain, so use a Sanguine gearset
    2. yes
    3. don't need to, it won't get TP
    4. yes
    5. yes
    6. yes
    7. no, will waste a few seconds of your brew time, and the enstun isn't 100%. 4 shadows will last for 2-3 mobs brews, so either recast when it takes all shadows or just hope you are lucky enough not to get stunned.
    8. yes

  13. #313
    Radsourceful

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    7. If it's :ni, can try to recast between sanguines while you regain up.

  14. #314
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    Quote Originally Posted by Kamil View Post
    How does the salvage dc glitch work where someone dc's, but the rest of pt goes in?
    Have them DC, and as soon as you see the red dot you enter.

  15. #315
    HABS SUCK!!!!!
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    The utsu isnt a big deal, as I said, and others have said, the enstun isnt a high proc rate, and it lasts 1-2 seconds, usually time you're getting TP for the next WS. Fulm stun is the one that will fuck you over, not only cuz it lasts 6-10 sec, but your thf might not be able to get TH on fast enough if every action is paralyzed.

  16. #316
    Ridill
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    Of course you could always get th on before you unlock brew...

  17. #317
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    Or just not be retarded and stun the spells so you get as many kills as possible.

  18. #318
    Can't dazzle with brilliance, Baffling with bullshit.
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    Is there any reason on mnk for me to care about gear with "Kick Attacks" on them? Any situation where having a good kick attacks set will actually be worth it?

  19. #319
    Pens win! Pens Win!!! PENS WIN!!!!!
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    When I was brewing Apademek with wildfire, I just popped a powder (I think fool's is what blocks it) before i popped a brew and had our stun stun on pop.

    Despite what Dasva seems to think, you really want to make sure you stun his spells.

  20. #320
    Sea Torques
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    Quote Originally Posted by Taube View Post
    Is there any reason on mnk for me to care about gear with "Kick Attacks" on them? Any situation where having a good kick attacks set will actually be worth it?
    Not really.

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