Keycard thing sounds like a glitch.. I avoided the bloater (kinda by accident), which was a great decision. There's a loop (I think through like a kitchen or something) that allowed me to run past it.
I had a shrapnel bomb, two shotgun shells, one magnum round, and three arrows. I pulled that cord and peaced the fuck out. Was scurry as hell.
I've never tapped that triangle button as fast as I did that day.
The only glitch I came across was the shootout at the dam. Once I cleared everyone the door wouldn't open to move onto the next area.
Yeah, I'm with you guys on this part being scary as balls. I was pretty damn bummed when I ended up down there.
I'm hoping the keycard thing was a glitch from reloading the encounter after dying since I never made it to the door the first time (where I had already interacted with the door + keycard before turning on the generator). I'm thinking the game doesn't keep those interactions flagged when it reloads that encounter and the game might require that you try the door before using the security panel each time.
I'm probably going to spend a good amount of time practice-running an alternate path to it... that or placing some bombs where I normally get attacked by the Stalkers.
muchos gracias~
on my first playthrough i hit the generator, ran up the ramp then backwards into the bathroom facing out so nothing could catch me from behind. i waited till i could combo a molotov on at least two stalkers, shotgunned down any stalkers that were left, then tossed a couple nailbombs directly at the bloater as soon as he showed up. was pretty easy and even got to pick one up from his body.
on my survivor playthrough i mostly did the same thing, except when the bloater showed up in the doorway, i took the door to my left, jumped down onto the ramp, went up then ran straight down the hall and then all the way to the door. i wasn't sure i had killed all the stalkers, and it sounded like the bloater was right behind me (even though they're pretty slow), so it was quite terrifying having to try and open the door, scan, then open again.
i believe that you need to try to open the door first before you're allowed to scan. so if your plan is to run, what you can do is to get your failed attempt out of the way first, then head back and start the generator.
I can't tell you what exactly I did (re: shitted pants) but I never once ran into those stalkers. I do remember, facing the generator, that I took the right-hand path around. I put into Listen Mode and saw what was ready to assrape me so I booked it into tunnel-vision mode and forgot everything I did until I made it past that door.
Also - tried door before I did generator which prompted me to find electricity basically, so that helped. That reminds me of another shit scenario -
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Was able to sprint past and get thru door on survivor+
I believe in u
That was hard for me until I decided to run away. I pulled it, then ran up the back ramp and up to the door. You shouldn't see any clickers until the hallway past the door, which are easy to deal with via shotgun or defensive shiv (if you have the ability yet which you should).
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Yeah, that ended up being the problem. When you reload that encounter, it un-flags you as having tried to open the door and you can't use the security panel until you jiggle the door handle for some stupid reason. So, even though you respawn in front of the generator, it's best to go up and touch the door first so you don't have an extra step when you are trying to peace the shit out of that nightmare.
Also, the ramp just to the right of the generator is indeed the best path up there as you can side-step into the laundry room to hide, then traipse on down the hall unnoticed after they all gather to dance around the noisy generator.
Honestly unless it's a scripted event, it's better to not engage a bloater. They are just too ridiculous to take down. Took 2 molotov and 2 rifle rounds to drop on normal, that's freaking stupid.
FYI I never even tried the door. Randomly ran into the generator, started it, killed everything, scanned card and went in.
Flamethrowers melt bloaters in seconds. It's ridiculous.
Yeah there's maybe 5 bloaters after you get the flamethrower, and 4 of em are in the same hallway. I just avoided the lot of em in that sequence. I suspect though that fire burns off their armor and their insides have the same hp as a clicker. Just a theory.
After a molotov, I find them much easier to get through. But it's not hard to sneak by them at all, it's just the uncounterable instakill thats annoying.
Fire actually does make Bloaters more susceptible to damage (makes them crispy and brittle).