I tried lvling between 2 characters, letting 1 get 100% rested exp, then lvl it, etc... rested exp seems soorta useless as it goes by quick (even if its like 1mil+ exp) o_O
Was lvling my sorc, found the wall to start at lv 53, where you go to a zone south of kalimdor or whatever that dragon city is.
The area's before it lv 51-52 did have "some" tough mobs, but only a few... Lv 53+ everything takes like... 2-3X the effort.
Going to dread lvling the area on my lancer
As far as I know, you get rep at any time (don't need to even start questing the area yet). Its 25 rep 1 coin per kill, so don't expect alot!
Anyone do that Heartbreaker quest in the level 54ish area? Had a group that tried it...that thing is a world boss level 60 and it didn't go so well. Warrior tank got creamed due to constant headbutts and charges within the first few seconds and the rest of the group died shortly after. Just him coming down from flying took off 95% of my hp bar from getting touched by his tail (not the slam he does, just the landing).
It amazes me this quest rewards.....100k experience or something and like 1 gold. Wtf is the point of it? All the other BAM quests give 4-5million D:
yeah full rested to me goes away pretty damn fast, like 10-20 mobs fast. Is rested based on level and experience needed or just a set amount? Because 1 million rested exp is not much at 58-60 when you need 278million D:I tried lvling between 2 characters, letting 1 get 100% rested exp, then lvl it, etc... rested exp seems soorta useless as it goes by quick (even if its like 1mil+ exp) o_O
Can someone give a quick explanation of how Masterwork, Lux, Master Enigmatic scrolls and that whole system works? I've heard bits and pieces about all of these and am really confused @_@
This question has probably been asked but what is the best area to farm for Archrune of Titans and Archrunes of Arun..?!* It just seems that they have a really crappy droprate and well...I need them for my tailoring... =/ Any advice?
Is there a DPS meter that works with the NA client of the game? I heard they exist for K-tera.
My little leveling group got there yesterday and were quite confused by this quest as well. First time I leveled, I was just in a duo, so we were skipping most group quests until friends caught up, but then this time we had enough for them, saw him, and were all just like, "lolno". Really think that quest needs to be reported if it hasn't been already.
http://atra-astrum.eu/Deioth/Guides/..._Flowchart.png
For more: http://atra-astrum.eu/forum/viewtopi...p=11669#p11669
Spam Necromancer Tomb and mobs that are around the Lv44 range, you'll get plentry of Archrunes of Arun and Archerunes of Shara; for Archrunes of Titans, hunt BAMs of the Lv44 range.
What are the differences between normal and hard modes of BT and FoK in terms of boss mechanics? I've cleared normal modes countless times, so a list of what is different on the hard mode for each boss in each instance would be very helpful. I've watched some of the videos on youtube but they're not too clear on all of the specifics. As for the enrage timers on each boss: what are they for each, and what happens when they enrage?
Ok, super noob question but I just started playing 2 days ago, and the threads that search pulled up were 45-60 focused. ;>_>
I hit 22 on Lancer last night, and just found out about glyphs today. What are the best glyphs to start with?
Or is it a "doesn't matter, just keep leveling" kind of thing?
For lancer, increase aggro glyphs (combo attack, challenging shout, shield counter) are generally the best things. Start with those. Increased duration on debilitate as well, after that it somewhat comes down to play style. Iron Will glyphs help immensely when leveling and are generally useful until 60, second wind cooldown I found useful for soloing too. Shield bash cooldown and duration is good, leash glyphs can help too, but again, play style.
32 lancer here, but repeating what Elcura said:
Personally I prefer and would say these would be your "1st should get glyphs":
Second Wind glyph for cooldown
MP generation from basic combo attack
Increase aggro from taunting
And, at 26, the 100% aggro increase to Shield Counter (I was able to hold aggro most of the time just by shield countering bosses in the level 26~ dungeon)
Otherwise if you prefer or play so differently, just read through each one and decide which one would benefit you the most.
I'm not familiar with Balder's Hard Mode differences, but for Fane of Kaprima,
Pyrvathas: The pilllars do not respawn.
Agarta: Four spikes on each wall instead of two.
Kornus: Priests spawn sooner from portals. Fireballs move faster, increased damage.
Kaprima: 10-minute timer before he goes ballistic.
How/Where do you set your title? I know how to type a peronalized comment, on your character, but not things like Heartbreaker title, or other achievement ones.
So I'm getting mixed answers on this. I thought they didn't put the penalties in for the US release? Specifically, the loss of crystals when you die while Outlawed.
We had some PKers just now, so when we went to handle them and they started dieing, they started to run. Of course kited long enough for Outlaw to wear off, so I flagged to try and finish the slivered one off. The others came back and the fight continued and eventually I died as we had no heals. I lost a freaking Crux when I died to the Sorc. There were mobs aggroed, but the damage was not from them. Only the sorc.
Just want a solid answer before I submit a ticket. =/
If you flag yourself an outlaw and die, you can lose a crystal. If you are white and an outlaw kills you, you don't lose any crystals. That's what I've been told.