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  1. #621
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
    BG Level
    7

    Did 6 runs, 2 Vine drops.

  2. #622
    Alarial
    Guest

    What is the standard setup people are using for Kalusutrax and Rex? Kalu has been inconsistent on wins and slower than I'd like as well. Also what are you stunning on Kalu? Every move? Or just Yama's?

  3. #623
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Bot Rex: JP shout groups here do about 9 BLMs + COR BRD WAR WAR SMN + Proc classes.

  4. #624
    BG Content
    Join Date
    Jul 2007
    Posts
    22,362
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Quote Originally Posted by Diddy Kong View Post
    Can you cancel a mythic WS quest? Like if I wanted to stop trying to learn mystic boon to learn rana, or do i have to finish mystic boon first?
    You can start as many of them as you want simultaneously.

  5. #625
    Banned.

    Join Date
    Jul 2007
    Posts
    10,330
    BG Level
    9

    Quote Originally Posted by Alarial View Post
    What is the standard setup people are using for Kalusutrax and Rex? Kalu has been inconsistent on wins and slower than I'd like as well. Also what are you stunning on Kalu? Every move? Or just Yama's?
    Helps if you stun the stance+yamas, or keep it procd the entire fight

  6. #626
    Relic Weapons
    Join Date
    Apr 2011
    Posts
    324
    BG Level
    4
    FFXIV Character
    Cem Bob
    FFXIV Server
    Hyperion
    FFXI Server
    Valefor

    Building a cookie-cutter PLD, I assume Zelus and 4/5 AF3+2, Goading Belt, and Atheling. What rings/earrings/neck are advisable ? I doubt I have the patience for another Empyrean, so I'm likely not going to get CDC anytime soon (I'm thinking about it though), so will a PDT Magian and Requiescat suffice ? Or is it worth going down the Realmrazer route which I've heard some mutterings about ?

  7. #627
    Flowery Twats
    Join Date
    Jul 2008
    Posts
    3,583
    BG Level
    7

    Quote Originally Posted by Radec View Post
    Discipline/Slayer if you shoot/card/meditate for the extra TP after WS, Discipline/Coercion otherwise.

    Slayer being 15% fire attack, coercion shaving a regain tic back to 100 (and thus increased ws frequency)
    You should shoot/card for TP in on almost all voidwatch and you can 3hit with a semi decent misers without /sam. Meaning you can use a better sub like /Rdm (For phys resistant mobs) or /war. TP phase damage with Chaos, Serk and ODD is really significant. It's not as if Orichalcum Bullets are expensive either so there's no real excuse no to shoot (and instead just regain+QD for TP) unless you're fighting a few specific NMs (Notice how I said "almost all"?).

    Just figure out how much STP you need for the various miser roll combinations, make a bunch of different TP (And QD) sets and swap to the relevant one depending on what you roll. I just made a bunch of different spellcast groups, and use some simple aliases:
    alias miser8 sc group Miser8
    alias miser9 sc group Miser9
    alias miser10 sc group Miser10
    alias miser5 sc group Miser5
    alias miser11 sc group Best
    alias vwmiser8 sc group Best
    alias vwmiser9 sc group Best
    alias vwmiser10 sc group VWMiser10
    alias vwmiser5 sc group Miser5
    alias vwmiser11 sc group Best

  8. #628
    Alarial
    Guest

    Quote Originally Posted by Churchill View Post
    Helps if you stun the stance+yamas, or keep it procd the entire fight
    That's been the problem. Can stun Stances/Yamas, but the fights are just lasting longer than I'd like (even with good procs), so as time progresses the chance of a Yama's going off, or the Melee/tanks being taken out by death or other random stuff increases, and once the melee are dead it just goes south.

    Tried a standard VW setup and it wasn't really optimal. Tried a blm heavy setup and it was too slow and still had the same problems. So looking for feedback. Maybe we just needed some better proccers/stunners with the standard melee/proccer setup.

  9. #629
    BG Content
    Join Date
    Jun 2007
    Posts
    3,300
    BG Level
    7
    FFXIV Character
    Slycer Ilerion
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    Quote Originally Posted by Alarial View Post
    Can stun Stances/Yamas, but the fights are just lasting longer than I'd like...
    Not sure how long you are expecting the fights to go on but without an early high stagger you're gonna be sitting on his heavy DT- for most of the fight. Even without Yama's and Vengeance, that alone would make for a pretty long fight. He's a pain in the ass... there must be something to getting rid of his DT- (it definitely varies wildly, but I can't identify what the condition is to removing it).

  10. #630
    Alarial
    Guest

    Still curious on what setups people are using. Played with a few and haven't been satisfied with any of them.

  11. #631
    Sea Torques
    Join Date
    Feb 2008
    Posts
    580
    BG Level
    5
    FFXI Server
    Phoenix

    Quote Originally Posted by Alarial View Post
    Still curious on what setups people are using. Played with a few and haven't been satisfied with any of them.
    we go in with a setup of like
    P1 WAR WAR MNK WHM BRD COR
    P2 WAR SAM RNG NIN COR WHM
    P3 BLU BLU BLM BLM

    we fill in the other slots with whoever else we have online

    -edit- me and darkmagi would post at the same time while being in the same linkshell

  12. #632
    D. Ring
    Join Date
    Jul 2008
    Posts
    4,529
    BG Level
    7
    FFXI Server
    Phoenix

    2 heavy DD PT and standard mage proc PT for kala. Use good ukko's and smites and don't slack on buffers.

