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  1. #481
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by Byrthnoth View Post
    You could do it with Cloudsplitter on the test server, I think.
    I could if I bothered to go thru the effort to play around on there lol

  2. #482
    Fake Numbers
    Join Date
    Mar 2009
    Posts
    93
    BG Level
    2
    FFXI Server
    Quetzalcoatl

    whats the fast cast % on rubeus set from the newest voidwalk?
    getting 53/60sec on rr with pants(3haste)+ jacket and not too sure how to figuer it out with the haste on there

  3. #483
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Hah, I tested those exact pieces (And forgot about the haste upon initial testing). http://www.bluegartr.com/threads/108...=1#post5003620

  4. #484
    CoP Dynamis
    Join Date
    Jun 2010
    Posts
    252
    BG Level
    4
    FFXI Server
    Siren

    Quote Originally Posted by Maguile View Post
    Almost have THF levelled up to 99, which merits are ideal now?

    Also, anyone have a good XML too?
    For the merits, start with 5/5 Triple Attack for Group 1, then put the rest into SA and/or TA. I did 5/5 SA because it creates more opportunities when Bully is up, though there's nothing wrong with TA and it's the strongest of the two to stack with Exenterator. You can break them up int 2/5 and 3/5 if you roll that way too. For group 2, 1/5 Aura steal and then 4/5 and 5/5 into Feint and Assassin's Charge. Max whichever you prefer, I did 5/5 Assassin's Charge 'cuz I don't do anything on THF where Feint is so useful that an extra 2:00 off the timer would help that much.

  5. #485
    New Merits
    Join Date
    Jan 2010
    Posts
    213
    BG Level
    4
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Alvein View Post
    It's possible to get it, but it should be noted that it's about as rare as a refresh hairpin or m. attk bonus 3 demon ring. I've seen only one TH sash in many, many, worm parties with capped amber.
    IMO, Shit's random. I've been in a single 6-hour BLU cleave that resulted in two TH sashes.

  6. #486
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Of course it's random. Like almost any other drop in the game. It's how odds work. You can get 3 1% drops in a row or go without any for 2190482903 times

  7. #487
    Fake Numbers
    Join Date
    Mar 2009
    Posts
    93
    BG Level
    2
    FFXI Server
    Quetzalcoatl

    as a sch in particular:

    In dynamis with double weather and neutral day, using aurastorm w/ belt+cape the bonuses cancel out? (0% weather bonus)
    from my understanding obi+cape force proc weather effect and storm spells take priority(i think?) but i am unsure about this case (with the cape) does it still boost light weather but not the dark weather or cancels itself out?(god dam this question is all over the place lol sry)

    Also if on during darksday(still in dynamis so double dark weather) would it just be better not to use obi+cape due to forcing a negative bonus?(assuming you get day+1 dark weather and only 1 light weather proc) as opposed to the...what is it 10% proc rate w/o force procing day/weather bonus

    ...hope that made sense to someone very limited healing experience so this sorta has never come up lol

  8. #488
    BG Content
    Join Date
    Jul 2007
    Posts
    22,353
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    If you use Aurorastorm, you overwrite the weather and it acts like you have single light weather instead of double dark. With belt, you would get continuous +10% HP restored cures.

    https://www.bg-wiki.com/bg/Storm

  9. #489
    Fake Numbers
    Join Date
    Mar 2009
    Posts
    93
    BG Level
    2
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Byrthnoth View Post
    If you use Aurorastorm, you overwrite the weather and it acts like you have single light weather instead of double dark. With belt, you would get continuous +10% HP restored cures.

    https://www.bg-wiki.com/bg/Storm
    Thanks

  10. #490
    Sea Torques
    Join Date
    Apr 2010
    Posts
    662
    BG Level
    5
    FFXI Server
    Bismarck

    DRG merits?

  11. #491
    Relic Weapons
    Join Date
    Nov 2011
    Posts
    316
    BG Level
    4
    FFXI Server
    Odin

    cap jump/high jump for group 1. for group 2 ... a lot of ppl have this strafe fetish i never really understood, but its a pretty popular choice to cap it. personaly, my breaths don't resisted a whole lot, and the ~100 dmg that occasionally gets resisted off isn't worth the merits to me. i've also been stuck in dyna for the last year or 2 tho, on higher lv mobs the benefits might be more obvious. deep breathing is always useful (especialy with healing breath IV on the way). you should have at least 1 merit in angon, i chose to cap it but i know it was a questionable choice. empathy is kinda obsolete now that your wyvern is so much more durable than it used to be.

