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  1. #1621
    Graduate of the BG School of FFXI
    Join Date
    Apr 2010
    Posts
    4,990
    BG Level
    7
    FFXIV Character
    Misses Beansman
    FFXIV Server
    Adamantoise
    FFXI Server
    Quetzalcoatl

    Is it good idea to get a rag tag group of 17 pickups together to do windy Voidwatch path?

  2. #1622
    Fishing Guru
    Join Date
    Jan 2007
    Posts
    4,722
    BG Level
    7

    Quote Originally Posted by Coolbeans View Post
    Is it good idea to get a rag tag group of 17 pickups together to do windy Voidwatch path?
    I did all 3 city paths upto the T3 with 5 people. So you definitely do not need 18 to clear the path...

  3. #1623
    Graduate of the BG School of FFXI
    Join Date
    Apr 2010
    Posts
    4,990
    BG Level
    7
    FFXIV Character
    Misses Beansman
    FFXIV Server
    Adamantoise
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by cdgreg View Post
    I did all 3 city paths upto the T3 with 5 people. So you definitely do not need 18 to clear the path...
    Setup?

  4. #1624
    Relic Shield
    Join Date
    Apr 2008
    Posts
    1,725
    BG Level
    6

    Quote Originally Posted by cdgreg View Post
    I did all 3 city paths upto the T3 with 5 people. So you definitely do not need 18 to clear the path...
    What setup?

  5. #1625
    Fishing Guru
    Join Date
    Jan 2007
    Posts
    4,722
    BG Level
    7

    I think it was something along the lines of mnk, war (maybe nin?), rng, whm, blm. I've done the city paths (upto the t3 then waited for a /sh or more lsmates) a handful of times to help new lsmates, and we've always used a partyish of people with a rag tag mix of jobs.

  6. #1626
    Relic Shield
    Join Date
    Apr 2008
    Posts
    1,725
    BG Level
    6

    Thanks, I'd assume something like DNC NIN COR WHM BLM would work as well then?

  7. #1627
    E. Body
    Join Date
    Dec 2008
    Posts
    2,408
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    I'm currently using the dancer DPS Spreadhseet file to figure out gear to aim for, and for some reason the spreadsheet is saying that Charis+2 head is substantially a better Evisceration head in abyssea over Ocel+1

    My current WS Gear:

    Parazonium+2(Double Attack) / Auric / Charis Feather
    <head slot> Rancor Collar / Brutal Earring / Merman's Earring (Will eventually do the upgrade to Jupiter's)
    Toci's Harness / Charis Hands+2 / Raja's / Epona's (Will eventually upgrade to stormsoul)
    Atheling Mantle / Cuchulain's Belt / Tumbler Trunks / Charis Feet +2

    If I have Toci's harness logic dictates that Ocel+1 head should be a SUBSTANTIALLY better evisceration head over my af3+2 head (which only has relevant stats of att+8 acc+8 stp+7) and yet when I try Ocel+1 head on the DPS spreadsheet it says my ws dmg goes down...?

    At first I thought it was because the sheet wasn't taking into account the triple attack+3% but even adding that to the sheet didn't do much.

    My gut instinct says dex+12 TA+3% outdoes 8 att/acc and stp, but is my af3+2 head REALLY that good? O_o

    As for why I dont have stormsoul/jupiter's pearl yet, I'm still buying the silver mirrors to finish my double attack parazonium +3, 75 to go! :D

  8. #1628
    Flowery Twats
    Join Date
    Jul 2008
    Posts
    3,583
    BG Level
    7

    Do ranged one-hit WS have the same accuracy boost as melee WS? Excluding Slugwinder of course.
    I ask because in voidwatch trying marksmanship WSs on cor (capped merited 8/8 skill, about +100 racc in gear) the hitrate of all of them, hot/split/sniper/detonator/numbing, is terrible. We're talking taking 5 attempts to land Hot Shot terrible. Even with sushi they don't land reliably.

