Body for Drakesbane if you don't need +2 for xhit.
And body for Star? Would think ace's mail until new askar body.
Body for Drakesbane if you don't need +2 for xhit.
And body for Star? Would think ace's mail until new askar body.
For the puppetmaster afflictor trick you need to get your matons mp down to ~100 then it will only use cursna and cure.
I used akreys pup spellcast and had the dark maneuver repeat every 45 seconds, and could quiet happily afk there for hours
Trying to figure out optimum Thf TP sets and getting these results in spreadsheet.
(For /Dnc on Fodder with Haste Spell and Chiekabob)
I have Af2+2 feet always beating out a haste feet, and AF3+2 hands always beating out a haste hands.
What's confusing me is how Thaumas and AF3+2 Legs seem to switch places... Thaumas beat AF3+2 legs when using Oce+1/Toci or Af3+2/AF3+2. But AF3+2 legs beat Thaumas when using AF3+2/Thaumas I was hoping someone could shed some light on why that is? How come it's not a simple case of one is always the other (mobs/buffs/etc constant)?
Accuracy is capped in all sets. These are the DPS values and sets:
Best:
AF3+2 | Nefarious | Suppa | Brutal
Thaumas | AF3+2 | Epona | Rajas
Rancor | Twilight | AF3+2 | AF2+2
DPS: 138.416
AF3+2 | Nefarious | Suppa | Brutal
AF3+2 | AF3+2 | Epona | Rajas
Rancor | Twilight | Thaumas | AF2+2
DPS: 137.619
Oce+1 | Nefarious | Suppa | Brutal
Toci | AF3+2 | Epona | Rajas
Rancor | Twilight | Thaumas | AF2+2
DPS: 137.406
AF3+2 | Nefarious | Suppa | Brutal
Thaumas | AF3+2 | Epona | Rajas
Rancor | Twilight | Thaumas | AF2+2
DPS: 137.144
AF3+2 | Nefarious | Suppa | Brutal
AF3+2 | AF3+2 | Epona | Rajas
Rancor | Twilight | AF3+2 | AF2+2
DPS: 135.248
Oce+1 | Nefarious | Suppa | Brutal
Toci | AF3+2 | Epona | Rajas
Rancor | Twilight | AF3+2 | AF2+2
DPS: 134.074
Mercy Stoke WS set:
Am I just stacking STR and saying screw it to everything else?
Can you cap combat skills of a lvl 99 on an NM like say.. Melo Melo?
I'm inconsistently crashing (PC) on Lancing Lamorak which is really getting annoying, the computer shouldn't have any issues running the game, and other VWs that has more effects on screen was running smoothly also, only the game crashing on Lancing Lamorak.
Loki's still best body for COR Wildfire for pure damage, not worrying about X-hit?
Thought so too, but I've been really blonde lately.
Thanks for that strategy, it worked very well. Although, we had a couple more DD's than suggested and it ended up being very over-kill on each form. We decided to wipe on the final form so we could sac it and prepare for a PD Zerg, we ended up taking it down to around 55% while waiting for it to kill us
If you're using it unstacked you're going to want STR/attack/DA+TA+QA in your Mercy Stroke set. My sets aren't perfected yet, but here's what I use;
Unstacked;
Heca Cap +1 | Soil Gorget | Brutal | Flame Pearl
Toci's | AF3+2 | Pyrosoul | Epona's
Atheling | Windbuffet | Whirlwind Dirs | Heca Feet+1
Stacked;
Heca Cap+1 | Soil Gorget | Flame Pearl | Flame Pearl
Loki's | Heca Hands+1 | Pyrosoul | Pyrosoul
Cavaros | Prosilio | Athos | Heca Feet+1
Loki's was never best wildfire body. Mirke Wardecors beat it. However, over Mirke it was one of the better trade offs of damage for STP if you needed it (Another good trade off is Ambushers for Af3 legs).
I have no idea, would have to ask Montenten. I also have no idea if the Triple Attack Damage+ on AF2+2 feet is being counted anywhere in the spreadsheet either.
It's on the Data tab, it lists Triple attack damage bonuses. The latest one should have it at 2%.