Am I missing something or why wouldn't Fulad Zereh also be buyable at 10000 pts?
Am I missing something or why wouldn't Fulad Zereh also be buyable at 10000 pts?
Straight drop off second wave (or later) Hall of An. Ref JP wiki. It has no parallel in the points items, there's no reason it would be a purchasable one.
Added all this info as a super update on BG Wiki Legion page: https://www.bg-wiki.com/bg/Category:Legion
Kumarbi's Akar also confirmed from Paramount Gallu. Leaves Eirene's Manteel for Paramount Botulus unconfirmed.
I wonder if JPs are doing it as 18 or 36, you know how they like to zerg fest everything.
Nice work editing the page Slycer. Odd that more head abjurations haven't been cited, just the one in An second wave.
Given the above posted setup for final hall as - 5 SMN 5 DD 2 COR 2 SCH 1 BRD 1 WHM 1 PLD 1 THF - I'm assuming this works for all chambers except An? WHat kinda setup are you guys using for this, I am assuming BLMs somewhere in there for turtles/Jorm flying
There were more abjurations on the JP wiki, it's just hard to figure out which is which. I need to look at it. For abjuration titles, they use JP words which have totally different meanings than the English abjuration names, so I'm not sure which is which. I'll see if I can figure it out in a roundabout way later.
Cross-checked all drops with the rewards page we had on BG Wiki:
https://www.bg-wiki.com/bg/Legion_Rewards
Every drop location is identified except Tussle Breeches. Anyone know where that's from (or if it's even from Legion)? As a level 97 rare drop, it's likely a second wave drop from one of the first four halls.
Not sure but they have a clear listed from Hall of Mul where they cleared the Botulus/Gallu wave TWICE, and killed Gallu a third time (third wave just respawns repeatedly until you time out). I'm guessing having 36 coordinated people would *really* help out on Mul (vs. 18 ).
I'm guessing it too.
One of our successful runs:
Part 1, Wave 1 + 2
Part 2, Wave 3 (Gallu win, Botulus time out @67%)
I feel like Botulus is winnable if all DD had their 2hr and JAs ready. We were expecting the Gallu to be really buff, but it was easier than the wave 2 NMs.
Party 1: WAR WAR WAR DRK MNK COR
Party 2: SMN SMN SMN SMN THF SMN
Party 3: SCH RDM COR PLD WHM BRD
Obviously a lot of swapping goes on throughout the run to maintain buffs.
@EjinCaitsith Whoever got the Repartie gloves should tell us how much fastcast they give!
Why is Ragna so great now when Upheaval is only one less hit against Resolution?
Less fTP/hit and an attack penalty, though. I think people just don't get really excited about Upheaval because a competitive/superior alternative (Ukko's) exists.
Less fTP per hit is just true outside of VW. EDIT: In good day for Mekira its also above 1 fTP per hit even for 100TP.
Even as Galka I would have VERY hard time to gear toward upheavel to be close with damage to Reso. There is also limitation for 3 merited WS.
EDIT: During zerg attack penalty usually also play no role.
With SV minuet x3 (mad is 4th song) and chaos roll, and the fact that some of the NMs in there are extremely evasive, I just find that Ragna/Reso are more consistent as a whole.