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  1. #241
    Radsourceful

    Join Date
    Jul 2007
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    1,964
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    Bismarck

    Brand new smn here, going to be doing smn largely on the light side of inventory, or at least able to be storage-slipped as much as possible.

    Looking at getting Relic+2 (Head Body Hands = -15BP) Emp +2 (5/5) Pet:Mab Magian staff - and do I *need* anything else? Do any staves enhance physical BP, like Pet:Acc or Pet:Att, in a way that is worth getting? Caller's Neck, waist?

  2. #242
    Very Sexy Nerd
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    Carbuncle

    Quote Originally Posted by Zerk View Post
    I don't remember seeing details about them nerfing retaliation skillups, if they did i must've missed it, last time i skilled up anything like that was a long time ago.
    There were no details because it was a tanaka ninja nerf. I'm not making this up, I swear I remember reading about it, and people were pissed. I know that counter attacks give evasion skill up or something now, but I'm unsure if that also applies to retalliation. Can anyone confirm? >_>

    I could probably go test myself, I guess. I don't really want to log in, though.

  3. #243
    BG Content
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    Lakshmi
    Blog Entries
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    People were pissed that counter doesn't give melee skillups. I never saw confirmation that retaliation was the same.

  4. #244
    Ridill
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    Bahamut

    I seem to remember retaliation still working. I think partly because it actually counts as you hitting them. Ie you get tp etc

  5. #245
    #Despair
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    Mitsukai Shimakaze
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    Midgardsormr
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    Cerberus

    What's the secret to Lancing Lamorak's shadows? We can kill him, but it's fucking annoying, and diaga spam seems to do nothing to solve the problem of near-constant shadows.

  6. #246
    Requiescat in pace.
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    Dec 2008
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    Lakshmi

    Quote Originally Posted by Avarice View Post
    What's the secret to Lancing Lamorak's shadows? We can kill him, but it's fucking annoying, and diaga spam seems to do nothing to solve the problem of near-constant shadows.
    He uses blinks whenever he uses a TP move i think.

    Have someone spam diaga and make sure you hit him with Feint.


    Quote Originally Posted by Taim Meich View Post
    I've been playing around with the new WAR spreadsheet to compare Upheaval with Ukko's Fury and... Upheaval does consistently more damage, even if I use as a weapon a Widowmaker, than Ukko's Fury with a Ukkon 90 (with Blood Rage -old version- down). I've used my current TP gear (minus Ukonvasara on the second set), and what I think is the ideal WS set (or damn close) for each WS. Out of Abyssea, target Buhkis, etc.

    I've modified Motenten's crit bonus for Ukko's because he was using the big nerf stats, not the second revision stats.

    The question is: Does this have any kind of logic, or I am missing something evident?

    Screenshots with all the details here, set 1 Upheaval, set 2 Ukko's Fury.

    looks to me like set 2 is doing more than set 1

    EDIT: Oh you mean WS damage is higher. IDK then.

  7. #247
    Kunkkaaaaaaa!
    Join Date
    Feb 2008
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    Asura

    Late, but you could skill up marksmanship on the zvhal forticalice

  8. #248
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
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    Gilgamesh

    For the sake of keeping it simple...
    Athos Chapeau has Haste+5 and FastCast+2. As far as spell recasts go, thats basically Haste+6, right.

    remember, keeping it simple

  9. #249
    Fishing Guru
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    7

    Quote Originally Posted by Avarice View Post
    What's the secret to Lancing Lamorak's shadows? We can kill him, but it's fucking annoying, and diaga spam seems to do nothing to solve the problem of near-constant shadows.
    Really no secret, diaga after TP moves.

  10. #250
    Salvage Bans
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    Leviathan

    Do Melee Gaiters really lose the guard skill going from +1 to +2, or did that get lost in the description?

  11. #251
    Theory Fighter
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    Frejan Schultz
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    Ragnarok
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    Ragnarok

    Quote Originally Posted by NynJa View Post
    For the sake of keeping it simple...
    Athos Chapeau has Haste+5 and FastCast+2. As far as spell recasts go, thats basically Haste+6, right.

    remember, keeping it simple
    A bit less, probably, since the terms aren't added, but multiplied, but pretty close to 6 haste, yeah.

  12. #252
    Relic Shield
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    Asura

    Quote Originally Posted by Haborym View Post
    Do Melee Gaiters really lose the guard skill going from +1 to +2, or did that get lost in the description?
    Equipping mine and checking skill again shows no change, so yes, it's really gone.

  13. #253
    Smells like Onions
    Join Date
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    Odin

    Can one build WSP on Voidwatch NMs?

  14. #254
    Very Sexy Nerd
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    Carbuncle

    Quote Originally Posted by Byrthnoth View Post
    People were pissed that counter doesn't give melee skillups. I never saw confirmation that retaliation was the same.
    Alright, cool, guess I can still easy mode skill up my stuff then.

  15. #255
    Salvage Bans
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    Sylph

    Quote Originally Posted by Nineball View Post
    Can one build WSP on Voidwatch NMs?
    Why on earth would you want to?

  16. #256
    #Despair
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    Mitsukai Shimakaze
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    Midgardsormr
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    Cerberus

    Quote Originally Posted by cdgreg View Post
    Really no secret, diaga after TP moves.
    There's got to be more to it than that; we have people spamming diaga nonstop, and he still has shadows the majority of the time, even with long gaps between TP moves.

  17. #257
    Salvage Bans
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    Quetzalcoatl

    Quote Originally Posted by grevenilvec75 View Post

    Quote Originally Posted by Taim Meich View Post
    I've been playing around with the new WAR spreadsheet to compare Upheaval with Ukko's Fury and... Upheaval does consistently more damage, even if I use as a weapon a Widowmaker, than Ukko's Fury with a Ukkon 90 (with Blood Rage -old version- down). I've used my current TP gear (minus Ukonvasara on the second set), and what I think is the ideal WS set (or damn close) for each WS. Out of Abyssea, target Buhkis, etc.

    I've modified Motenten's crit bonus for Ukko's because he was using the big nerf stats, not the second revision stats.

    The question is: Does this have any kind of logic, or I am missing something evident?

    Screenshots with all the details here, set 1 Upheaval, set 2 Ukko's Fury.


    looks to me like set 2 is doing more than set 1

    EDIT: Oh you mean WS damage is higher. IDK then.
    Only thing I can note is lack of Blood Rage. Using unnerfed crit rate I have close to perfect UF set averaging above Upheaval (Moonshade Att/TP in both sets, Avant+1/Windbuffet/Gorget/Rancor Mantle), using 20% crit rate I see same results as you. Ukon is still ahead in overall damage with ODD, not to mention I don't think you'll fight something like Bukhis outside in the first place. Adding in buffs/BR Ukon pulls ahead and stays ahead.

  18. #258
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Gilgamesh

    Quote Originally Posted by Taim Meich View Post
    A bit less, probably, since the terms aren't added, but multiplied, but pretty close to 6 haste, yeah.
    So useless hat is useless, thx.

  19. #259
    Graduate of the BG School of FFXI
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    Misses Beansman
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    Adamantoise
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    Quetzalcoatl

    OAT Polearm still the best non Relic/empy/mythic weapon for dragoon?

  20. #260
    Flowery Twats
    Join Date
    Jul 2008
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    BG Level
    7

    Should be. Think Montentan showed Str Polearm to be not far behind with Stardiver though. Also Str polearm has the benefit of not being called something quite as gay as Chauve-Souris... I'm almost in 2 minds about trading in the riftsands just because of the stupid name.

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