yeah it is inferior, i was just joking around. i guess maybe a fastcast body for people without anhur/marduk+1?
yeah it is inferior, i was just joking around. i guess maybe a fastcast body for people without anhur/marduk+1?
Is that with just 17 people too?
This one was with 18 I believe, but we do just as good with 17+buyer.
So, thinking about our runs, the main things that would make us more efficient and increase our kill count are:
1) Absolutely perfect Stuns (aka a perfect Stun bot, because humans are fallible and computers are only as fallible as your ISP)
2) Better DDs (99 Ragnarok, Ryunohige, Ukonvasara, whatever. We have them, but I feel like our damage now is slower than it used to be even though we have more songs.)
Which do you have?
That group in particular has exceptional stuns whenever I went with them.
Assuming people are on the jobs I think the DD's are 99 Koga + Mura SAM, 99 Ragna DRK, 99 Ukon WAR, 99 Conqueror WAR. Then a group of RNG's using 99 Anni/Yoichi for the second DD party.
Also third thing is that whenever I went with them buff rotation/maintenance was flawless and there was never really any downtime between mobs. Far less than other groups I went with anyway.
Ccl best French NA
We use Amano+Yoichi sam > rag war and drk > conq war. Amano+Bow sam is the best legion DD for the way we do it, but honestly it's not the DD that cause issue to NA group, at 1st they had "subpar" DD and still managed to kill 15 every other run.
Let me say it, JP Stun, Buff and Debuffer are EXCEPTIONAL, at least on asura, you know those 200m melee pay for <1% increase ? They invested it into mage job, whm/stun and buff are so good, it feel like Colibri merit PT all again: haste, 4 song and 4 roll are up 99.9% of the time.
Just to emphasize how good the buff/whm are, look on the screenshot, on the 18 mob in mul, dd are full hp(or nearly) and have all buff up.
EDIT: At 1st I'd look for good rng, with good rng even with BAD stun and not so good whm, 11-13 in mul shouldn't be out of reach till your support can improve.
EDIT2: I'm 100% positif our stun aren't bot, we talked a lot outside the game with the JP ldr he would have no issue saying it if they were.
Why is Amano/Yoichi best?
I'm sure there are groups out there who use Stun bots, although I've never personally seen one in action. A lot of people who dualbox level support jobs such as WHM, BRD, and SCH on their mules. I HAVE seen WHM curebots in action, so making a SCH/BLM stunbot seems within the realm of reason. (Not saying the CCL group does, just speaking in general.)
Tp in Amano, ws with bow, 3 min / chaos roll / dia II+light shot X2 / Box step / acid bolt(our thf pull with that but doesn't land every mob, but he do box step every mob) and rng pdif capping @3 instead of 2.25 make it shine on harder mob + 2 mob in there are weak to piercing, switch to mura for Rex, use amano on both naraka.
I had to see it too cause I was kinda doubtfull, but it is awesome in there.
+ Pulling mob Namas arrow make me so jelly.
edit: keep in mind that we are buffed 99.9% of the time, I'd guess weaker buffer would change the balance toward drk/war.
Did Iarumas really use his Amano over his Koga in there? Wasn't sure if DB was using Rag or Ukon but would have thought Iarumas would have used Koga. Although I guess Namas AM would fuck up Koga AM3 so makes sense.
DB used Rag, Iarumas used koga, he wasn't aware we expected sam to use amano+bow till we gathered, and it was to late to gear switch etc.
Btw did you parse? Don't have to post here, can PM me or whatever if you did. Just interested in seeing the numbers for old times sake!
Interested to see those parses as well. Namas or bust sounds horrific
I'll ask our ls leader if he have parse from some bow+amano, there was no bow on that run. But wouldn't namas number be easy to math compared to kaiten/shoha in there ?
Ominia is JP so he isn't gonna be awake for a few hour at least. And Namas or bust is an exageration, it is better, but doesn't put war or drk to shame at all.
As soon as I have parse(or know I won't have them, I'll post).
i will see if i can get my buddys parse when he went sam yoichi to mul, was 17 win, iirc was around 210k dmg, and 2.5k namas avg, at the top of my head. he was @100 ws, while other dd were at 50-60
Pretty interesting. The JPs on Cerberbus us 2-4 GKT and Namas Spam in Mul as well, but I've never seen it discussed.
Namas capped should be a pretty consistent 3300 Damage WS. (prob not capping on all mobs but some will take extra piercing damage too)
Can't maintain AM3 on Koga if you're using Namas (Relic AM overwrites). Assuming you're capping Ratio, Namas should do about ~3k damage on a target 20 levels above you (no overwhelm because it is ranged). I doubt you would capping ranged ratio on SAM with Namas even with those debuffs/buffs given the range.
394 Ratk from skill (with merits)
~80 Ratk from 160 STR
8 Base
10 from /WAR's Attack Bonus
This puts you at a base around 500 RAtk before gear. If Legion monsters have 600 Defense (and get -20% Def), this means you need another 940 Attack from in order to cap.
232 Attack from your minuets
~40 from gear?
+10% from gear (Phorcys body and Drachenhorn)
You'd need about +87% Attack from various sources to hit the 1440 you need to cap. 41% can come from Chaos Roll. 10% comes from gear. 25% can come from Berserk. Much of the time you aren't going to be capping unless you eat an RCB, though. With an RCB (assuming 150 attack cap), you'd need +67% attack to cap, so you could cap during Berserk with a lucky Chaos Roll (instead of XI only). If there was a reliable source of Defense Down, you'd be in business. Even if something as weak as Acid Bolts landed all the time, you'd only need +57% attack to cap.
Then again, toss in the unquantified range penalty for being face to face with the monster. I'm not sure where that would put you relative to the attack cap, but it definitely means you have room for improvement.