
Originally Posted by
solracht
His point is balance does exist in other MMORPGs. Barring very extreme and specific examples, class stacking is not only rare in Warcraft, but sometimes detrimental because you miss on class-buffs. Different classes and even specs are so close in terms of damage/healing/tanking that you can actually choose to play what you want.
While someone will argue that this is possible because a lot of things have been homogenized over the years, Warcraft classes and specs are still more varied in terms of playstyle, skills, and resources than in this game, so that's moot.
It's not silly to expect some balance in an MMORPG, especially when the biggest competitor manages to do just fine.
I'm definitely not expecting Square Enix to do well balancing their MMORPG, and I'm willing to level what's needed to get things done, but don't get surprised when the masses bitch or quit if their favorite class is useless, because they're used to greener grass at this point. This is not 2003.