Easy guys, just an observation and speculation. We started using MMM Revitalizers tonight after seeing Wild Card fail at such a high rate across 3 nights of runs.
Easy guys, just an observation and speculation. We started using MMM Revitalizers tonight after seeing Wild Card fail at such a high rate across 3 nights of runs.
MMM only works once every 2-3 days so it's only good .. to reset your CORs.
If you use it purely for NNI though, you always have enough resets on hand. You gain 6 resets every 3 days between your group which is faster than you regen tags.
Your scholars only get 1 reset every 3 days, so that doesn't allow you to do 3 nyzul every 2 days without having an extra source of reset. COR mules are a lot more reliable. With MMM only you can only do 2 Nyzul every 3 days without caring about CORs.
I think you misunderstand how MMM resets work. It isn't 1 reset per person every 3 days.
Everyone who enters the maze gets a Revit. Only the group leader uses Marbles. So everyone in the group gets 1 reset per maze you have within the group. So effectively 6 resets per group every 3 days.
So like we would do
Nyzul run 1
Player 1 uses their maze - All 6 people get 2hrs reset for Run 2
Nyzul run 2
Player 2 uses their maze - All 6 people get 2hrs reset for Run 3
Nyzul run 3
Player 3 uses their maze - All 6 people get 2hrs reset for Run 4
Nyzul run 4
Player 4 uses their maze - All 6 people get 2hrs reset for Run 5
Nyzul run 5
Then we had 2 spare mazes (Player 5 + 6) as well in case we decided to do 2 runs before marbles regenned (which would be the same time as Tag 3) and for some reason 2 hours weren't up for the first run. It actually never happened in practice though.
You would have to be mercing 3 slots out on a 5 tag run before you had issues and even then you'd only need 1 spare mule with a maze.
You were misinformed then I guess.
https://www.bg-wiki.com/bg/Revitalizer
Whilst potentially ambiguously worded, everyone definitely does get one. We did 5 runs in a row at times and only ever used MMM for resets.Moblin Maze Mongers: Obtained after the leader spends 3 C.C. to acquire medicines from Sadistiq in a MMM Revitalization Team maze.
EDIT: Obviously I meant C.C. not Marbles in my previous post.
Today did some runs...
Epic as it is always!
1 (floor chariot boss charmed THF - me and kill a DD before I can shout out loud I'm charmed... Hits too fast with Mandau and my triple attacks TP sets...)
4
10
13
15
17
19
28
33
35
38
40
48
52
60
61
63
71
Most of the jumps we gets among 2-4 floors... These including some 4 lamps order, 5 lamps same time...
And not to mention, floor 40, Mamool boss killed 2 DDs too! lol
Worst set of NNI runs ever last week... The first run we did we had AWESOME jumps. we hit family floor every other jump with 5 mobs (littlery). and between those was kill all. only had 1 specified and 2 lamp (same time) in 15 jumps. Second run we did we had awesome floors every other floor was specified.... jump average was 3.8 >.> and well ran into a room with 4 charriots that proceeded to rape us
Yesterday was quite possibly the most disorganized runs we've ever had as a group, but we still managed a clear. On the clear run, one SCH and our Ragna WAR got murdered by Ghillie Dhu (lol) on floor 1, hit a (lucky)? floor 80 where he doomed me and only me about 5 times, but they all had no effect. First doom came off when counter hit 1. Hit 100, drop him to 50%, we all pop fanatics... except our MNK.
Who popped firelies. Still cleared with 50 seconds to spare lol
Epic win lol.
Speaking of ridill. Anyone seen one from nni?
Whos the idiot who was talking about the likelyhood of getting two order floors in 1 run?
Floor 1: order (3)
Floor 5: all
Floor 7: order (4)
Floor 10: spec family (4 flayers)
Floor 14: code
Floor 17: spec family (2 flans)
Floor 21: order (5) (embrava wore before we finished)
3 order floors in 7 jumps
Continuing:
Floor 23: all
Floor 30: order (4)
FOUR order floors in 9 jumps.
Floor 32: spec en (right at entrance)
Floor 35: Spec (2 poroggo)
38: Leader (HM Chariot)
44: code (at entrance)
46: spec en
54: spec en (2 chariots)
I swear that on average it's going to better to spam F80 now.
It's probably a decent choice for less-than-stellar geared players since the majority of the +3 stuff is really good anyway. That +3 stuff could help you reach F100, I guess...I bet that was SE's intent all along, too.