Are there any sites that post the stats (Level, Defense, agi, vit, eva) of mobs? Particularly Dynamis mobs for my own personal use to better make use of my thf spreadsheet.
Are there any sites that post the stats (Level, Defense, agi, vit, eva) of mobs? Particularly Dynamis mobs for my own personal use to better make use of my thf spreadsheet.
None with any large sample. There are specific mobs that have their stats known (colibri for example, since they were merit food for 3 years), but no one has gone through and done most of the mobs in the game.
If you have a specific mob you want to figure out, I bet Byrthnoth could tell you how to figure it out.
The only stats that are relatively time efficient to find are MND, CHR, and INT. Everything else will take you a very long time to nail down exactly, but you can make decently accurate estimates based off of the monster's job.
Thinking about doing the unthinkable and coming back...what's there to do nowadays? :D
Psst http://www.bluegartr.com/threads/104708-New-or-Returning-Players-Discussion-(Or-Anything-Old-FFXI-Then-Vs.-Now)/
Legion comes out soon.
Best drk merits? OAT GS worth making for someone who's making an Apoc eventually?
best atmacite to replace discipline after the (upcoming) save tp nerf?
To follow up the earlier post, is it worth going for Armada Hauberk if you do not have it yet with all the Legion stuff coming out(in general, not job specific)?
Call people superstitious if you want, but out of 30 quest attempts with Brigid in Abys-Altep, I have received Aketon and LegArmor 26/30 times.
Aketon is the only item I do not have.
It's still a great atma if you have a COR to stack up with Misers, most likely way above everything else. Other than that, shit's situational. Chose your poison:
https://www.bg-wiki.com/bg/Category:Atmacite
How can I force mobs in abyssea to level up to DC in the fastest way possible?
Where is the sweet spot for bows supposed to be? I think SE glitched the test server out and removed the messages. I am using Loxley Bow, if it matters.
What exactly is the save tp nerf? All I saw was vague thing about they don't like how they stack.... with job traits they already don't stack. In an attempt to stop people from doing non stop weaponskilling that they can't do...
So I'm a VW noob. I've joined some groups and done fights, but never really paid attention to the "strategy" behind everything. I need to clear the Windy path and Fatal Scream, Death, Charm, Dopplegangers and most of Voidwrought's moves look pretty shitty. Any tips on what I should look for to get a some-what suitable shout alliance together for clears and KIs? I can cover WHM RDM BLM or BRD (or gimpy capped at 75 skill SMN), can drag my Amano SAM/Vere MNK husband, and have a BLM (or lolTHF) mule.
Just stun eradicator and you'll be fine on voidwrought. Other than that get a halfway decent tank and healer then fill the rest of the ally with procs. I have aegis and 2 boxed healing myself to bring a gimpshit shout group of 12 people through Bastok path for a friends clears recently. Also if you haven't done Bastok/Sandy paths the T2 and T1 respectively give awesome temp items that make it a lot easier.
Hopefully I can make this more clear rather than more confusing. I'm usually better at making things confusing, so sorry if my natural talents shine through!
Here's what SE wrote about it:
The important part is that the two bits referenced no longer stack. If your weaponskill would return a larger amount of TP than your Save TP value, you receive the normal TP return for that weaponskill with no effect from your Save TP value. If your Save TP value would return more TP, you receive your Save TP value in TP without your normal weaponskill TP return.TP Gained through Use of a Weaponskill
We will be adjusting the specs of save TP so that it serves as the minimum possible TP amount gained through using a weaponskill. In other words, the greater the amount of TP gained through the weaponskill and the save TP value itself will be the actual TP gained.
For example:
Save TP value is 20, TP gained through the weaponskill is 25: 25TP
Save TP value is 20, TP gained through the weaponskill is 15: 20TP
Save TP value is 20, weaponskill misses: 20TP
Thanks! I can handle stunning and healing probably on me and my mule. Looks like the hard part will be finding a decent tank. =X Luckily, I saw some shouts for Bastok/Sandy and have the temps. The only Windy shout I've seen in a few weeks was complete fail - shouter didn't have the maws or the KI for Windy path...
I've been thinking about starting VW once my WHM is done, but I can't get over the apparently shitty droprates - reminds me too much of Salvage. Is it me, or is this another example of SE using low percentages to spin out an event's lifespan? If it's not and I'm wrong then I may give it a shot. If it is, then I'll do another event instead.
Thanks.