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  1. #1761
    Relic Horn
    Join Date
    Apr 2009
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    3,132
    BG Level
    7

    Quote Originally Posted by Anthonystar View Post
    I'd have to agree. Between Combo and Shield Bashes you shouldn't lose hate to anything except for super high crits. Granted there are instances where you will need to spam Shout because you can't let down your shield enough to Combo, but between those 2 abilities you should be able to hold threat except for those super high crits.
    Exactly.

    Quote Originally Posted by Uryuu View Post
    Oh, I mean, I play lancer by holding left click and never letting go. Real niggas hold hate through sick deeps brah.
    Exactly.
    u mirin, son.

    @Elcura: I was clearly replying to his "Lancers only taunt when they lose aggro", by saying I only taunt when I lose aggro. Read.

  2. #1762
    Ridill
    Join Date
    Jan 2005
    Posts
    19,023
    BG Level
    9

    Quote Originally Posted by Anthonystar View Post
    I'd have to agree. Between Combo and Shield Bashes you shouldn't lose hate to anything except for super high crits. Granted there are instances where you will need to spam Shout because you can't let down your shield enough to Combo, but between those 2 abilities you should be able to hold threat except for those super high crits.
    You mean shield counter right? Cause combo and shield bash certainly isn't enough unless you damage dealers really suck. I don't lose hate to anything but super high crits, and I feel better knowing that it's the only thing I will ever lose hate to. Even more so when I know how quickly I can get hate back.

    Without knowing when to shout, you lose aggro way more often than you do with it. If my damage dealers are worth their slot in a party, you can bet your ass I'm shouting when it's safe.

    Quote Originally Posted by Foxer View Post
    Exactly.

    Exactly.
    u mirin, son.

    @Elcura: I was clearly replying to his "Lancers only taunt when they lose aggro", by saying I only taunt when I lose aggro. Read.
    Oh you're so cute.

  3. #1763
    Relic Horn
    Join Date
    Apr 2009
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    3,132
    BG Level
    7

    You can still lose aggro to an 1.2M crit on red Kuma, immediately after shout, like you can lose aggro to a 700k crit on Kaprima, immediately after shout. I personally find every single boss in the game easy enough to tank without taunt.

    The game is easy enough to where you can jerk off and tank HM at the same time, so everyone has their own style I guess.

  4. #1764
    Ridill
    Join Date
    Jan 2005
    Posts
    19,023
    BG Level
    9

    Quote Originally Posted by Foxer View Post
    so everyone has their own style I guess.
    Oh look, he finally says it. Cause it's almost like on the last page...

    Well, that aside (and boasting), this is true.

  5. #1765
    Fake Numbers
    Join Date
    Jan 2009
    Posts
    83
    BG Level
    2
    FFXIV Character
    Tsun Tsun
    FFXIV Server
    Gilgamesh

    Must be easy enough to suck your own dick while you play too cause thats all I'm seeing here

  6. #1766
    Dragoon Princess
    My Little Ixion

    Join Date
    Nov 2007
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    1,668
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    6
    FFXIV Character
    Kaiyoko Star
    FFXIV Server
    Sargatanas
    FFXI Server
    Caitsith
    WoW Realm
    Destromath

    Quote Originally Posted by Elcura View Post
    You mean shield counter right? Cause combo and shield bash certainly isn't enough unless you damage dealers really suck. I don't lose hate to anything but super high crits, and I feel better knowing that it's the only thing I will ever lose hate to. Even more so when I know how quickly I can get hate back.

    Without knowing when to shout, you lose aggro way more often than you do with it. If my damage dealers are worth their slot in a party, you can bet your ass I'm shouting when it's safe. Considering shout is only a 10 second cooldown and lancer has a billion stuns you can shout to keep your hate high so damage dealers don't lose threat for anything but, and you can shout when they do something awesome.
    Yeah I mean counter.

    With correct gear / glyphs you can do it w/o shout even with good dmg dealers. I'd rather keep Comboing, Countering, Debilitating, and Stunning to keep aggro. It kills the Mob faster even though it isn't much and you're keeping threat.

    No matter what in some instances you will lose threat to a DPS because of Crits, it happens, and it can happen even after you've been spamming taunt.

  7. #1767
    Sea Torques
    Join Date
    Oct 2006
    Posts
    739
    BG Level
    5

    tonka tuff guys all in dis bitchhh nomsayin, I PLAY TERA THE BEST lololol. look i got some welchs and a swanson tv dinner with ya name on it, and if you want can sip on some henny long as i can clap dem cheeks

  8. #1768
    Sea Torques
    Join Date
    Jan 2008
    Posts
    694
    BG Level
    5
    FFXIV Character
    Armel Falzen
    FFXIV Server
    Excalibur
    FFXI Server
    Phoenix

    word.

  9. #1769
    Relic Weapons
    Join Date
    Sep 2007
    Posts
    343
    BG Level
    4
    FFXI Server
    Sylph

    Shield Counter is enough to hold hate in most situations, honestly.

