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  1. #741
    Relic Horn
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    Purrrfect Lee
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    Hyperion
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    Cerberus

    Quote Originally Posted by Ohemgee View Post
    Then describe what kind of server architecture they should of used? D:
    Actually Tera made me think of this, and it applies more to that game (swtor would need to implement channels, but I think it kind of does already?), but since it has channels for each zone when they get full I don't understand why there is more than 1 "shard" of each type (pve pvp rp). With channels I don't see why they couldn't put everyone on the same shard and have the channels grow as needed. It would basically be like swtor or other games having a variable amount of servers and you could jump from one to another to play with friends. No more server transfers or merges to deal with and a much larger auction house/economy to fuel the players. The only downside would be much harder to get the character name you want, but with tera's optional periods that can help players out with names a bit.

  2. #742
    Clever and witty, all together the ladies love the Nekura
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    That's basically what Champions Online does, but you can actually have whatever character name you want and if someone wants to identify you you have a full handle (something like Charactername@Accountname I think). There's also the GW2 model of having servers, but also having an overflow server rather than queues, and being able to freely guest on other servers.

  3. #743
    BG Staff
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    Sylph

    Not sure what I even want to main in this for the non existed endgame. Jedi Guardian is kinda boring, may sick with Trooper or Imperial Agent. While I do hate the game surrounding tortanic shit I am trying to remain positive...to some degree. Some stupid cutscenes decisions though.

    Also Jedi views are still fucking stupid.

  4. #744
    Most Valuable Lurker
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    FFXIV Character
    Cayden Fereles
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    Sargatanas
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    Ramuh

    That they are. Smuggler, Agent and Bounty Hunter have best storylines thus far if you ask me.

  5. #745
    Sandworm Swallows
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    A random question but one that I think is at least a little bit relevant: Do most people now consider a LFG system to be a needed standard component of any MMO?

  6. #746
    Ridill
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    At this point I think they do. It takes way too fkn long sometimes to build a group. Being able to be out in the world farming while you're in queue is always a huge plus.

  7. #747
    The Sig...
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    For SWTOR? You can do without it, because there's a lack of depth in content. Its great if you have a core group and want to get people who are interested. But if you have a consistant group (which most guilds should have...or at least from what ive seen now), there's no point in a LFG tool.

    Any other MMO? Yeah.

  8. #748
    Sandworm Swallows
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    Quote Originally Posted by Ohemgee View Post
    For SWTOR? You can do without it, because there's a lack of depth in content. Its great if you have a core group and want to get people who are interested. But if you have a consistant group (which most guilds should have...or at least from what ive seen now), there's no point in a LFG tool.

    Any other MMO? Yeah.
    So because SWTOR sucks, it doesn't need an LFG? I don't really understand the reasoning.

  9. #749
    The Defense is ready, Your Honor
    Join Date
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    Lord Longhaft
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    Gilgamesh
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    Quote Originally Posted by ringthree View Post
    A random question but one that I think is at least a little bit relevant: Do most people now consider a LFG system to be a needed standard component of any MMO?
    I'd say so, considering how the average MMO player wants to spend time doing actual content instead of waiting for or having to spend a massive amount of time traveling to said content. Back in XI, it could take hours to get a party for something, even if you had a desired job (we'll leave the undesired jobs aside as its not fair to compare XI wait times to any modern MMO), then spend a goodly amount of time traveling to wherever you wanted to party, then hope that the good party spots in the area weren't taken. This was fine back in 2004, and it was fine back in 2008, because, by that point, WoW still didn't have super-fast instancing; someone still had to ride out to the teleport stone to summon the others.

    But since they introduced the dungeon-finder, people have become hooked on not having to spam requests for instances, not having to saddle up and ride out into the wilderness once a party is formed, and its not really a bad thing one way or another. If you're an RP purist, you can still ride there yourself. If you just want to fight, you can instaport. The choice to do things the "old" way still exists in its most basic form.

    Tortanic presumably didn't need a dungeon-finder because most of it could be played solo if someone wanted to, but also because they didn't do a lot to incentivise group play during the main storyline levels. Endgame is another beast altogether, but it can be presumed that if someone is already at endgame, they're doing content with their guild more than doing content with pick-up groups anyway.

