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  1. #261
    The Sig...
    Join Date
    Apr 2005
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    4,934
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    FFXI Server
    Sylph

    For your main - its pointless to go anything other than biochem.

    For your alts - one can be a normal crafting scheme (armor/scav/something) - I think cybertech is the most useful if you plan on leveling another alt to 50
    And have a gathering alt.

    You get a shit load of money from dailies, there's no excuse to be poor in this game

  2. #262
    Ridill
    Join Date
    Feb 2008
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    10,413
    BG Level
    9

    400 biochem, spent around 550k leveling it from scratch. Currently making for Rataka stims/medpac/adrenles

  3. #263
    Atheist Douchebag.
    Pony Slayer of the House of Weave

    Join Date
    Oct 2006
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    22,163
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    Zetanio Breaux
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    Gilgamesh
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    Odin

    I picked up Biochem and it's necessary gathering skills. Pushed all of them to 100 for now. Going to get to 50 and then throw money at it.

  4. #264
    tol
    Guest

    400 bio chem reporting in, yes it's the best if like to raid/pvp. Can't fuck with reusable medpacks/adrenals/stims in warzones. I have other alts do my crafting like synthweaving/artifice/ect on.

  5. #265
    Sassy Tyrant
    Join Date
    Jun 2007
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    2,313
    BG Level
    7
    FFXIV Character
    Falisa Asile
    FFXIV Server
    Leviathan
    FFXI Server
    Asura

    So this game has boiled down to me only logging on for raids three times a week. I have no desire to level an alt right now and the raids seem really bland once you do them once, especially since nightmare and hard modes don't change mechanics really, they just make them have more hp and do more damage. My boyfriend has said that he's not paying for another month if there's nothing interesting in the upcoming patches by then and I'll probably follow him.

  6. #266
    D. Ring
    Join Date
    Jul 2011
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    Lakshmi

    It's the problem that every current gen MMORPG game has; once you've maxed your character out, there's not much to do, and re-playing the same game again (alt) isn't all that much fun. The next big 'thing' has to involve more than the current power grind system, which, aside from CS/VA stories, TOR currently follows. Until then, it's going to be the cycle we see: Big hype/expectation, content ravishingly consumed, followed by an exodus that eventually stabilizes into a much smaller core customer base.

    Sure, it can still be profitable, but it's really missing potential.

  7. #267
    Sassy Tyrant
    Join Date
    Jun 2007
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    2,313
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    7
    FFXIV Character
    Falisa Asile
    FFXIV Server
    Leviathan
    FFXI Server
    Asura

    Well, its just exhausting having to constantly play through endgame bugs and then seeing their main community manager say through several interviews that SWTOR's developers are focusing on low level content before end game content. Welp, that gives me even less to look forward to since I don't want to level a new character (which is weird for me, i usually want to have everything maxed).

    If you're not going to work on a focus on new endgame content, then would you atleast fix the bugs? Holy fuck

  8. #268
    Salvage Bans
    Join Date
    Sep 2007
    Posts
    972
    BG Level
    5

    Espcially when there seems to be so much low level content anyway. I mean, pvp dalies, space dalies, bonus mission lines on each planet, heroics, etc. I don't know, I'm only lvl 25, but I certainly don't lack for missions to due, even if a lot of them are repetitive.

  9. #269
    Ridill
    Join Date
    Feb 2008
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    10,413
    BG Level
    9

    Worst part about leveling an alt is that the story is 99% the same with that 1% change due to a different corridor for you to go in. Another shitty part is that almost everything that drops in Normal OPs drops in HM FPs. Which is kind of silly. End game is nothing special in comparison to any other game I've played, it's probably even more lack luster than any other mmo I've played in a while.

    I will say this though, Kaon, is the flat out BEST instance I've played in lord knows how long. The amount of creepiness in this FP is pretty close to Resident Evil levels and actually was extremely well done.

  10. #270
    Relic Shield
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    Apr 2008
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    Zane Farus
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    Leviathan
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    Bismarck

    Quote Originally Posted by Dantrag View Post
    Worst part about leveling an alt is that the story is 99% the same with that 1% change due to a different corridor for you to go in. Another shitty part is that almost everything that drops in Normal OPs drops in HM FPs. Which is kind of silly. End game is nothing special in comparison to any other game I've played, it's probably even more lack luster than any other mmo I've played in a while.