  13. #633
    Groinlonger
    Join Date
    Oct 2006
    Posts
    2,963
    BG Level
    7
    FFXI Server
    Fenrir

    Strategies for Dynamis - Jeuno trigger NMs (where to fight and set up?) I tried some of these trio but they proved to be completely impractical with only MNK THF WHM. A friend and I farmed some triggers and our group is looking to be something like MNKx2 DRG WAR BRD WHM RDM. Any ideas? Are the Tomes 100% drop?

  14. #634
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    Quote Originally Posted by Mojo View Post
    Strategies for Dynamis - Jeuno trigger NMs (where to fight and set up?) I tried some of these trio but they proved to be completely impractical with only MNK THF WHM. A friend and I farmed some triggers and our group is looking to be something like MNKx2 DRG WAR BRD WHM RDM. Any ideas? Are the Tomes 100% drop?
    There is a (small) clear spot between the gobs at Maat and in the palace, you can pull the 2 side NMs and the Maat-area NM there. Stun bomb tosses (you'll want stun for the archgoblin golem, but also /nin[at least at 95 you did] so might be better to split over 2 runs) and try not to trigger the maat area NM until it's a little lower, enough you can kill it before it unstaggers. Bene's multiple times, stagger is your best chance to get it dead. Side NMs are nothing special, but bomb tosses can add up. Barfire and stun as many as possible.

    Edit: You'll be better served chainspell-stunning the Maat area NM than the archboss, if killing while staggered fails. There is a chance to get 2hrs back from gob dice from any of the 4.

    Edit2: The maat-NM is whm/thf, so evasion was way up there at 95. Marcato-March + Madrigal might be a better option than 2x march.

    You won't be able to get out of range of toss/frypan just because the camp is so small, so make sure everyone is shelled/barfire, as you'll likely eat at least 1.

    Upper level NM, 1 person pop and pull to outside/front palace. If few/no links, proceed, if a ton, don't heal them/be resting and sac it off - puller remember to run past camp, as this is a nin/rdm NM and won't move into melee range. Stun bombtoss again, ideally hold stagger to kill before multiple mijin's drop you at low%.

    Archgolem doubles TP moves. Utsusemi the first seismostomp, stun the 2nd.

  15. #635
    Puppetmaster
    Join Date
    May 2010
    Posts
    52
    BG Level
    2
    FFXI Server
    Diabolos

    VW atmacites for MNK?
    Recently made Melee Gloves +2 and Ganesha's Mask set 4/5 still seems to have more attack than melee gloves+2 tantra 4/5. Was it said that melee gloves +2 win but maybe only in uncapped acc situations, or possibly with only certain buffs on?( I have not done much if any testing buffed/unbuff)

    Also curious if Ganesha, Mel. Gloves +2, Usukane feet set would work in VW? 24% haste but maybe with regain temps etc it would work out?

  16. #636
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Jul 2010
    Posts
    25,713
    BG Level
    10

    Is everyone's accuracy suspect on VWNMs? I just finished a Lancing Lamorak on MNK, my skill is 431 (uncapped, yeah. I just got back), and even with Aggressor and Focus up, it felt like I was trying to hit something with Perfect Dodge up. I don't even want to talk about trying to hit with my 350-ish Staff/Club.

    Is it just that mob, or do I need to seriously rework my TP set and start eating pizzas/sushi?

  17. #637
    D. Ring
    Join Date
    Jul 2008
    Posts
    4,529
    BG Level
    7
    FFXI Server
    Phoenix

    Lamorak is a THF mob. Use acc food for it.

  18. #638
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    Quote Originally Posted by Obsidian View Post
    Is everyone's accuracy suspect on VWNMs? I just finished a Lancing Lamorak on MNK, my skill is 431 (uncapped, yeah. I just got back), and even with Aggressor and Focus up, it felt like I was trying to hit something with Perfect Dodge up. I don't even want to talk about trying to hit with my 350-ish Staff/Club.

    Is it just that mob, or do I need to seriously rework my TP set and start eating pizzas/sushi?
    Lamorak is exceptionally evasive compared to other voidwatch battles on the same tier. It's worth carrying alternative acc gear, especially for alt weapons, but remember to use stalwart's drink, braver's, etc as well.

  19. #639
    My name is Not Sure
    Join Date
    Oct 2007
    Posts
    382
    BG Level
    4
    FFXI Server
    Asura

    Did the spawn for the tier 2 vnm in a-vunkerl inlet change from flux #01?

  20. #640
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    Quote Originally Posted by Maksudyst View Post
    Did the spawn for the tier 2 vnm in a-vunkerl inlet change from flux #01?
    All the abyssea VNMs now spawn at the spots they used to stop. Check Rabbits/Bats.

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