  10. #750
    Yoshi P
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    Arthas

    Quote Originally Posted by Dantrag View Post
    At this point I think they do. It takes way too fkn long sometimes to build a group. Being able to be out in the world farming while you're in queue is always a huge plus.
    You could build a group while doing whatever in pre-cross server LFG WoW as well. There was a global LFG chat channel, and you could list yourself in ye olden LFG tool, but they removed both of those to funnel people into the new system.

  11. #751
    Ridill
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    I don't think TOR ever had a global LFG channel did it?

  12. #752
    Most Valuable Lurker
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    Quote Originally Posted by Dantrag View Post
    I don't think TOR ever had a global LFG channel did it?
    No, it has this half-assed LFG tool thing where your comment resets if you zone anyway or some shit. aka - just shout and pray for people to join.

  13. #753
    Clever and witty, all together the ladies love the Nekura
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    Quote Originally Posted by ringthree View Post
    A random question but one that I think is at least a little bit relevant: Do most people now consider a LFG system to be a needed standard component of any MMO?
    If you want people to give a damn about your dungeon content during the leveling process, I absolutely do consider it a requirement, even if you have a global channel in place.

  14. #754
    The Sig...
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    Quote Originally Posted by ringthree View Post
    So because SWTOR sucks, it doesn't need an LFG? I don't really understand the reasoning.
    It needs a LFG tool. SWTOR's content sucking and not having a LFG are independent from each other.

    What I'm trying to say is, a LFG tool will help your alts/mains go through the content a lot easier than what options are available to you now. However, that content is shallow and underwhelming.

    JUST SAYIN

  15. #755
    Chram
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    Valefor

    A lfg tool and bulletin board are requirements for sure.

  16. #756
    Lostbane
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    Mexi Lostbane
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    Siren
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    Shiva

    Swtor now has a fully functioning groupfinder tool with some nice bonuses for using it

  17. #757
    Sea Torques
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    Airewen Moonflower
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    Excalibur
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    Quetzalcoatl

    Well now everyone can try SWTOR for free up to level 15:

    http://www.swtor.com/info/news/news-article/20120710-0

    https://account.swtor.com/trial

    http://www.swtor.com/support/helpcenter/6274


    The following game restrictions will be placed on your Free Trial account for the duration of the trial:


    - A Free Trial character cannot exceed level 15. The player will be notified via in-game notifications and chat message once they have hit the maximum level for the trial experience.
    - A Free Trial character will only be able to play on their Origin World, Capital World, the Fleet, all Warzones, and in their first Flashpoint. A message box will appear if a character attempts to go outside of these areas.
    - A Free Trial character will not be able to use general chat, trade chat, or PvP chat. The character will only be able to use local chat, group chat, guild chat, and reply to whispers.
    - A Free Trial character will not be able to send or reply to mail by other trial characters. However, your character will be able to receive in-game mail during the trial.
    - A Free Trial character will not be able to use the Galactic Trade Network or trade with other players.
    - A Free Trial character will only be able to level their Crew Skills ranking to around 40.
    - A Free Trial character will not be able to earn Legacy XP.


    Also:

    Principle Lead Combat Designer Georg Zoeller leaves BioWare


    http://img29.imageshack.us/img29/849/53478823.png

  18. #758
    Ridill
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    lol good, the combat was shit. Also, you can't get legacy before 30 anyways. Or w/e level it ws.

  19. #759
    Sea Torques
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    Airewen Moonflower
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    Excalibur
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    Quetzalcoatl

    Yeah pretty much what many folks have been posting up. But it seems there are going to be more changes headed E.A's way.

    John Riccitiello: or as I like to call him John Ricky Dicky the Wild Italian Stallion may be getting the boot as well. Rumor.

    "After five years of diminishing financial returns, Electronic Arts shareholders may oust CEO John Riccitiello in favor of Peter Moore."

    Read more:


    http://www.digitaltrends.com/gaming/...onic-arts-ceo/

    http://www.slashgear.com/peter-moore...-ceo-11238212/

    http://www.gamezone.com/news/report-...become-new-ceo

    I wonder if Ohlen and Amantangelo are next. The thing is with Moore replacing him, is that for better or for worse?

  20. #760
    The Sig...
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    They had a year + of content already queued up for development. I don't think they're going to change that for now. However I hope the F2P model really gets pushed forward soon

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