    I will say this though, Kaon, is the flat out BEST instance I've played in lord knows how long. The amount of creepiness in this FP is pretty close to Resident Evil levels and actually was extremely well done.
    What do you mean story is the same? For the normal quests not the story quests? Because story quests aren't the same

  11. #271
    Relic Horn
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    Shiva
    WoW Realm
    Stormrage

    Think he means the story quests are a small percentage of the quests you get to do. The rest are all shared and pretty much the same.

  12. #272
    Relic Shield
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    Zane Farus
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    Leviathan
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    Bismarck

    Quote Originally Posted by Alderaan View Post
    Think he means the story quests are a small percentage of the quests you get to do. The rest are all shared and pretty much the same.
    Ah yeah, that makes more sense. But isn't that mainly most MMO's nowadays? All quests are the same? I actually like leveling an alt kind of in TOR because the story quests are at least different.

  13. #273
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
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    20,630
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    10
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    Lord Longhaft
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    Gilgamesh
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    Cerberus
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    Mug'thol

    Based on all of the reviews that really dig the game, they all shared the same fear of "what happens when the story ends when I hit 50?!". It would make sense, then, from that standpoint, that the devs are focusing on extending the life of that "ZOMG THIS GAME IS LIKE AN AWESOME SINGLE PLAYER RPG~!!" aspect, moreso than the end-game grind. I mean, quite literally, when you hit 50, you go from being mr. or mrs super dynamic hero/villian of the universe, to another random, nameless person in a group of "heroes/villans" off to stop the next big bad from doing whatever they are doing. Its like that in just about every MMO.

    I see BW wanting to get more money from the initial box sale + first month or two of slow-paced casual gamers than trying to spend a shit-ton of money and resources constantly upgrading the carrot for the hardcores to chase after. WoW is always going to do the end-game raid scene better than BW anyway; it makes sense for BW to play to their (single) strength in this game over their competitors.

  14. #274
    A. Body
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    Area 52

    Quote Originally Posted by Falisa View Post
    So this game has boiled down to me only logging on for raids three times a week. I have no desire to level an alt right now and the raids seem really bland once you do them once, especially since nightmare and hard modes don't change mechanics really, they just make them have more hp and do more damage. My boyfriend has said that he's not paying for another month if there's nothing interesting in the upcoming patches by then and I'll probably follow him.
    Sounds just like WoW, sounds like they repeated the same thing that people have been bitching about on WoW since they made it where everyone and their grandma could raid. This is exactly why I said this game is going to have 0 staying power and is going to be exactly what WoW is. IE: Play for a month, cancel, Play when new patch comes out for a month, cancel. Buy and play new expansion, play the shit out of it, get bored in a month, cancel etc.

    They're never going to be able to keep up, game has only been out just a shade over a month, thats pathetic, lol.

  15. #275
    Chram
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    Feb 2008
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    2,683
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    Vrumpt Vegallion
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    Excalibur

    BioWare has stated a lot leading up to launch that they want and encourage players to roll alts to experience the different storylines. Even one of the big features coming in march is something to encourage players to roll alts and reward players who do so. Thats kind of one of the things Bioware is gambling on people doing to keep themselves busy. While I fully intend on doing that just to see the stories of the other classes, lack of a unique endgame to keep those players happy is a pretty stupid move.

    If BioWare wants to keep people around they need to move fast to set up a unique endgame experience. I can kinda understand throwing the generic endgame out there just to keep people busy at launch, but they most certainly cannot stick with that model. If they just add more raids and dungeons like WoW does every couple months there won't be a prayer's chance for SWTOR in the long term. They gotta do something different. Like for instance, something that captures those huge epic scale ground battles in most of the movies. Battle of Endor/Hoth/Geonosis; where is that shit?

