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  1. #321
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    Quote Originally Posted by Taube View Post
    Is there any reason on mnk for me to care about gear with "Kick Attacks" on them? Any situation where having a good kick attacks set will actually be worth it?
    Adds very little, only time to kickbuild for now is with oa3/4 h2h weapon and footwork to trigger blue!! without doing much damage, even then +KA rate adds very little.

  2. #322
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by Jornna View Post
    When I was brewing Apademek with wildfire, I just popped a powder (I think mana is what blocks it) before i popped a brew and had our stun stun on pop.

    Despite what Dasva seems to think, you really want to make sure you stun his spells.
    Mana restores mp. Think you mean fool's. Which yeah would stop status effects. Though it wont last nearly long enough unless you like rotate them

  3. #323
    Pens win! Pens Win!!! PENS WIN!!!!!
    Join Date
    Mar 2008
    Posts
    9,710
    BG Level
    8

    Can have other people use it as well. When I brewed I was doing about 10-12 per brew with wildfire. Sang blade should get about 8 i think. Using Fool's Powder is a nice option though.

  4. #324
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Yeah that's what I meant about rotating them... is there some reliable way of getting powders? Like some nm they drop off a bit?

  5. #325
    Pens win! Pens Win!!! PENS WIN!!!!!
    Join Date
    Mar 2008
    Posts
    9,710
    BG Level
    8

    I'm sure there is, just not sure off the top of my head. I get so many of them when gold box farming that it was never an issue of having to find them.

  6. #326
    Flowery Twats
    Join Date
    Jul 2008
    Posts
    3,583
    BG Level
    7

    I keep reading lots of people saying the +25 TP Bonus earring is so great and best in slot etc etc. Is there any actual proof that Crit rate scales with TP between 100-199 TP, and doesn't just jump at 200TP like FTP does with "damage varies with TP" WS?

    Secondly, even if it does increase crit rate on crit WSs by 1.5% or whatever it is that's generally assumed - why are people who choose the regain instead of TP Bonus flamed/insulted/laughed at? One adds a small boost to WS damage, the other gives you a souce of regain in voidwatch when you're not meleeing for TP (you can stand out of AoE with your weapon drawn). Furthermore, does everyone who chooses the TP Bonus +25 augment not have a mage job? Because wouldn't either refresh or Occ. Quickens Spellcasting do more for a mage than a slight boost to WS damage would do for a melee?

  7. #327
    xXNyteFyreXx420Sharingan
    Join Date
    May 2009
    Posts
    3,709
    BG Level
    7
    FFXI Server
    Fenrir

    fTP doesn't "jump", that's why it's good for Torcleaver, Fudo, etc. I don't think there's any hard proof for critrate though.

  8. #328
    Flowery Twats
    Join Date
    Jul 2008
    Posts
    3,583
    BG Level
    7

    Oh I had no idea ftp scaled up between 100-199 and 200-299, I had assumed it just jumped at 100/200/300.

  9. #329
    Hydra
    Join Date
    Jun 2008
    Posts
    140
    BG Level
    3

    is a 4hit build for arma cor worth it? minds sharing some TP sets?

  10. #330
    Insert witty title here
    Join Date
    Jun 2007
    Posts
    1,191
    BG Level
    6
    FFXI Server
    Phoenix

    Quote Originally Posted by Akyrey90 View Post
    is a 4hit build for arma cor worth it? minds sharing some TP sets?
    X-hit on cor, where sometimes you'll have regain, and extra tp from quick draw seems to have less use, imo. That being said, yes it's both possible and not that hard to accomplish. Don't have sets in front of me on my phone though.

  11. #331
    Flowery Twats
    Join Date
    Jul 2008
    Posts
    3,583
    BG Level
    7

    I use a 5 hit, but between Tacticians, Misers, Meditate and Triple Shot, it's rare if i ever shoot more than once before getting 100%TP. In fact even with 5 hit I get so much TP already, and can WF so many times that I'm capped hate well before my first roll has worn off and can't keep spamming. Since the whole point of a 4hit is faster WS frequency, which is irrelevant about 3 minutes into a VW fight, all you're doing is gimping your TP/QD/WS damage (as you have to sacrifice damage for STP pieces).

  12. #332
    Relic Weapons
    Join Date
    Aug 2006
    Posts
    281
    BG Level
    4
    FFXI Server
    Bahamut

    I'm trying to reactivate my character. When I log into playonline and go to member section it tells me to go to the Square Enix Account Management (I'm assuming the website secure.square-enix.com) and reactivate it there. When I log into the square-enix account website, I don't see a single option there that lets me reactivate my characters.

    How do I reactivate my character? Thank you for the help in advance. (As a note, I have a security token and have transferred over my account to a square-enix account.)

