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  1. #1441
    The Defense is ready, Your Honor
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    Quote Originally Posted by shidobu View Post
    1 thing i noticed, if you queue alone 90% of the time you will have to wait

    but me and my guild noticed when we queued with 2-3 people was damn near instant a majority of the time. We just que up to be queued and go to do yellow quests and before we could even get to the camp we would have a full group.
    I've noticed that its a bit better in a group, yes. Queuing alone has taken me anywhere from 45 to well over an hour, while in a group seems to range from 10 to 30 minutes. The interesting thing about that is that it seems like 50% of the time has the queue only popping myself (the one who queued us up) into the instance, while the other person is left out, even when I make sure to queue up as a potential party leader, thus bringing my party with me. I suspect this is why I see, so many times, instances where someone will immediately drop from the party once we get into an instance - presumably having found out that their friend who was queued up with them, did not receive an invite.

  2. #1442
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    So from what i heard, when you use instance dungeon matcher and the party fills, you can teleport yourself to the instance but only once in a lifetime per instance?

  3. #1443
    Salvage Bans
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    Trine Traverse
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    Odin
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    Uh, you can teleport to the instance every time you get a group with the LFG-tool.

  4. #1444
    BG's most likeable Québécois
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    yay for getting false info in game lol

  5. #1445
    A. Body
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    Minerva Kissaki
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    Gilgamesh
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    Quote Originally Posted by Lucavi View Post
    I've noticed that its a bit better in a group, yes. Queuing alone has taken me anywhere from 45 to well over an hour, while in a group seems to range from 10 to 30 minutes. The interesting thing about that is that it seems like 50% of the time has the queue only popping myself (the one who queued us up) into the instance, while the other person is left out, even when I make sure to queue up as a potential party leader, thus bringing my party with me. I suspect this is why I see, so many times, instances where someone will immediately drop from the party once we get into an instance - presumably having found out that their friend who was queued up with them, did not receive an invite.
    Has happend to me twice that i can remember

  6. #1446
    The Defense is ready, Your Honor
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    I kinda wish they'd change the announcement that pops up when your spot in the queue is ready. Twice now I've been trying to type to someone and mashed enter and popped myself into an instance without my partner (they didn't get in), all in one swift motion.

  7. #1447
    Sea Torques
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    Airewen Moonflower
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    Quote Originally Posted by mallister View Post
    longest queue time on lancer so far: 0.5 seconds.
    BUT WHY? LIFE NO FAIR...

  8. #1448
    Burninate all the things.
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    You can only queue as a group if you're the party leader, just a heads up. I'm not sure if that's been the case for the people reporting problems with getting a party by themselves, but yeah. If you try to queue and you're not the party leader, it will only queue you and not anyone else.

  9. #1449
    The Defense is ready, Your Honor
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    Even if you queue while as a party leader, there's a chance that all of your members wont get into the same party as you. You have to wait a minute or two and check your party list once everything comes up, and make sure that everyone got in, or you're looking at either an awkward conversation as you kick someone, or a 15 minute cooldown on the quitter debuff.

  10. #1450
    Salvage Bans
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    I've been queuing dungeons with 2 or 3 people from my guild the entire game (we're at GL now) and we've never not been pulled into the same instance. We always disband our party after the run and always let the party leader re-enter the queue. We have had issues however if someone takes their gear off for for enchanting or whatever, lowering their item level, and sometimes that causes problems if you do it after you've queued up.

  11. #1451
    BG's most likeable Québécois
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    Just hit 26 time for 2nd dungeon

    I was wondering, in this game are instances good for xping? I remember the first instead in the rift (AION) was amazing XP but BOL was meh XP wise.

    So was wondering if instances were XP + Loot or just loot

  12. #1452
    Chram
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    Ultros
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    Quote Originally Posted by Ratatapa View Post
    Just hit 26 time for 2nd dungeon

    I was wondering, in this game are instances good for xping? I remember the first instead in the rift (AION) was amazing XP but BOL was meh XP wise.

    So was wondering if instances were XP + Loot or just loot
    Instances are pretty shitty exp unless you have quests for there.

  13. #1453
    Ridill
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    Ramuh
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    Quote Originally Posted by LinktheDeme View Post
    Does anyone still have any guest passes that they haven't used? I never was sent any for some reason. Thanks
    they were only valid for head start so its mute now

  14. #1454
    BG's worst Rangers fan
    Fleury 2; Lundqvist 0
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Katlan View Post
    they were only valid for head start so its mute now
    moot

  15. #1455
    Ridill
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    Quote Originally Posted by BadKarma View Post
    moot
    Why you bringing 4chan into this thread?!


    As for a question, whats up with NT loot? Ive gotten 3 pairs of twin swords from in there, all different names but same stats, but none are enchantable.

  16. #1456
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    You can get orange enchntable gear from NT. It's just more rare than the "lower quality" oranges you are refering to. I suppose it provides a servicable option for people who don't want to take the time or gold to enchant. Personally I've started to find it much more difficult to +6 gear than it was from the other instances.

    I've also started to notice some nice blues and even greens that can be enchanted now from GL. Could have been in the other dungeons as well, but I didn't notice it if it was.

  17. #1457
    D. Ring
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    Lakshmi

    Quote Originally Posted by Maaglin View Post
    I've been queuing dungeons with 2 or 3 people from my guild the entire game (we're at GL now) and we've never not been pulled into the same instance. We always disband our party after the run and always let the party leader re-enter the queue. We have had issues however if someone takes their gear off for for enchanting or whatever, lowering their item level, and sometimes that causes problems if you do it after you've queued up.
    ^

    If anyone dips down below the instance levels' iLVL requirement, they will automatically get dropped from the queue, with no warning, even if you are in a group. I've had this happen to me, where I queued with appropriate iLV, then switched to gathering necklace to hit a few nodes, then eventually noticed I was no longer in the queue.

  18. #1458
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    Anyone know how to open the door to the final boss in Akasha's Hideout?

  19. #1459
    BG's most likeable Québécois
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    Can anyone give me a link on glyph (whats their use and all) or just an explanation

  20. #1460
    Hyperion Cross
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    Kai Bond
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    Gilgamesh

    Allows you to enhance your base abilities. (more aggro, less mp, generate mp, look at description)

    Costs points, you get 2 per level up to a max of 50 I think.

    You can turn on glyphs which costs points. You can turn on any glyphs up to the total maximum of your points.

    Buy glyphs from the glyph guys in Velika.

    Once turned on, you can reset them (turn off) for some gold.

    Think of it as a FFXI merit system. Sort of.

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