  16. #276
    A. Body
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    Area 52

    Quote Originally Posted by vrumpt View Post
    BioWare has stated a lot leading up to launch that they want and encourage players to roll alts to experience the different storylines. Even one of the big features coming in march is something to encourage players to roll alts and reward players who do so. Thats kind of one of the things Bioware is gambling on people doing to keep themselves busy. While I fully intend on doing that just to see the stories of the other classes, lack of a unique endgame to keep those players happy is a pretty stupid move.

    If BioWare wants to keep people around they need to move fast to set up a unique endgame experience. I can kinda understand throwing the generic endgame out there just to keep people busy at launch, but they most certainly cannot stick with that model. If they just add more raids and dungeons like WoW does every couple months there won't be a prayer's chance for SWTOR in the long term. They gotta do something different. Like for instance, something that captures those huge epic scale ground battles in most of the movies. Battle of Endor/Hoth/Geonosis; where is that shit?

    Pretty much, WoW is in an unrecoverable state because all they do is throw more 5mans, more raids, more dailies at the problem instead of real interesting content. WoW lost 2.2mil+ subs since cataclysm because it failed to bring anything new and exciting. I hope Bioware is smarter than that because if not its going to get real ugly really fast.

  17. #277
    Relic Weapons
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    Feb 2009
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    381
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    4
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    Xalien Shadowstar
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    Excalibur
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    Leviathan

    Quote Originally Posted by vrumpt View Post
    BioWare has stated a lot leading up to launch that they want and encourage players to roll alts to experience the different storylines. Even one of the big features coming in march is something to encourage players to roll alts and reward players who do so. Thats kind of one of the things Bioware is gambling on people doing to keep themselves busy. While I fully intend on doing that just to see the stories of the other classes, lack of a unique endgame to keep those players happy is a pretty stupid move.

    If BioWare wants to keep people around they need to move fast to set up a unique endgame experience. I can kinda understand throwing the generic endgame out there just to keep people busy at launch, but they most certainly cannot stick with that model. If they just add more raids and dungeons like WoW does every couple months there won't be a prayer's chance for SWTOR in the long term. They gotta do something different. Like for instance, something that captures those huge epic scale ground battles in most of the movies. Battle of Endor/Hoth/Geonosis; where is that shit?
    This game could have totally benefited from the story telling approach RIFT is taking where they have these global dynamic events that happen once and only once in the game's history....ah well. Illum is so incredibly uninspired....

  18. #278
    Ridill
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    Quote Originally Posted by samalis View Post
    Ah yeah, that makes more sense. But isn't that mainly most MMO's nowadays? All quests are the same? I actually like leveling an alt kind of in TOR because the story quests are at least different.
    I meant that every non-class quest is the same. And there is 0 choice of where to go exp to make it different. The story which is maybe 5-10% of your leveling is the only thing that changes. I wish there were more choices overall. I don't want to go to tatooine at 25 on EVERY character I make.

  19. #279
    Relic Shield
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    Zane Farus
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    Quote Originally Posted by Dantrag View Post
    I meant that every non-class quest is the same. And there is 0 choice of where to go exp to make it different. The story which is maybe 5-10% of your leveling is the only thing that changes. I wish there were more choices overall. I don't want to go to tatooine at 25 on EVERY character I make.
    Yeah that makes sense. I really wish they have more planets like you said so you can go to x instea of tatooine at 25. Hopefully they change that later own the road. How would that work for class quests though? Maybe certain classes go to this planet and other classes go to the other planet? Or hm. Maybe picking between like three planets you could go to in your class quest would be cool. Like start off on starting planet and then you can decide where you want your class story to branch off to, either planet a b or c.

  20. #280
    Ridill
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    Quote Originally Posted by samalis View Post
    Yeah that makes sense. I really wish they have more planets like you said so you can go to x instea of tatooine at 25. Hopefully they change that later own the road. How would that work for class quests though? Maybe certain classes go to this planet and other classes go to the other planet? Or hm. Maybe picking between like three planets you could go to in your class quest would be cool. Like start off on starting planet and then you can decide where you want your class story to branch off to, either planet a b or c.
    Dunno, maybe a different plant depending on your LS/DS of even one for neutral. I think 1/2 the problem is the VOs are severely limiting their options.

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