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  1. #281
    The Defense is ready, Your Honor
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    Quote Originally Posted by Kuya View Post
    So what's the point of creating bio weapons, if a normal human being like chris can just pile driver them all over the place?
    What's the point of Chris having big muscles if he can't piledrive everything in sight? Its cause and effect, bro.

  2. #282
    Ridill
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    I'd just say that Chris and Leon are far from normal.

  3. #283
    AoE
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    Leon is normal as fuck. Especially in RE2. Chris had an edge being a soldier before the first RE not to mention a top marksman. You don't just go through a frightening experience like they have and not find some type of motivation to possibly deal with it in the future again especially considering their occupations. I will admit they are also some extremely lucky people too.

    Now if it were some nigga that works in Best Buy hitting motherfuckers with Diamond Cutters left and right like he's Diamond Dallas Page, i'd agree.

    Bring back Sheva. Fuck the haters. >BO

  4. #284
    Nidhogg
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    Yeah, needs moar Sheva and Hunk. ...and Tofu in Mercenaries!

  5. #285
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    Full RE6 segment

  6. #286
    BG Staff
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    http://www.joystiq.com/2012/07/03/ps...ght-dragons-d/

    If you have an Xbox 360 copy of Dragon's Dogma, today is the day you'll get access to the Resident Evil 6 demo.

    You can then enjoy 60 days of exclusivity, during which you can play the demo until well past the time you've gotten tired of it, just to rub it in the faces of PS3 Dragon's Dogma owners, who can start playing on September 4.
    dicks

  7. #287
    Ridill
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    Exclusive demos! Take that!

  8. #288
    AoE
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    My code didn't even work for me. I coulda called Capcom and bitched but I honestly didn't care all that much. October isn't TOO far away.

  9. #289
    Tio Derp
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    Demo was awesome. You play a small portion of each of the three campaigns. The strongest to weakest IMO were:

    1 - Chris and Pierce
    2 - Jake and Shelly
    3 - Leon and whatsherface

  10. #290
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    Quote Originally Posted by AvidLoki View Post
    3 - Leon and whatshisface
    fixed

    http://cdn.cheatcc.com/images/images..._preview_1.jpg

  11. #291
    Tio Derp
    DHC Glitch of the House of Weave

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    Glossy lips Leon = do not like

    Seriously looked like they were drenched in Vaseline.

  12. #292
    Ridill
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    Quote Originally Posted by AoE View Post
    My code didn't even work for me. I coulda called Capcom and bitched but I honestly didn't care all that much. October isn't TOO far away.
    The code simply unlocks an option in the main menu of Dragon's Dogma after you've patched it. This option allows you to download the demo.

  13. #293
    AoE
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    I know that. When I entered my code, PSN said that it was already in use.

  14. #294
    Relic Weapons
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    Leon looks like that dude from Lost, Swayer or something like that.

    Demo has peeked my interest in RE games again and i do like me some co-op. Just not use i like the 360 controller for RE games, feels wrong.

  15. #295
    Yarglebargle
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    Two gigantic glaring fucking issues I saw with the Leon video:

    Game looks as linear as FF13. Jesus fucking christ, the entire Leon video was a straight line. (Granted it was a subway tunnel but seriously? When the fucking objective indicator (also a fucking terrible feature btw, but at least it looked like you can turn it off) doesn't ever move to the edge of your screen there is something wrong.)

    How are you supposed to aim with the GIGANTIC FUCKING RETICULE. The laser sight was there I saw but didn't really do jack shit, and the fact that 3 body shots seems to kill anything. Hey remember when 3 body shots didn't do diddly shit against zombies? I do. At this point these aren't zombies anymore, they're slightly lethargic cannibals.

  16. #296
    AoE
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    You're raging pretty hard at a demo.

  17. #297
    Relic Weapons
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    Quote Originally Posted by AoE View Post
    You're raging pretty hard at a demo.
    Isn't that his deal? He rages at everything.

  18. #298
    Ridill
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    I didn't know action horror games were known for their exploration and non-linear level designs.

  19. #299
    Annihilation Banwave
    sprout sprout sprout
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    I didn't know action horror games were known for their exploration and non-linear level designs.
    lol.

  20. #300
    Yarglebargle
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    Quote Originally Posted by AoE View Post
    You're raging pretty hard at a demo.
    Given Capcom's track record as of late, can you really blame me? Their fascination with Quick Time Events alone is enough to give me cause to put them under scrutiny.

    At the linearity comment. I certainly don't remember RE4 or hell, even RE5 being that bad.

    Also I don't rage at everything, just mediocrity being hailed as the second coming of Christ. (Exaggeration, but you get the point.)

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