It's too bad there's no place to go tell SE that the event should be tweaked in small places. Then we wouldn't have to show them by not getting gear.
It's too bad there's no place to go tell SE that the event should be tweaked in small places. Then we wouldn't have to show them by not getting gear.
I don't know you well enough to get in to that. In reality, give me a second, Just finished reading the last 3-4 Pages when i posted that, and I don't have the habit of storing names of people who say dumb things after i close the forum, Wasted memory space.
And i have the memory of a goldfish...
Edit: I Can't find it. I remember reading it, And i can't find it. It was a post along the same line as "Its impossible to do Nyzul without Cheating, So we cheat to level the playing field". Maybe i read it wrong? Damn. Well, If I'm mistaken I know how to admit it. Seems i've made a mistake in this... I always have Multiple windows up i guess i was reading something else and my brain mixed up the two.
So, wait for changes that aren't likely to come(based on the precedent set by VW complaints, and their track record of ignoring the NA forums), or edit lamp dats, use fillmode, and finish every set in a couple weeks.
Have fun with that.
Pretty much. There is always the choice of not doing an event you're unhappy with rather than just slogging through it in a week in a way which waters it down to the point of being a triviality.
Edit: Granted VW is pretty easy.
Who says we're not happy with it? Who says it isn't enjoyable? Who says using lamp edits and fillmode makes it trivial? You too sound like someone with absolutely no knowledge of what you're arguing about.
I imagine you'd be quite unhappy with the event if you couldn't fillmode/lamp edit, although feel free to correct me if I'm wrong on that.
Cheating makes the event vastly easier to the point where a solid group is going to have few issues consistently clearing 100, so yes I think it's trivial for a good group with half a brain. If my group can manage runs to floor 80 without any of that I'd say 100 would be a breeze with it.
Yes, because I have a different opinion I don't know what I'm talking about. I am well aware of the odds of getting to floor 100 legitimately as several people in the thread have been nice enough to run the numbers. Shall I pull those up to show that I'm not an ignorant twit or would you like to fetch them yourself?
And those numbers accommodate for ordered lamp floors?
Aye, if you want to do that power to you I suppose. I just find it annoying that when cheating comes up in this thread it turns into some giant circle-jerk.
If it does or does not, how does that change my argument? I am well aware of how difficult it is to clear to floor 100.
My group finally assembled into this:
SCH SCH WAR WAR MNK DRK
First run: DRK Dcs!
Second run:
Fuck Nyzul.
1 > 4 > 6 > 8 > 10 > 12 > 14 > 16 > 22.... So we knew we were gonna lose and only had the initial embrava go off. I got a revit to restore it.
3rd Run, the MNK changed to WAR and:
FL 100 with nearly 5minutes left, 16 jumps. Nares Body~
4th Run:
FL 100 with 18 jumps and less than 2 mins left. Thaumas Legs
No flee tools used. Which is EXTREMELY annoying as SCH. Fuck. It's now a vent joke > SANDSTORM
And to be clear my experience with SSR after the so called Post dupe Nerf patch showed that very little changed to drop rates. I remember several others who will tell the same many were posters on this site. And really mad bomber change just meant that you got one more rampart that never popped anything a run. Stop kidding yourself into thinking clipper users are somehow cheating you outta some kind of meaning full change to this event.
Pessimism runs deep. I think they've done a lot of changes in the past two years which were quite welcome. I should just assume they planned on stopping, right?
Edit: Anyways I'm done shitting up the thread. If you feel like continuing the conversation PM is just fine.
To be fair, it won't always end a run, you could get lucky and get it on the first or second try. Lamp edits make order floors ridiculously easy though, I often prefer them to code floors.
