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  1. #621
    Ridill
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    Teisha Linne
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    I just want to know where's the costume from the contest :<

  2. #622
    CoP Dynamis
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    Quote Originally Posted by Spira View Post
    I'll have to agree the hard monsters in XIII2 really aren't that hard at all. I wish I could fight Omega tho.
    Omega was a joke. :<

  3. #623
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    oh well woulda been nice. the fight itself looks really nostalgic with all the same moves from FF5..

    i hope they release it in the store, i don't want to have to get it off someone hawking it on ebay

  4. #624
    the whitest knight u' know
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    Miya Kai
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    Quote Originally Posted by Gokulo View Post
    I just want to know where's the costume from the contest :<
    Which design won anyhow? (I hope it wasn't the red riding hood one.)

  5. #625
    Salvage Bans
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    Ramuh

    Quote Originally Posted by miokomioko View Post
    Which design won anyhow? (I hope it wasn't the red riding hood one.)
    http://www.animenewsnetwork.co.uk/th...ng-costume.jpg

  6. #626
    the whitest knight u' know
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    Oh thank god, that one actually looks good. Now when can I get that shit so she stops wearing this hideous tube top thing... It wasn't some Japanese preorder bonus was it~

  7. #627
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    http://images4.wikia.nocookie.net/__...C_Choice_1.jpg

    ..and its supposedly free

    I think this page is still the best place keeping track of DLC


    EDIT: oh god having trouble recording the final boss fights. they die too fast lol. i swap into starter weapons and wear royal armlets to drop serah and noels stats and its slightly better.. but i need to use paradigms that keep chichu out of play because once hes in he just rips everything apart. especially caius. reason why i want to kill slower is because i want it to be kind of an exhibition of the battle.. with the boss actually doing some kind of supermove.

  8. #628
    THIS IS BREGOR'S STORY
    Beard +1

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    Quick question: best place to get regular Moblin pops? I've seen different regions and weathers for the Steppe on everything I've read.

  9. #629
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    From experience I believe sunny or cloudy, with battle mania on in the northwest corner of the map, northmost point where you can stand next to the cliff

  10. #630
    Yoshi P
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    When I farmed shit by Ochu in rainy weather they poped fairly often

  11. #631
    Ridill
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    is there a spot on the water area of steppes where blue choco's have a better pop chance because this is retarded. get like one pop every 30min+

    nvm... bitch, and it pops next and drops the crystal lol

  12. #632
    ♥ Neliel ♥
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    Suzunomia Hymnos
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    Shiva

    I kinda wanna play FFXIII again but on the PS3 this and Plat it all over again as well... only thing that's stopping me is farming turtles again and doing/5starring all missions, though 5 starring them isn't bad, still slight annoyance. Once I run out of shit to play I'll probably end up replaying it again.

    I am sadface I won't be able to get Sazh DLC today QQ

  13. #633
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Today? i thoguh Sazh was the 28 so next week

  14. #634
    ♥ Neliel ♥
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    Lol, next week, my bad... its 6am, my brain is dead atm

  15. #635
    Ridill
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    Is there a special way I should be leveling up monsters? for example (com): potent for small nodes and str for large? or should i do str for everything? Same goes w/ Rav... should i do potent for small and magic on blue?

  16. #636
    the whitest knight u' know
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    I'm pretty sure they still get a (albeit small) bonus from using power/mana/vitality pieces on small nodes, so unless you're shooting for versatility/survivability, it's usually best to only feed it whatever is appropriate for its role:

    CON: Power (There might be a fight or two where Ruin is your best offense, so a Magic-focused COM might be situationally useful.)
    SEN: Vitality (Maybe some Power if you really want a counter-focused tank?)
    RAV: Mana (Can alternate with Power if the monster in question uses mostly elemental strikes/blitzes.)
    SYN: Mana*
    SAB: Mana
    MED: Mana

    Other than that, you can just use your best judgment. Such as pushing a few Vitality (or slightly more Potent) pieces on one of your monsters to boost its HP if it keeps getting killed easily.

  17. #637
    Ridill
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    Quote Originally Posted by miokomioko View Post
    I'm pretty sure they still get a (albeit small) bonus from using power/mana/vitality pieces on small nodes, so unless you're shooting for versatility/survivability, it's usually best to only feed it whatever is appropriate for its role:

    CON: Power (There might be a situation or two where Ruin is your best offense, so a Magic-focused COM might be situationally useful.)
    SEN: Vitality
    RAV: Mana (Can alternate with Power if the monster in question uses mostly elemental "strikes" or "blitzes.")
    SYN: Vitality (I don't believe Magic boosts buff strength or duration so may as well just give it all the HP you can.)
    SAB: Mana
    MED: Mana

    Other than that, you can just use your best judgment. Such as pushing a few Vitality (or slightly more Potent) pieces on one of your monsters to boost its HP if it keeps getting killed easily.
    Magic boosts buff duration so if you stack magic your SYNs will actually be better. Passive abilities have more effect though.

  18. #638
    the whitest knight u' know
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    Doh, I was just recently informed that it didn't~ D:

    Fix'd.

  19. #639
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    i put Vitality for both SEN and MED.

    my logic was that a MED with low HP would be more of a liability in battle than anything.
    lol my flanitor has like 5k HP.
    also I barely really heal with it. If i use it, its usually RAV COM MED where you're not really taking that much damage to worry. In emergencies I switch in for the Rescue feral link before anything else, and swap to MEDx3-W for any serious healing (because its a whole lot faster)

  20. #640
    Ridill
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    thanks for the monster tips!

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