  9. #1629
    CoP Dynamis
    Join Date
    Jun 2010
    Posts
    252
    BG Level
    4
    FFXI Server
    Siren

    Quote Originally Posted by shen View Post
    How big of a group does it take to kill some of the force spawn NMs in Dynamis? Was thinking Zilart areas, prolly more of the city zones. What about the new ZB's?
    anyone else? particularly worried about the arch ZB's.

  10. #1630
    Cerberus
    Join Date
    May 2009
    Posts
    423
    BG Level
    4
    FFXI Server
    Siren

    neck piece for Blu?

    if brewing Azdaja on ninja, what would best WS be?

  11. #1631
    Impossiblu
    Join Date
    Mar 2010
    Posts
    10,445
    BG Level
    9
    FFXIV Character
    Prothescar Centursa
    FFXIV Server
    Balmung
    FFXI Server
    Valefor

    Necks for BLU: Portus > Rancor > Houyi > Fortitude > Orochi = Wivre with 2% crit rate

  12. #1632
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Sadly your best ws for Azdaja on nin will probably be Aeolian Edge. You could probably do some epic San spells too

  13. #1633
    Cerberus
    Join Date
    May 2009
    Posts
    423
    BG Level
    4
    FFXI Server
    Siren

    thanks! the brew question is for a friend. he wants to brew 3 down and we've never fought the wyrm so no clue really what to use

  14. #1634
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    I've seen 3 brewed down on a single brew with Aeolian before. Just make sure to have atma of gales and full 200 tp bonus

  15. #1635
    Sea Torques
    Join Date
    Apr 2010
    Posts
    662
    BG Level
    5
    FFXI Server
    Bismarck

    Quote Originally Posted by urat View Post
    DNC Stuff
    First off, why the fuck would you use a stormsoul with evisceration? Secondly, the AF3+2 hat isn't a good option when you should be using something like aias or Cuauhtli+1. Also replace your auric with something not suck.

  16. #1636
    Relic Shield
    Join Date
    Dec 2005
    Posts
    1,970
    BG Level
    6
    FFXI Server
    Shiva

    Re: Jeuno and Zilart Voidwatch.

    How many of these can be low-manned, and any good setups?

    A lot of people in my linkshell seemed to lose interest in FFXI around the time these were implemented, so we haven't really attempted them yet... would like to give these a try - but there aren't even any shouts for them on Shiva either.

  17. #1637
    Aja
    Aja is offline
    Relic Weapons
    Join Date
    Jul 2008
    Posts
    384
    BG Level
    4
    FFXI Server
    Asura

    Do Motenten's or Kinematic's speadsheets work for RNG95 and if so where do I find these? I found one but it doesn't work for lvl95.

  18. #1638
    Sea Torques
    Join Date
    May 2010
    Posts
    718
    BG Level
    5
    FFXI Server
    Ragnarok

    THF Atmas?

  19. #1639
    Burninate all the things.
    Join Date
    Apr 2008
    Posts
    3,356
    BG Level
    7

    Quote Originally Posted by noodles355 View Post
    Do ranged one-hit WS have the same accuracy boost as melee WS? Excluding Slugwinder of course.
    I ask because in voidwatch trying marksmanship WSs on cor (capped merited 8/8 skill, about +100 racc in gear) the hitrate of all of them, hot/split/sniper/detonator/numbing, is terrible. We're talking taking 5 attempts to land Hot Shot terrible. Even with sushi they don't land reliably.
    I can't answer the primary question, but I was running into the same issue. I had much better luck shooting from the gun sweet spot, though. If you're not in a position where you'd be one-shotted, running in to 6.0~ yalms for WS helps. I also almost always use Dusty wings for Slug to get that 300TP Acc.

  20. #1640
    First invited, last in the zone.
    Join Date
    Sep 2008
    Posts
    1,448
    BG Level
    6
    FFXI Server
    Lakshmi

    Quote Originally Posted by Gun-it View Post
    THF Atmas?
    Apoc Razed Ruins Sanguine Scythe.

    If you have a crit WS, there's basically no job that would ever want to use a combination other than that.

    (Kanagi Nin being the "basically". For everyone else it's no contest and I forget how it shakes out for them.)

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