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  1. #3541
    Sea Torques
    Join Date
    Sep 2007
    Posts
    711
    BG Level
    5
    FFXI Server
    Valefor

    Quote Originally Posted by bechyni View Post
    Players shouldn't be given "the good stuff".
    I didn't say players should be given anything. I said that players shouldn't settle for targeting unstorable inferior gear.

  2. #3542
    Sea Torques
    Join Date
    Jul 2010
    Posts
    516
    BG Level
    5
    FFXI Server
    Bahamut

    Nyzul was fun until I got stuck on lamp scholar. The group I went with used clipper like a crutch, which is fine, I guess. I got my wins, but I always thought it would have been more fun to work on more strategic mob targeting/skillchains.

  3. #3543
    Flowery Twats
    Join Date
    Jul 2008
    Posts
    3,583
    BG Level
    7

    Quote Originally Posted by Jem View Post
    What was one of the first things I did after returning? Help people get 100 clears.
    Help meeeeeee~!
    Still only have Thaumas hands from before they added the stopper -.-

  4. #3544
    E. Body
    Join Date
    Jul 2008
    Posts
    2,271
    BG Level
    7
    FFXIV Character
    Okiru Sasayake
    FFXIV Server
    Sargatanas
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Jem View Post
    Nyzul was the only fun/enjoyable thing that kept my group playing. 5/6 of the group 'quit' directly after we were finished with Nyzul. (7 months on and 3 have just started playing again, 2 remain quit)

    What was one of the first things I did after returning? Help people get 100 clears.

    My win rate since returning is actually higher than before I quit (i.e. pre lamps nerf)

    I don't understand the QQ about it not being fun or too hard. Yes it can screw you but with the caliber of gear available even a 5-10% win ratio would have been fair (given all 6 people get a drop). As it is, a competent group can cap in a matter of weeks.

    Given how good the gear is, the time spent/reward ratio on Neo Nyzul is actually pretty damn high.
    There couldn't be more truth in the above post and it mirrors my own confusion with the overwhelming QQing about Nyzul. The fact that everyone in the group is guaranteed a drop of their choice upon win is the single reason why it would be absolutely retarded if it was setup so that it was possible to win every run; it's really not that hard to understand. Moreover, if you/your group really struggles that much, you can just buy the pieces from one of the many merc groups around (Hell, you can even come to Carby and we'll take care of you.)

  5. #3545
    >The Implying
    Join Date
    May 2006
    Posts
    4,039
    BG Level
    7
    FFXIV Character
    Jeryhn Astracrown
    FFXIV Server
    Excalibur
    FFXI Server
    Cerberus

    Anyone know if the stopper works on floor 80 now?

  6. #3546
    Relic Horn
    Join Date
    Sep 2011
    Posts
    3,379
    BG Level
    7
    FFXI Server
    Leviathan

    Didn't it always?

  7. #3547
    >The Implying
    Join Date
    May 2006
    Posts
    4,039
    BG Level
    7
    FFXIV Character
    Jeryhn Astracrown
    FFXIV Server
    Excalibur
    FFXI Server
    Cerberus

    Just confirming.

  8. #3548
    Relic Horn
    Join Date
    Sep 2011
    Posts
    3,379
    BG Level
    7
    FFXI Server
    Leviathan

    Oh. Safe to say it does.

  9. #3549
    Sea Torques
    Join Date
    May 2010
    Posts
    718
    BG Level
    5
    FFXI Server
    Ragnarok

    I have been told different things Embrava still unnerfed in Nyzul?

  10. #3550
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by Gun-it View Post
    I have been told different things Embrava still unnerfed in Nyzul?
    Only nerfed in salvage. Says so right in the update notes

  11. #3551
    Flowery Twats
    Join Date
    Jul 2008
    Posts
    3,583
    BG Level
    7

    Oh Nyzul you little tease.