  12. #492
    Flowery Twats
    Join Date
    Jul 2008
    Posts
    3,583
    BG Level
    7

    Fuck Strafe. 1 Empathy, Rest in Angon and Deep Breathing.

    The one in empathy is to allow you to spirit link at full wyvern HP for the TP transfer. Can save you the occasional strike to 100% if you get hit a few times and/or a conserve TP proc and end up at like 96%TP or something.

  13. #493
    Relic Weapons
    Join Date
    Nov 2011
    Posts
    316
    BG Level
    4
    FFXI Server
    Odin

    Quote Originally Posted by noodles355 View Post
    The one in empathy is to allow you to spirit link at full wyvern HP for the TP transfer. Can save you the occasional strike to 100% if you get hit a few times and/or a conserve TP proc and end up at like 96%TP or something.
    i was unaware of this, good to know =D

  14. #494
    Sea Torques
    Join Date
    Apr 2010
    Posts
    662
    BG Level
    5
    FFXI Server
    Bismarck

    Quote Originally Posted by noodles355 View Post
    Fuck Strafe. 1 Empathy, Rest in Angon and Deep Breathing.

    The one in empathy is to allow you to spirit link at full wyvern HP for the TP transfer. Can save you the occasional strike to 100% if you get hit a few times and/or a conserve TP proc and end up at like 96%TP or something.
    4/5 Deep Breathing 5/5 Angon or vice versa?

  15. #495
    CoP Dynamis
    Join Date
    Nov 2006
    Posts
    254
    BG Level
    4
    FFXI Server
    Ifrit

    5/5 Angon...universal rule

  16. #496
    Flowery Twats
    Join Date
    Jul 2008
    Posts
    3,583
    BG Level
    7

    5/5 Angon. Means if you bring 2 Drgs to long and tough fights, you can keep Angon up 100% of the time.

  17. #497
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
    Aug 2007
    Posts
    17,538
    BG Level
    9

    Any tips for dyna valk mnk/dnc + thf/dnc?

    I get a hell of a lot more coins than I do solo, but she's getting slightly less coins than she does solo. It's probably due to the increased kill speed and having to turn and proc shit sometimes before they die.

    What's the most efficient way to farm as mnk + thf?

  18. #498
    Puppetmaster
    Join Date
    Nov 2009
    Posts
    52
    BG Level
    2
    FFXIV Character
    The Cutest
    FFXIV Server
    Midgardsormr
    FFXI Server
    Leviathan

    Fight the DC mobs. (Assuming you guys are hitting up EP.)

  19. #499
    Insert witty title here
    Join Date
    Jun 2007
    Posts
    1,191
    BG Level
    6
    FFXI Server
    Phoenix

    Quote Originally Posted by shen View Post
    For the merits, start with 5/5 Triple Attack for Group 1, then put the rest into SA and/or TA. I did 5/5 SA because it creates more opportunities when Bully is up, though there's nothing wrong with TA and it's the strongest of the two to stack with Exenterator. You can break them up int 2/5 and 3/5 if you roll that way too. For group 2, 1/5 Aura steal and then 4/5 and 5/5 into Feint and Assassin's Charge. Max whichever you prefer, I did 5/5 Assassin's Charge 'cuz I don't do anything on THF where Feint is so useful that an extra 2:00 off the timer would help that much.
    5/5 Triple Attack for sure, I did 5/5 Trick Attack, as I find myself able to trick attack more frequently than sneak attack, but that was before bully, but I don't think I'll move them around. Tier 2, I did 5 A.Charge, 1 Feint, and 4 Aura Steal, since I <3 stealing mob buffs, and I don't usually need to have the -50%Evasion more than once every 10 minutes, if that.

  20. #500
    Flowery Twats
    Join Date
    Jul 2008
    Posts
    3,583
    BG Level
    7

    Parse the hit rates of even top tier DDs on some of the hard voidwatch monsters. That is justification in it's self for feint, tho whether it's justification for a thief in the alliance is another matter entirely.

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