Yeah BAM's are literally the only reason I play and enjoy Tera. Why are koreans OK with it?
Yeah BAM's are literally the only reason I play and enjoy Tera. Why are koreans OK with it?
Gotta say it's the only reason I'm still using it as a big time waster, lol
Still nub, but hitting BAM levels. How you you invite to pt? I'm playing on a 40" TV across the room and can barely read the small name text anyways, but how does that process work in this game? Same with resurrect scrolls. How do you target other than using the crosshairs?
Resurrect scrolls are an AOE circle that appears in front of your character based off the way you are facing. It's a pretty decent size. If you stand just a few feet away from the dead person and use one you'll be fine. Also, once you've started use it, don't move, or you'll interrupt the cast and lose the scroll :/
I'm kind of torn on a potential BAM tweak. On one hand, I can understand why it was considered/done, as finding yourself stuck on those quests with nobody to help is a real downer. And if you are on a class capable of soloing, you're looking at some potential 10+ minute fights with certain BAM types being exponentially more annoying than others with their move sets (or even just a tendency to trample instead of actually attacking). I've also had some solos for quests where I'd basically plinked the thing forever, someone out of party hits, and when I kill it I don't get credit. So there's a certain aspect of griefing there, too. Then there's actual PvP ganking.
And then you have people who want hard shit for the sake of hard shit. In this case, I'd almost say scale things down, but have vendors at camps with nearby BAMs sell very cheap potions that give you a debuff against any BAM type. Basically it'd nerf your stats to emulate current levels and granting an EXP bonus on kill, while those who just want to down whatever for credit can wipe 'em out in other groups.
Or just bring back Kaia's Bindings and have them work on normal BAMs, to a lesser degree. Removing all of the challenge from BAMs would be unfortunate, and it shouldn't be a natural thing. Should have to at least do some repeatable quests to get the weakening items if you're so inclined to do it that way, just like story quest BAMs in beta/at release.
I really like the BAM nerf on K TERA... T.T I can actually bang out all the quests I didn't bother with on NA TERA since the risk/reward ratio of soloing BAMs wasn't worth it to me. I see people killing BAMs all the time on K TERAnow, not so on NA TERA; I see people occasionally shouting for groups, but I almost never walk by a BAM camp and see people killing them like I do in K TERA. They aren't completely safe to kill either, you can still get crunched if you get stuck in a corner and he keeps knocking you off your feet. I had one BAM push me into terrain one time and I was completely unable to get away >.>
You don't need to do BAM quests to reach 60.
Did they nerf sigil? The dungeon used to be actually challenging, it felt incredibly easy after doing it 16 times today.
Did they nerf any other dungeons? Golden lab? Akasha's? Hardmodes? Level60 ones? Anything else?
If they did, why did they nerf them?
Perhaps after doing it so many times it seems easy. No news about any dungeon nerfs.
They haven't nerfed it at all in the past year? The last time I did it was a year ago, so it doesn't have to be a recent nerf.
I know BOP drop rates got a boost a few months back, but I don't remember anything about actual nerfs to the bosses.
Any lancers here solo Kelsaik NM? any tips/things i need to know before i go get face rolled?
What are the regular mobs in dungeons considered (for purposes of crystals)? I doubt they're considered "boss", and I don't think they're quite "normal" either, so are they kind of neither? I'm trying to see if I should have a set of crystals for regular dungeon mobs, because it's too much trouble to always position for the "attack from behind" set that's used for bosses.
EDIT: Did some googling and supposedly they're considered normal. Can anyone verify?
EDIT2: While I'm at it, how much mana regen do Glistening crystals give when proc'd?
Yeah, they're considered normal for crystals. As zerker I run Move Speed/Normal Mob Damage+/Crits From Behind+/Crits From Behind on Normal Mobs+. Just stacking Normal Mob Damage+ would work nicely too though. I use Normal Mob Damage Reduction crystals too since a single Cyclone on a pack of mobs tends to glue them to me if they don't die.