If you have DDs like MNK its probably worth to cast.
If you have DDs like MNK its probably worth to cast.
Awesome, thanks for the input on bard. I'll give quint/yoichi a test run when we get our sch's finished (we never had any in shell).
I absolutely love goon in nyzul. Jumps are always ready for anything that doesn't die in 1 WS. 2 sonic thrusts will kill anything in front of you that isn't an NM or physical resistant. Restoring breaths can be clutch when you get separated from your SCH. The only thing it lacks is true zerg power. If you happen to end up on f100 with not much time and need that fker dead asap mighty strikes is pretty handy. Apoc DRKs also work really well. Make them bring a twilight scythe and Cardamom isn't as much of an FU. Really though any good melee works. Just make sure you have those 2 SCHs.
what transmit said is right, i use killer bow on sam for the lower delay, also handy for resisting a lot of enfeebs. got dicked over by spec/family mobs in a bunch of gears more times than I care to count so its always handy to have a ranged at the ready. With embrava up your X hit doesn't matter as much, thought about doing quint/yoichi but again embrava makes that more or less pointless.
^ This. At the moment I'm the only SCH for our group, friend is leveling it atm. I couldn't keep all that up with strats, without sure. But 2/regenV, 1/haste, 2/enthunder, 1/Regain. I'd be riding my strat timer ridiculously. Not to mention having to Addendum Black to nuke a custard or something.
Enthunder is not needed its just a bonus.
Regain is also not needed.
ghorn/daurdabla BRD is imo great for group that uses Apoc DRKs and BLUs.
Apoc doesnt need that much healing and marcato Ballad III with ghorn let BLUs spam spells like crazy.
Mazurka for ITG/lamps/leader.
Ofc it may only sounds good on paper but I would gladly see some real test of this too.
You are crazy. Regain is freaking huge. Hitting a kill all or family floor with 300% tp is irreplaceable. It translates to a minimum of 4 instant kills. If a war has sekka up they can gather a big group of fodder and cleave it in seconds. Having 300% WSs ready for leader floors is pretty amazing too.
Prefacing with I go as /rdm, but /whm you save a book swapping since don't need addendum:white, barspells are natively aoe, and you have access to both light and dark(w/ add:black) sleeps.
Regain spell is 1/tic, it's basically pointless to cast - esp when you already have embrava up.
Uh, the maximum difference between Regain and no Regain is 50 TP after exactly 50 ticks (250 @ 5/tick and 300 @ 6/tick) Outside of those 3 seconds, the difference shrinks by 1 TP every tick symmetrically in both directions. There's not really that much difference on most WS between 250 TP and 300.
This.
Embrava beside being high regain will cap or almost cap you at 80% haste with other buffs which decrease regain effect even further. Main advantage from Embrava regain during NI is 300TP ready to trigger AM3. Regain spell will help but will very rarely make any difference.
I apologize. I misunderstood your post. Thought you were saying the regain from embrava didn't matter much. Kinda skimmed the context of the quote because it seemed like you were talking about replacing a SCH with a BRD. Derples.
They're all cumulative bonuses that make replacing one of your SCH a really silly decision. I'm absolutely certain that you can make BRD work, but I see no reason to reinvent the wheel here.
Yeah running at 800% is pretty hard. But I guess if you are going thru obstacles it's a little better. But yeah pratically asking to get banned
I'd never rule out an impossibility, but it's also SE we're dealing with. People operating at flee speed or greater are a nice, consistent red flag. Such can be used to mark people with SE possibly implementing a trap floor where completing the objective under a certain amount of time could be an auto-jail, too. Basically the Regain Feather of 2012.
Overall, I don't really care people do it, but I do care if its cause for SE not revising the event later on because people so willing to cheat gives them a false impression of balance. Such may very well be the reason why Alexandrite is such a clusterfuck now, too, stagnation of Salvage through age aside.
Yeah they already have stuff that tracks how fast you go across a zone. Just makes it so you can't zone for awhile but bet that records something