Has anyone seen 100's drop off of those random beastman NMs that are up in Dyna-Bubu?
Anything to see VNMs yet again or am I stuck resting?![]()
I stumbled upon this the other day and have not tried it myself, but just ask lsmates and they say it does not work. but anyways I guess you can try it: Spoilering it because I'm not sure if we're supposed to post links to 3rd pt app sites? If I'm not supposed to sorry and mod nuke
Spoiler: show
Thanks, works fine for me, seems like it sends a resting packet without actually resting as I popped a VNM with it and didn't rest lol.
How much Crit dmg do i need on byakko for it to beat 10agi inside abyssea for Blade hi?
Can someone please post their COR Wildfire and /ra set? Thanks
edit: hell your QD and roll set as well if you dont mind.
Cor Idle Set? Hermes Sandles/Dark Rings x2/Twilight Torque, lost after that.
http://paste.windower.net/m6c31f322
Work in progress in terms of sets, but it's a good starting point.
And that spellcast doesn't work right, don't use it btw.
If you WS with a Conserve TP piece, what's typically the range of TP you will Conserve if it procs?
It's just a random glitch of some kind that happens. Sometimes you'll see the it occur repeatedly every X seconds or just occasionally. Getting a time extension seems to fix it sometimes.
https://www.bg-wiki.com/bg/Conserve_TP
What are the points in Blue Magic skill where the upgrades occur? I've seen examples used like for H2H and the base dmg upgrades. I'm trying to determine where I am in Blue Attack. Thanks.
Seconding the COR gear sets question and adding a couple ones, if I may. Detonator/Slug sets and atmas if possible, I'm taking COR up and want to have a couple alternatives while I work on Leaden Salute/Wildfire.
Well I did a once over, and it is even taking the +6 skill into account.
Overall Cuau head is giving me +6 skill and +7 str, so that works out to +10 attack vs +8 attack from af3+2 head. (the 7 str from head puts me at even amount in my WS build so it gives me +4 not +3)
7 dex roughly gives me +1 base damage though, but then what is important to note is the store tp on the head.
So overall Cuau head gives me +3 attack and +1 base damage if Im using food. Compared to AF3+2 head's store tp+7 and the 1% chance of dealing double damage, I think this is what is pushing it ahead on the sheet.
But you can feel free to look at the values here, I have a side by side comparison of identical builds, one with cuau+1 and one with charis+2, if you can find the flaw in the math then that'd be awesome.
https://docs.google.com/open?id=0B1C...Q5OWEzNTEzM2Nk
Blue Magic Base Damage = floor(Blue Magic Skill * 0.11)*2 + 3
Blue Magic Attack = Blue Magic Skill + floor(STR/2) + 8
Essentially capped skill + 8/8 merits, Mavi tayt +2, Magus Jubbah +1, and Mavi tathlum will be all you should ever be using for spells that are not a stoneskin or debuff.
Snapshot
Ranged TP
Quick Draw
Detonator
Slug Shot
Leaden Salute
Wildfire
Easy to make, semi-cheap sets. Probably not top tier, but won't do you wrong.