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Thread: New Vanafest incoming.     submit to reddit submit to twitter

  1. #81
    D. Ring
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    They're going to show you more shit that they promised 4 years ago and pretend it's interesting. Then announce that Tanaka is going back to his home planet since his job here is done.

  2. #82
    Like a boss yo
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    Quote Originally Posted by Siatdiat View Post
    This will never happen, but I would love it if they did some new server/s like EQ did where they start the game over at original level cap, and over time rerelease expansions and raise the cap. So the game would start at 50 cap, and over a period of a few years have expansion content added in along with level cap raises. Preferably though they would find a slightly better balance than just exactly duplicating prior patches, but instead this time at 50 cap, having all or most of the 50 cap content available. Lots of different ways they could do this and I think it would be awesome to start over with 50 as level cap with friends on a new server.
    I would totally play on this server, hands down. I did it when they released it for EQ, but had to stop once school started

  3. #83
    I Am, Who I Am.
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    Single player content.

  4. #84
    Ridill
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    Septimus Atumre
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    Quote Originally Posted by Spira View Post
    i believe they're working on this.. i think the only limitation is merely the fact that with more than 255 zones in the list, when someone pulls up a /search the memory cant pull all the names out.. or something. its a PS2 limitation.. but honestly theres an easy workaround. its just like the inventory memory limitation.

    Even with like 9 zone slots left, theres a lot of things they can do. Abyssea was done with 10 zones. The whole ToAU expansion only took 28, of which 15 were BC/instanced areas.. so you really don't need that many zones for an expansion. They were also pretty clever by making Bhaflau and Caedarva a catch-all outdoor area for its region, and apart from BC/instanced areas, each zone was remarkably big. WotG came with 30 zones. Only 5 were instanced, but a majority of the rest were rehashed. Beastmen strongholds were designed to accommodate fake-instanced BC fights too.. At that point tho I doubt they were really maximizing usage.

    Anyway...
    Legion + Dungeon crawl will likely be out before June so thats -2 from that 9?
    Only -1. The Last Stand has been in the dats since at least Zilart, they renamed it Maquette Abdhaljs-Legion in the last update.

    As it stands, there are 8 empty slots in the zone name file, one named "none", and one named "unknown". I have no idea about the significance of the none and unknown zones though, they may be able to re-purpose the data entries, they may not. And the 256 lines may be arbitrary as well, I don't know if anyone knows enough to be able to say if that is a real limit of not. Honestly, the thing that disturbs me the most when I look at the zone list is that there isn't anything close to a semblance of order to it. They started the non-expansion zones on line 100, then left spaces all willy-nilly where other zones were stuffed in- it is a mess.

  5. #85
    Campaign
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    Yup wrong place =/

  6. #86
    Black Belt
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    AH screens of what?

  7. #87
    Dayman
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    Tsuneo Okumura
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    I think he might be lost.

  8. #88
    Resident Moogle
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    Asura

    I could really use a search bar for XI's AH...., so fucking slow waiting on some of the categories to fully load before it lets you price-check/buy something.

    Thank god for FFXIAH.com.

  9. #89
    Campaign
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    Yup lost sorry. those damn multiple tabs

  10. #90
    Very Sexy Nerd
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    Quote Originally Posted by Septimus View Post
    Only -1. The Last Stand has been in the dats since at least Zilart, they renamed it Maquette Abdhaljs-Legion in the last update.

    As it stands, there are 8 empty slots in the zone name file, one named "none", and one named "unknown". I have no idea about the significance of the none and unknown zones though, they may be able to re-purpose the data entries, they may not. And the 256 lines may be arbitrary as well, I don't know if anyone knows enough to be able to say if that is a real limit of not. Honestly, the thing that disturbs me the most when I look at the zone list is that there isn't anything close to a semblance of order to it. They started the non-expansion zones on line 100, then left spaces all willy-nilly where other zones were stuffed in- it is a mess.
    I want to say that zone #00 isn't ever going to be used for whatever reasons, leaving 01-FF, or 255 total zones. I think they had a decent ordering at first, but when they started running out, they had to start throwing stuff into random places, and previous blank zones that they had as filler in between different categories, and stuff. I suppose the PS2 memory issues could be/probably is true, I don't really know anything about PS2 stuff so I can't really comment on that.