To the people who want this event to be adjusted and become easier without any form of 3PTs, I think I know what you want. Make it so the 20/40/60/80/100 bosses can all be proc'd in the same way voidwatch mobs can be, and if you get your alexandrite rocket ship fuel gauge to 100% on a given boss via proc'ing then it will blast off and you will receive one third of a KI from Prishe that--when fully assembled--will give you 1 extra minute on future nyzul runs, for a grand total of +5 minutes once you've proc'd each boss, in 3 unique ways for each one. Each third of the KI for each boss will need to be proc'd via a different method: magic/WS's/job abilities. Also, these can include any spells/WS's/JA/funguar ability/use a firework/brown magic/golden shower/etc. in the entire game, and you can only receive 1 KI per run. Lastly, whenever you clear 100 you have a 20% chance of permanently losing all of your time extension KI's and all of the nyzul gear you have acquired up to that point will turn into pairs of power sandals, which you can then turn in for gil for the quest in Selbina, which you can use to buy red curry buns to begin collecting your nyzul KI's again.
If I made a game, I would probably try to make (Forever X $12.95 X playerbase) in profits as well.
This isn't a conversation about every event because it's a specific conversation about Nyzul Uncharted and the kind of walls SE wants to throw up because they can no longer be arsed to balance things properly. This is even more amusing when you realize that what SE had to start with (original Nyzul) was properly balanced, rewarding, fun and here it comes... very popular with all segments of the base.
SE turns an event that was near perfect from the start into an event that basically hands you nigh instant failure if you happen to roll the dice and end up on an order lamp floor because the very nature of the event gives you no time to experiment with lamp orders like the original. So are people just supposed to enter and hope they don't instantly fail? Oh well, just another 24 hours before a tag reloads and I can roll the objectives dice again.
And people wondered why Nyzul did so poorly from day 1? The deck is already stacked heavily against you in random floor jumps that can end even the most virulent tool abusers, order lamps that are complete time vampires, 25 kills to get one drop, useless drops below floor 80 and an overall feeling of being a total waste of time for your average player. Back in the day events going to waste might have been cool or whatnot but in a game where that Nyzul Uncharted patch constituted 50% of a version update are we really surprised when people 'even the odds' to varying degrees in order to you know... enjoy the content?
Look at Legion if you want to compare Nyzul to an event no one can do anything with because it sucks. Legion, the event that was supposed to be the centerpiece of the last version update that no one currently gives a shit about outside a few core groups.
It's funny if it weren't so sad.
Well, the Runic Disc system of the original NI wasn't exactly perfect from the get-go. I agree that the event was popular with everyone once they introduced the NI WSs.
It's very possible to keep the event a timesink and to enforce item rarity while removing the major sources of frustration. Take lamps out, get rid of killed specified enemy, and the game is pretty much exactly as difficult as it was intended, PC players have no huge advantages, and runs fail more because of the deficiencies of the group than because chance fucked them.
Even under the whole 'only one disc gets credit' system the fundamentals of Nyzul were sound and appropriate for the LS-centric, tight-knit group FFXI of the day. The patches hammered out many of the glaring problems but even before that people were doing the content and enjoying it without any mods because well... you didn't need them.
More people than today's Nyzul Uncharted runs for sure.
For what it's worth, I don't believe SE will dumb down neo-nyzul and that's not because of people using 3rd party tools to have an a chance at succeeding. They already did adjust it from something which was beyond retarded to something which can be done without dat mods/fillmode/clipper - albeit only if you have beyond extreme luck and all the starts align etcetc. So the "all you people cheating to do this event will make it so console players/people that refuse to cheat will never have a chance at succeeding because SE isn't going to balance the event" just isn't a valid argument in my book, at all.
Dat mods/fillmode =/= guaranteed win. Hell, not even using clipper is a guaranteed win (maybe if all party members use it and at ridiculous speed too, idk). The odds are stacked heavily against you, and doing the event successfully without any kind of cheats makes old salvage drop rates look appealing. Thing is, I believe FFXI players of today - especially those that have been playing for a few years - are past the point where they find it perfectly reasonable to wait months and months for that specific item to drop for them. And that's exactly what you have to do if you want to do neo-nyzul without 3rd party tools. Chances of succeeding is slim at best, and you'll most likely go for months without getting any drop worth a damn.
In closing,
pretty much this. Although I don't think using dat mods/fillmode for neo-nyzul is to trivialize the event, I think it's just giving you a more reasonable chance of succeeding.
Meh, my 2 cents anyway.