Btw, if you're looking for the randomization factor upon rolling past 100, you'll need me to remove the pre-stopper data. Same with Mafai's it seems.
Btw, if you're looking for the randomization factor upon rolling past 100, you'll need me to remove the pre-stopper data. Same with Mafai's it seems.
Has anyone with a decent amount of nyzul expereince built a job heirarchy for this event?
Obviously objective to the player controlling the character, the worst ukon in the world can still get beaten by a well played pup.
also has anyone tried bringing a yoichi sam? Bored at work trying to figure out job for people in my shell for this.
Our SAM uses Yoichi and Masa. No idea how much he uses Namas but it's definitely useful for Avoid Gears >_>
A bit of utility never hurts. With embrava though it seems hard to beat some of the better 2h WS's.
also worth mentioning, how does a Ghorn/Daurablabla fair? Sch Brd DDx4?
Have somebody level SCH. There's really no replacement for dual Embrava.
I'm not sure I see the logic behind Masa/Yoichi SAM. I can't speak for how powerful Namas Arrow is at 99, but Yoichi is completely unnecessary for gear floors if everyone has fillmode ready for corners.
As for a job hierarchy, use whatever is good at blowing up low level stuff. Embrava empowers jobs that have strong WS like DRK and WAR, but you also want jobs that won't get eaten if left alone with Embrava/Regen5. We've got SCH SCH BLU WAR MNK MNK, and we essentially have a 100% success rate. Our second run involved a lot of inopportune deaths, and we still managed to get to 100. Every other run has been smooth sailing. Our most recent two runs were cleared as the 10 minute warning was popping up, and they didn't really involve higher than average jumps.
I imagine it would do very well if you could keep songs up. I'd certainly say it beats out a second SCH if s/he can keep songs up but that's a considerable if.
We've never personally tried taking our Ghorn BRD on BRD because we're just not certain how easily she could keep up songs. Pretty shitty for her really considering she has 99 Brav, Vere, Arma and Ghorn but we ask her to come SCH and stay at the rune instead.
That also creates a lot more unnecessary healing, and creates a really difficult situation with strategems. Between Perpetuance hastes, regens, adloquiems, and enthunder.. your solo SCH is going to go insane, if they're even able to maintain all of that.
Out of curiosity is that with or without clipper Dotsu? I don't care if people do use it, I'm just struggling to see how we could possibly clear with 10 minutes remaining and we have a similar setup to you. If there's a massive area we could improve on I'd want to know about it. There's certainly no way that I can see that we could add an extra 5-6+ clears to our runs which is probably what we'd need to do to get a 100 clear in 20 mins.
Healing hasn't been a massive issue for us with or without a second SCH tbh but that may be relieved somewhat because one of our DD's is an Apoc.
Everyone has it, only 2-3 people use it. I'd attribute our success entirely to lamp swaps, fillmode, one of our members always being at 800% movement speed, and everyone just being on their game all the time. We have excellent communication, especially between myself and the other SCH for buff rotations. Little things like precharging strategems before warping up for instant buffs make all the difference.
But that scenario also involves dropping a DD (albeit a SCH nuking) as your BRD couldn't stay at the rune to port?
Don't bring bard. You will want the nuking power and support buffs that SCH offers. Even better is when you redo Regen V before flooring up to a WHM restriction floor. And Dotsu is absolutely correct about those "little" details.
Doesn't really use it for Namas, more for the huge pulling range. If you have a spec enemy surrounded by gears then it's often the safest way, the loss of an Ammo slot isn't a huge issue. Granted it doesn't come up often but was useful on a couple of occasions yesterday.
I don't think Tebe actually uses his Yoichi to be honest now, since he wasnt using it for anything else but pulling he went for Killer Shortbow for the low delay just for when pulling is needed. (I think). Never as good as my pebbles though.
Hilarious run last night. Got floor 20 on the way up. One of our MNKs didn't feel like turning when his HP was getting low, dies to Rushing Slash. Next floor is registration code lamp and White Magic restriction.
Its typo or its really 800%? I would imagine its even hard to control char with 7x faster running >.>
Also I still think BRD Mazurka and COR bolter is highly underestimated because most ppl that answer "2x SCH is much better" have ppl using clipper.
Mazurka is easily casted before ppl are able to spread out and should be great for every leader/lamp/ITG floors
Blu is almost a most for a DD. We went with SCH SCH UkonWAR ApocDRK TPBonusSAM and an OATDRG. We were destroying stuff but once we got to upper level floors the lack of a reliable stun was our downfall. We were fighting Soulflayer leader around floor 60 and it opened the fight with an aoe 1.2-1.4k Tourbillion which basically killed like 2 DDs right off the bat, he followed up with a Bloodrake which killed me and was hitting the SAM for 480 non crit. The SAM RR'd and soloed the other half of its HP down with Meikyo. Having a BLU for sudden lunge and shit is almost a must. Also Imps are a time waster with their 1min amnesia TP move, fuck that stuff. Also Troll boss is ridiculously annoying with Pleides Ray and Incessant Fists, he also has a crapton of HP such that we kill Lamia in like 15-20 seconds but takes us over 2 minutes to kill the Troll and usually a death or two because he just hits so god damn hard with shitty TP moves.
Also inb4 Neo Nyzul perma bans on the same scale as Salvage Dupe bans.
I'd find it hilarious if there were Nyzul bans, but I don't think there's any way for them to be caught after the fact.