    [02:20:57] Transfer complete. Welcome to Floor 84.
    [02:20:57] Objective: Activate all lamps.
    [02:21:57] Apparently, this lamp must be activated in a specific order...
    [02:23:25] Apparently, this lamp must be activated in a specific order...
    [02:23:33] 探ime remaining: 10 minutes (Earth time).
    [02:24:28] Apparently, this lamp must be activated in a specific order...
    [02:25:21] Apparently, this lamp must be activated in a specific order...
    [02:26:03] Apparently, this lamp must be activated in a specific order...
    [02:26:13] 巽loor 84 objective complete. Rune of Transfer activated.
    [02:26:26] Transfer complete. Welcome to Floor 90.
    [02:26:26] Objective: Eliminate enemy leader.
    [02:28:04] 巽loor 90 objective complete. Rune of Transfer activated.
    [02:28:21] Transfer complete. Welcome to Floor 92.
    [02:28:21] Objective: Activate all lamps.
    [02:28:21] Avoid discovery by archaic gears!
    [02:28:33] 探ime remaining: 5 minutes (Earth time).
    [02:29:16] Your certification code has been registered.
    [02:29:17] 巽loor 92 objective complete. Rune of Transfer activated.
    [02:29:30] Transfer complete. Welcome to Floor 98.
    [02:29:30] Objective: Eliminate all enemies.
    [02:32:33] 探ime remaining: 1 minute (Earth time).
    [02:32:47] 巽loor 98 objective complete. Rune of Transfer activated.
    [02:32:56] You obtain 1601 tokens!

  12. #3552
    I pullout to go pee.
    Join Date
    Sep 2008
    Posts
    3,739
    BG Level
    7
    FFXI Server
    Carbuncle
    WoW Realm
    Winterhoof

    That's a pretty low token count.

  13. #3553
    Flowery Twats
    Join Date
    Jul 2008
    Posts
    3,583
    BG Level
    7

    Idr how many floors. Maybe 16.

  14. #3554
    I pullout to go pee.
    Join Date
    Sep 2008
    Posts
    3,739
    BG Level
    7
    FFXI Server
    Carbuncle
    WoW Realm
    Winterhoof

    Guessing 84 was a 5 order?

  15. #3555
    Cerberus
    Join Date
    Mar 2007
    Posts
    449
    BG Level
    4

    Since the update NNI jumps seem absolutely retarded. We were getting regular wins and gear beforhand and now it seems we get constantly low jumps. Clearing 17-20 floors and still being around 80 mark never used to happen before. Stupid stupid RNG hates us

  16. #3556
    D. Ring
    Join Date
    Jul 2008
    Posts
    4,529
    BG Level
    7
    FFXI Server
    Phoenix

    My group is the oposite, RNG fucked us 7+ runs in a row, now we have a 100% win rate since update. lol

  17. #3557
    E. Body
    Join Date
    Sep 2008
    Posts
    2,132
    BG Level
    7
    FFXI Server
    Bismarck

    Cleared it last night with 10 minutes to spare due to massive jumps. Heck was on floor 90 I think by the time the first embrava wore off.
    Next run shitastic 2-3 jumps, timed out on floor 100 due to gimp jobs

  18. #3558
    Hydra
    Join Date
    Oct 2009
    Posts
    109
    BG Level
    3
    FFXI Server
    Bismarck

    Re: Neo Nyzul Isle (Will FFXI continue? Find out on the next FFXI XP Pack!)

    Quote Originally Posted by macross View Post
    Cleared it last night with 10 minutes to spare due to massive jumps. Heck was on floor 90 I think by the time the first embrava wore off.
    Next run shitastic 2-3 jumps, timed out on floor 100 due to gimp jobs
    Well a 96 RNG and a 99 PUP with Aurore will do that to us =P

  19. #3559
    E. Body
    Join Date
    Sep 2008
    Posts
    2,132
    BG Level
    7
    FFXI Server
    Bismarck

    Had no aurore, replaced it with thaumas already!

  20. #3560
    Hydra
    Join Date
    Nov 2007
    Posts
    132
    BG Level
    3

    Had a recent run where we got 5 2-floor jumps and 3 or 4 3-floor jumps. Timed out on floor 98 kill all after jumping from 96. Sometimes the bar, well, he eats you. >.>

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