  13. #333
    First invited, last in the zone.
    Join Date
    Sep 2008
    Posts
    1,448
    BG Level
    6
    FFXI Server
    Lakshmi

    Do most (all?) physical Blood Pacts crit and I just didn't know it?

    Using SS RR and MM on summoner, was fooling around with other avatars, spinning dive would do 1.5k or 3.0k. Mountain Buster would do the samish. Poison nails did 300 or 700. Ditto for Baracuda dive.

    Don't have any DA gear for pets, not using Emp +2, no multi-attack from atmas, and damage clearly fell into one of two ranges, not a continuum.

  14. #334
    Ridill
    Join Date
    Aug 2004
    Posts
    12,275
    BG Level
    9
    FFXIV Character
    Septimus Atumre
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Quote Originally Posted by Corgan View Post
    Back when I originally quit most people had Home Point in Whitegate or home nation and (I believe) would use Qufim OP to get from home nation to Jeuno quickly. Is this still the preferred means of transportation to Jeuno for those with Home Point in their home nation? Right now I'm sitting with HP in Jeuno until I get around to getting all the OPs on my new account, but just wondering for future knowledge.
    I HP in Bastok because I cannot stand the stupid in Jeuno. I have main three ways to get to Jeuno- take the Qufim OP and hoof it, use a Duchy Earring (I need to fix the timer on that page...), or go to Whitegate and use the pay warp Taru to go directly to Jeuno. I haven't used the airship in years, most of the time you will get there faster by OPing and running unless you get amazingly lucky like the airship is waiting for you as you get there. You can also use an Atmacite Refiner to warp right outside of the zone in exchange for 1,000 Cruor, but that seems wasteful to me.

  15. #335
    Puppetmaster
    Join Date
    Dec 2009
    Posts
    71
    BG Level
    2
    FFXI Server
    Leviathan

    Considering a person who has WAR(Ukon) NIN(Kannagi) BLU&PLD(Almace) DNC, what uses would an Anguinus Belt have, if any ?

  16. #336
    xXNyteFyreXx420Sharingan
    Join Date
    May 2009
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    3,709
    BG Level
    7
    FFXI Server
    Fenrir

    General use Blade: Hi waist, accuracy WS (and steps for DNC) piece for WAR/BLU/PLD/DNC.

  17. #337
    Flowery Twats
    Join Date
    Jul 2008
    Posts
    3,583
    BG Level
    7

    Is anyone else's Corsair AF3+2 feet broken? They're supposed to give a 20% boost to dmg of the same element following the QD for 15 seconds. Meaning if you QD>QD, the 2nd one gets a 20% boost, or if you QD(Fire)>WF, WF gets a 20% Boost. But recently for me they're only working occasionally. Sometimes I'll Fire Shot>Fire Shot and the damage will be the same. Similarly, sometimes I'll Fire Shot>Wildfire and WF's damage wont be boosted.
    It's not lag of the feet not swapping in on time, firstly my normal Idle/Ranged/QD sets use them so they're pre-equipped anyway, secondly I have a 0.5 castdelay in spellcast. It's not lag of firing too quickly afterwards, I thought it might be and so give myself a good 2-3 seconds sometimes before 2nd QD or WF and it still only sometimes recieves the 20% boost. It's not the perticular mob giving a resist, it's very unlikely that the mob happens to resist the 2nd QD by exactly 20% (is it even possible? I thought everything resisted magic damage by 1/2, 1/4, 1/8 etc), and also this is accross all mobs. Trash mobs in/out abyssea, NMs in abyssea, VW mobs, whatever. It only sometimes works :<

    Is it supposed to only occasionally give 20% boost? If not is it worth submitting a bug report on SE forums?

  18. #338
    Cerberus
    Join Date
    Jul 2008
    Posts
    492
    BG Level
    4
    FFXI Server
    Bahamut

    When PLing someone with GoV, level difference doesn't matter right? i.e. If I'm 95MNK doing the KRT GoV, the other person can be level 10 and still get exp from the book?

  19. #339
    First invited, last in the zone.
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    Lakshmi

    Quote Originally Posted by ClarkSammich View Post
    When PLing someone with GoV, level difference doesn't matter right? i.e. If I'm 95MNK doing the KRT GoV, the other person can be level 10 and still get exp from the book?
    They need to be high enough level to get 1 xp from the mob. If they're level 10 and you're level 95, they get 4.44% of your XP, so as long as you're getting 23 or more XP per mob, you'd be fine.

    If it's just you and your newb in the party, you'd be fine as long as the mobs are 65+. For more people in the party, you need progressively higher level mobs or a higher level newb.

  20. #340
    Cerberus
    Join Date
    Jul 2008
    Posts
    492
    BG Level
    4
    FFXI Server
    Bahamut

    oh ok, thanks. that sounds fairly easy to accommodate then.

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