  10. #1770
    Ridill
    Join Date
    Jul 2008
    Posts
    11,253
    BG Level
    9

    At 60, what's the stopping point on farming dungeons solo for your alts? Akasha's Hideout hardmode or regular Hideout?

  11. #1771
    Mithra Ero-Sensei
    Sex Manthra

    Join Date
    Nov 2005
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    10,157
    BG Level
    9
    FFXIV Character
    Erosensei Gulkeeva
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Magtheridon

    Quote Originally Posted by Meresgi View Post
    At 60, what's the stopping point on farming dungeons solo for your alts? Akasha's Hideout hardmode or regular Hideout?
    You "could" do sky.. slowly.. on a zerker (about an hour), I don't know of any other classes that can pull it off in a semi timely fashion.

    You cannot solo Akasha's HM solo, its nearly impossible, because of the regen (probably near 50K per 10 seconds)/bleed effect rape is pretty hardcore (something like 10% your hp a tick)

    GL/AH is pretty much the fastest/least effort farmable content solo in a decent amount of time (under 10min)

  12. #1772
    Chram
    Join Date
    Jun 2007
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    2,625
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    7
    FFXI Server
    Valefor

    I tried AH HM, went fine on sorc, but make a mistake that leads to a juggle and you're dead.

  13. #1773
    CoP Dynamis
    Join Date
    Dec 2009
    Posts
    282
    BG Level
    4
    FFXI Server
    Leviathan

    I've been told by two different people that even though you can have more than one Threatening Crystal equipped now, the effects don't actually stack.

    Does anyone here know if that's true? I can't find any info on it on the Tera site.

    *Edit
    What crystal setups are end-game Lancers using for weapons if the threat ones don't stack?

  14. #1774
    Campaign
    Join Date
    Sep 2007
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    6,630
    BG Level
    8
    FFXIV Character
    Sean Kipling
    FFXIV Server
    Midgardsormr

    It stacks. They're retarded. They've even fixed the text now. It stacked even when they text was messed up.

  15. #1775
    #Despair
    Join Date
    Apr 2008
    Posts
    3,949
    BG Level
    7
    FFXIV Character
    Mitsukai Shimakaze
    FFXIV Server
    Midgardsormr
    FFXI Server
    Cerberus

    I'll normally roll one threatening crux, one focused crux, and two mutinous cruxes in PUGs, and have rarely ever found myself losing aggro; if I find myself in a group where the DPS are exceptionally well-geared, however, I may swap in a second threatening crux in place of the focused to play it safe.

    And while we're on the topic of crystals, I must say that every time I see a Lancer using Relentless Crystals over Anarchic/Stalwart, I die a little inside.

  16. #1776
    Campaign
    Join Date
    Sep 2007
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    8
    FFXIV Character
    Sean Kipling
    FFXIV Server
    Midgardsormr

    I use 2 threatening cruxes since I only generally roll within my guild now and the dps are well geared.

    Boss Offense: 2 threat, 1 enraged, one carving (flat 3% crit)

    Normal: Flat crit, 1 threat, 2 normal damage.

  17. #1777
    CoP Dynamis
    Join Date
    Dec 2009
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    282
    BG Level
    4
    FFXI Server
    Leviathan

    Lancer PvE Rings:
    Regenerate HP% or Increase Weakening Effects (for Debilitate)?
    Side question on the Weakening Effects Stat... Does that do anything for Slows?

    Lancer PvE Earrings:
    Increase HP Restoration% or ???

  18. #1778
    Running Hell
    Join Date
    Apr 2010
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    1,232
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    6
    FFXIV Character
    Curly Brace
    FFXIV Server
    Hyperion

    From what people have told me the Regenerate HP% on rings only affects heals coming from you so it's pointless unless you are a healer. As far as the increased effects go its kinda misleading as it just decreases the chance of it resisting when using such and such effect on a monster.

    To answer your last question though, I'm 95% sure that slows are considered a "Stun" effect as there are only 3 categories of debuffs in this game: Periodic Damage, Weakening, and Stun. Slayer Backstab gives the mob a "Stun" effect but all it does is prevent the mob from moving and Warrior "Pounce" slows mob speed and is also considered a "Stun" effect.

  19. #1779
    Dragoon Princess
    My Little Ixion

    Join Date
    Nov 2007
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    Kaiyoko Star
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    Sargatanas
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    Caitsith
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    Destromath

    Regenerate HP% on Rings, Neck, Weapon, and Hands are to increase healing spells casted by you.

    Regenerate HP% on Body and Earring is for when it's casted on you.

    Edit- For rings on lancer I used increased stun effect personally.

  20. #1780
    D. Ring
    Join Date
    Mar 2005
    Posts
    4,661
    BG Level
    7

    So my WAR is 51 about to be 52, using the +6% Attack Speed Necklace. When would it good to get rid of it to gain more attack over the ATK Speed with a new necklace?

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