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  1. #21

  2. #22
    Ridill
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    Quetzalcoatl

    the music! so glad they are trying to bring back that creepy feel

  3. #23
    Ridill
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    I remember playing when I was between 10 and 12. Shit was fucking creepy as hell. But I think RE is still the creepiest game I've played to date.

  4. #24
    Ridill
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  5. #25
    Ridill
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  6. #26
    2600klub
    Sweaty Dick Punching Enthusiast

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    Bismarck

    Honestly, I love xcom and every few years I'll fire it up and play through it.

    I'm not sure what they are going to "add" to the original besides new graphics and fucking tons of shit up trying to put their own stamp on it.

    Fingers crossed but ready for disappointment.

  7. #27
    Ridill
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  8. #28
    Ridill
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    long interview but good. was a release date ever mentioned?

    ah looks like this fall

  9. #29
    Ridill
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    Would be fun if they added in a multi-player function. Each person could have a base do w/e they wanted could do duo missions(for terror) and maybe some of the larger ships. Share tech but the game overall would be harder.

  10. #30
    Ridill
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    multiplayer xcom would end my life

  11. #31
    Ridill
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  12. #32
    Ridill
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    UGHHH STOP POSTING COOL STUFF ABOUT IT I WANT TO PLAY SO BAD

  13. #33
    Ridill
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    Email I sent to Ben from GI. He responded pretty fkn fast.

    Ben,

    Can you ask the Firaxis team if they plan on implementing any kind of multiplayer? I think having the ability to have two people with two bases and able to do their own research and share maybe 1-2 things a month and then being able to do joint terror missions and/or ufo missions would be an awesome element.

    Thanks!

    Karl
    Reply

    Forward


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    Ben Reeves to me

    show details 4:45 PM (51 minutes ago)

    Keep your eyes open, we'll actually be posting a story where we mine the community for question to ask the XCOM team in an upcoming podcast.

    Best,
    Ben

    __________________________
    Benjamin Reeves | Associate Editor
    Game Informer
    724 North First St., Third Floor
    Minneapolis, MN 55401

  14. #34
    Ridill
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  15. #35

  16. #36
    E. Body
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    Quote Originally Posted by kisada View Post
    UGHHH STOP POSTING COOL STUFF ABOUT IT I WANT TO PLAY SO BAD
    why so bad bro?

    <3

  17. #37
    Ridill
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    http://www.gameinformer.com/b/featur...xcom-s-hq.aspx

    They seem to actually be making it so you can do more in the base now.

  18. #38
    New Merits
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    Valefor


    Some actual in game footage showing both battles and base gameplay. Also they try to explain the removal of Time Units some more.

  19. #39
    Ridill
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    Well fuck. They're doing a wonderful job. Only thing that I see that's bad is the squad size.

  20. #40
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    Only 4 mans is pretty feeble, I'm hoping we've only seen 4 so far for the sake of demonstration and squad sizes can be increased. I could deal with a cap of 8-12 guys in a mission.

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