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Thread: Patch 1.20 Notes~     submit to reddit submit to twitter

  1. #281
    Honorary Wanglad
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    Kaist Vaughn
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    Guess I was right in thinking that my combos weren't starting up properly because I wasn't hitting a mob with my WS on the right side. That makes the Riot Blade > Rage of Halone combo extremely hard to pull off on GLA.

  2. #282
    Falcom is better than SE. Change my mind.
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    Yeah, I never bothered with combos except Fast > Flat for the enmity bonus because of that. The directional stuff really sucks.

  3. #283
    Relic Horn
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    Quote Originally Posted by Corrderio View Post
    Yeah, I never bothered with combos except Fast > Flat for the enmity bonus because of that. The directional stuff really sucks.
    Can still do Fast > Savage > Goring from the front. Goring blade does a ton of damage compared to the other WSs, haven't tried it against anything worthwhile though.

  4. #284
    D. Ring
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    Grey Jorildyn
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    It's really not difficult to pull of combos, just gotta meet te positioning prereq. Once you get it down it's really easy.

    That glad combo was just thrown at them for the illusion of dps'ing. It'll never be used in gameplay.

  5. #285
    Falcom is better than SE. Change my mind.
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    Quote Originally Posted by solracht View Post
    Can still do Fast > Savage > Goring from the front. Goring blade does a ton of damage compared to the other WSs, haven't tried it against anything worthwhile though.
    I'll try that if I get to tank again. Though yeah, that combo is pretty nice to use to help boost enmity.

  6. #286
    Ridill
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    Generally combos aren't hard to do at all. But Moogles like to run around like little bastards (and they're small and not very well defined) so comboing them is naturally going to be harder. Which is why Archer is good, because it's simple to get good damage whereas every other class has to work harder (though I think generally they do more damage if played right).

  7. #287
    Honorary Wanglad
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    Quote Originally Posted by Grey Jorildyn View Post
    That glad combo was just thrown at them for the illusion of dps'ing. It'll never be used in gameplay.
    This I hope is wrong. I don't mind tanking but I really hope they have plans on multiple branches for each class somewhere down the line.

  8. #288
    Hydra
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    Quote Originally Posted by Dein View Post
    Guess I was right in thinking that my combos weren't starting up properly because I wasn't hitting a mob with my WS on the right side. That makes the Riot Blade > Rage of Halone combo extremely hard to pull off on GLA.
    This combo was designed as a way to renegotiate hate should the mob turn on people in the rear. Cuz when it turns, this combo becomes very effective.

  9. #289
    Banned.
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    Quote Originally Posted by Grey Jorildyn View Post
    you gotta open from the rear, bridge from the flank, but can finish anywhere
    http://img52.imageshack.us/img52/2493/1242188147131.jpg

  10. #290
    Strider/Doom/Cyclops
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    Quote Originally Posted by Scary View Post
    population is still low,

    i noticed something funny, not sure if its just me or a bug. But double weakness = full restoration now?

    or am i tripping.
    CNJ48+ Raise no longer gives weakness.

  11. #291
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    wrong thread

  12. #292
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    Quote Originally Posted by Fievel View Post
    Completely disagree, xi was no different. They have always had classes rise and fall in popularity and it was always NO THIS JOB ONRY for different events. Look at abyssea, mnk war nin only. There are many many examples I could give but I really dont think its needed.

    I don't disagree with the fact that it sucks, but it's sort of the nature of the beast.
    No shit they had different popular classes but there's the thing, even something as rigid as Abyssea isn't MNK NIN WAR only. BLU, BLM, WHM, THF, etc have their place and hell... unless you're really dead set on small-manning shit once you HAVE the proc jobs there's no issue bringing others. Plain and simple.
    Not to mention that other combos work if you don't have a WAR, MNK or something available (though with leveling being so easy in Abyssea you always do) and you can still hit all the procs (which is the only reason you care what job people are even on in Abyssea 90% of the time).


    As I said, even FFXI isn't as rigid. Bring up any examples you want and it'll be easy as hell to shoot them down every time. I played FFXI too, ya know... you cannot fool me.

  13. #293
    Ridill
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    Stating the obvious and missing the point entirely.

  14. #294
    Banned.

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    So then, explain what the point was. I'm pretty sure he was trying to refute my statement that XIV is even more rigid than XI... which he failed to properly do.
    No shit, I understand that in other games things swing wildly but all I said was that XIV is by far the worst I've played in this regard. If his point was anything other than attempting to disprove this (which, again, he failed to do) I don't know why he'd respond to me.

    Or did you miss the point entirely?

  15. #295
    Ridill
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    If you want to attempt to quantify how rigid the class system of XIV is compared to XI then by all means have fun, but no one cares as that isn't the point.

    The point is that when certain jobs are clearly and consistently superior to the point of making others irrelevant it's poor design and makes the invalidated jobs a waste of content. No one wants to come on their inferior PGL and slow down the group just because they never get to use it, it should have a function to make it worth bringing.

    No one ever came PUP because the group really needed a PUP.

    (btw using Abyssea as an example of what lesser-used jobs are capable of doing, hahaha, wow)

  16. #296
    Falcom is better than SE. Change my mind.
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    Niiro is pretty much right. The problem is you should be invited because you're a good player, not because you got ARC, LNC, CON, or whatever the "flavor of the month" class is. Now, I'm not expecting something perfect, but it feels like SE isn't even trying.

  17. #297
    Salvage Bans
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    I've had a party wait over an hour before just waiting for a lancer while archers and pugs were turned down left and right. Its pretty bad when several people rather sit and wait then go exp now cuz they dont have the flavor of the month.

  18. #298
    Sea Torques
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    Sounds stupid because LNC wasn't even that good in exp grind, it was good vs Ifrit.

  19. #299
    Nidhogg
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    Has anyone come across a list of which NPCs unlock the achievement categories?

  20. #300
    The Real Cookiemonster
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    Quote Originally Posted by Sephiroth View Post
    Has anyone come across a list of which NPCs unlock the achievement categories?

    Spoiler: show

    CategoryNPCLocation
    Battle Atelloune Eastern La Noscea, Red Rooster Stead (36,25)
    Character Rammbroes Eastern Thanalan, Golden Bazaar (38,19)
    Items Terremiaux North Shroud, Hyrstmill (24,14)
    Synthesis Dedeyadi Eastern Thanalan, Golden Bazaar (38,19)
    Gathering Rebeccah Eastern Thanalan, Golden Bazaar (37,19)
    Materia Alamenain Central Thanalan (29,20)
    Quest Derwin Western Thanalan, Coffer & Coffin (9,27)
    Seasonal Events Jonathas Western La Noscea, Aleport (12,24)
    Dungeons Millith Ironheart South Shroud, Buscarron's Fold (35,43)
    Exploration Nedrick Ironheart Coerthas Eastern Lowlands, Owl’s Nest (63,34)


    source: http://forum.square-enix.com/ffxiv/threads/32606

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