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  1. #21
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    Small derail for those that like the Metroidvania genre to shamelessly plug Bunny Must Die.



    Download:
    Japanese game files: http://www.bluegartr.com/stuff/BunnyMustDie.zip
    Patch files for english: http://www.bluegartr.com/stuff/BMD_p...es_english.zip

  2. #22
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    As much as I wish to hate you Ragns... anyone spreading the love for BMD is a pretty cool guy.

  3. #23
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    Give me any style Castlevania game with this as soundtrack and I'll first day buy it.


  4. #24
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    I was wondering if anyone would agree that if they tried another 3D castlevania, may it be whatever style, but give it Devil May Cry 3(4) style combat?

    Essentially, combine the vast exploration of post-SOTN games, but with DMC combat system in a 3D environment. With the vast variety of weapons/subweapons/transformations available it should make for a fun game.

    DMC got the combat right, in general, but areas were very limiting, interaction/exploration wise. I understand that it'll take some colossal effort to make such things, but Castlevania got exploration right, but most games (from my experience, post SOTN; Metroidvania only games) were a little too easy to cheese through.

    Just a minor fanboi dream =p

  5. #25
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    Quote Originally Posted by Ragns View Post
    Small derail for those that like the Metroidvania genre to shamelessly plug Bunny Must Die.



    Download:
    Japanese game files: http://www.bluegartr.com/stuff/BunnyMustDie.zip
    Patch files for english: http://www.bluegartr.com/stuff/BMD_p...es_english.zip
    Gonna go ahead and second this... well, third actually.
    Great game. Anyone who hasn't played it and enjoys Metroidvanias should give it a shot.

  6. #26
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    Quote Originally Posted by The Stig View Post
    I was wondering if anyone would agree that if they tried another 3D castlevania, may it be whatever style, but give it Devil May Cry 3(4) style combat?
    I haven't played it but that's essentially what Lament of Innocence was.

    Been thinking about finding a copy, it got decent reviews and looks interesting enough.

    Quote Originally Posted by Lucavi View Post
    Give me a PS3-era 2D Symphony of the Night and I'm sold.
    I would also enjoy this very much.

  7. #27
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    speaking of, picked up LoS the other day, DLCs worth getting?

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    It expands the story for the sequel, so yes. But don't play them till after you beat it anyways.

  9. #29
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    of course

  10. #30
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    Thinking of giving LoS a shot as well. Any appreciable differences between the PS3 and XBOX versions?

  11. #31
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    Man, I haven't thought about BMD in a while. Thanks for the links, gonna re-download and re-play it when I get the chance now.

  12. #32
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    I liked his Castlevania vids





  13. #33
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    I'm of the opinion that Castlevania should be like Zelda where it's vaguely the same world, but not. Throw continuity out the window and just say, "Dracula's back, here's the story, go kill."

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    Quote Originally Posted by The Blackrose View Post
    The problem with Castlevania is they have practically wrote themselves into a corner. They established the Belmont origins (Lament of Innocence), covered a breadth of the Dracula fights, then made the Belmonts disappear thanks to the results of Symphony of the Night. And then when Dracula/Belmonts come back, they come back for the "final battle." The only content they've had since is people inserted into the Belmont/Dracula back-and-forth (Portrait of Ruin, Order of Ecclesia, Curse of Darkness). And that is also finite.

    The series effectively wrote Dracula and Belmonts out of a job.

    Lords of Shadow is the only thing they have going for them now, because it is a full reboot.
    They could always do the one thing fans have been requesting since for-fucking-ever. The 1999 Demon Castle War with Julius Belmont. That's like the most important damn thing and we still haven't seen it. Also how fucking badass would Julius be in his prime? God damn make it happen.

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    They should never put it into a game.
    The Crystal War and every other vidya war ever was better when you only read/heard about it and never got to see it.

  16. #36
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    Quote Originally Posted by Trichocyst View Post
    I'm of the opinion that Castlevania should be like Zelda where it's vaguely the same world, but not. Throw continuity out the window and just say, "Dracula's back, here's the story, go kill."
    I got to thinking along similar lines after my earlier post, which transitioned to a Wii game with motion controls. Not sure if it excites me, but performing some moves in LoS just made them impractical to pull off with the required button combinations where motion controls could feasibly make them easier. The 'chuck could handle sub-weapon use, then.

  17. #37
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    Quote Originally Posted by Kiarax View Post
    They could always do the one thing fans have been requesting since for-fucking-ever. The 1999 Demon Castle War with Julius Belmont. That's like the most important damn thing and we still haven't seen it. Also how fucking badass would Julius be in his prime? God damn make it happen.
    this sounds conceptually awesome

    Quote Originally Posted by Kuroikage View Post
    They should never put it into a game.
    The Crystal War and every other vidya war ever was better when you only read/heard about it and never got to see it.
    until the end result is a dynasty warriors spin-off

  18. #38
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    Sorry to derail back to BMD but the english patch doesnt work for me O.o when i extract the translation the .exe does goodbye

  19. #39
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    http://www.joystiq.com/2012/04/02/ca...game-namedrop/
    Konami's European Production Studio head and Castlevania: Lords of Shadow producer, David Cox, isn't much for ambiguity in his tweets. "Today and tomorrow I am in the land of Dracul... What am I doing there?? You will see...." he wrote earlier today. Despite his teasing, Cox wouldn't tell us anything beyond "No comment."

    This is hardly the first indication of a sequel to 2010's Castlevania: Lords of Shadow, and it seems likely that Konami is once again working with Spanish studio MercurySteam. One employee posted the teaser image seen above to his website back in late January, specifically pointing out the connection to Konami.

    Another staff member, taking to Spanish radio (via Eurogamer ES), mentioned his involvement with a sequel in late 2010 (though it's possible he was just riding high on the first game's then-recent debut). Konami's official line on the matter is ... well, nothing. The publisher hasn't made a peep regarding a new Castlevania.

    Regardless, with PAX East just a few days away and the upcoming preview season, we expect it won't be long before Konami's tune changes. We'll keep an eye on Cox's Twitter feed as well, just in case.

  20. #40
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    I haven't played it but that's essentially what Lament of Innocence was.

    Been thinking about finding a copy, it got decent reviews and looks interesting enough.
    I thought LoI was great, just too short.

    Plus Leon's coat was awesome.

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