    Also, here's a full npc list from "unknown #5", as my script calls it:

    Spoiler: show
    00000000|none
    010D2001|Fame
    010D2002|San d'Oria
    010D2003|Bastok
    010D2004|Windurst
    010D2005|Key Item
    010D2006|Conquest Debug
    010D2007|Herald
    010D2008|Ballista_Item
    010D2009|Blenner_itembox
    010D200A|pvp2_itembox_debug
    010D200B|Selbina/Maura
    010D200C|Juno_item
    010D200D|Ex_Scenario
    010D200E|Party_test
    010D200F|testkun0
    010D2010|Equip Navi
    010D2011|Hume_m
    010D2012|Hume_f
    010D2013|Elvaan_m
    010D2014|Elvaan_f
    010D2015|Tarutaru_m
    010D2016|Tarutaru_f
    010D2017|Mithra
    010D2018|Galka
    010D2019|ship
    010D201A|Mannequin
    010D201B|Swtich Test
    010D201C|Promathia
    010D201D|St_moogle
    010D201E|Promathia BattleField
    010D201F|Fellow
    010D2020|
    010D2021|Fish selecter
    010D2022|Bigfish Maker
    010D2023|Ahturhgan
    010D2024|Undef Item
    010D2025|Assault
    010D2026|Programmer
    010D2027|Localize
    010D2028|Item_Debug
    010D2029|
    010D202A|Lottery-Maker
    010D202B|Altana
    010D202C|Abyssea
    010D202D|Mogsack Moogle
    010D202E|MD_POINT
    010D202F|TABULA_MAKER
    010D2030|Bonanza Master
    010D2031|5thTrumpet
    010D2032|RandomItemMaker
    010D2033|Dealer Moogle
    010D2034|RandomItemDebugger
    010D2035|Solo Hunt Box
    010D2036|Pixie Quest Box
    010D2037|6thTrumpet
    010D2038|7thTrumpet
    010D2039|Synergy Furnace
    010D203A|Synergy Furnace
    010D203B|Synergy Furnace
    010D203C|Synergy Furnace
    010D203D|Evorith Maker
    010D203E|???
    010D203F|Uka Totlihn
    010D2040|Mumor
    010D2041|Diva's Muscle
    010D2042|Diva's Muscle
    010D2043|Diva
    010D2044|Ullegore
    010D2045|
    010D2046|Tango
    010D2047|Bongo
    010D2048|Fandango
    010D2049|TestShop
    010D204A|Augment-Test
    010D204B|Level-Check
    010D204C|Porter Moogle
    010D204E|Magian MoogleHood
    010D204F|Atmacite Refiner
    010D2050|Voidwatch Officer
    010D2051|Moogle
    010D2052|Moogle Gatherer
    010D2053|Moogle's Hireling
    010D2054|Resistance Fighter
    010D2055|
    010D2056|Moogle Gatherer
    010D2057|Moogle's Hireling
    010D2058|Moogle Gatherer
    010D2059|Moogle's Hireling
    010D205A|Moogle Crafter
    010D205B|Moogle Crafter
    010D205C|Moogle Crafter
    010D205D|Treasure Coffer
    010D205E|Walker
    010D205F|Speaker
    010D2060|Listener
    010D2061|Poet
    010D2062|Volunteer
    010D2063|Changeable
    010D2064|Judge
    010D2065|Trader
    010D2066|Item_give
    010D2067|Lea_lover
    010D2068|Girl
    010D2069|Boy
    010D206A|Fat
    010D206B|Unstable
    010D206C|Janken
    010D206D|Yajiuma


    of which only some of the stuff near the bottom seems to be new in the past 1-2 or so test server updates. fuck if I know what SE is doing with that zone, but they're doing something.

  11. #91
    D. Ring
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    Well in the past "the Last Stand" has always been Square's personal like testing zone where they would put in different stuff every single update that changed. But well, the last stand is now in use in the game. Maybe this is their new personal testing stuff zone?

    Also I hope "Fat" really is an NPC name.

  12. #92
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    That one really sounds like a debug zone.
    But I guess it gives some clues on what to expect.
    UNSTABLE Rift? Or displacement?

  13. #93
    RIDE ARMOR
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    I would like to start playing beastmen mobs/characters...

    That would turn the game upside down.

  14. #94
    Sho
    Sho is offline
    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Quote Originally Posted by Trigun View Post
    Who's streaming it?
    Spoiler: show

    someone call Sp00ky

    edit:
    If they went free but offered a RL$ item shop, that would seem more realistic.
    Lol, not many people here would understand that. But I lol'd.

  15. #95
    Bagel
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    Quote Originally Posted by Gwynplaine View Post
    Also I hope "Fat" really is an NPC name.
    Probably an NPC like that seals guy in Port Jeuno.

  16. #96
    Ridill
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    Quote Originally Posted by Julian View Post
    I want to say that zone #00 isn't ever going to be used for whatever reasons, leaving 01-FF, or 255 total zones. I think they had a decent ordering at first, but when they started running out, they had to start throwing stuff into random places, and previous blank zones that they had as filler in between different categories, and stuff. I suppose the PS2 memory issues could be/probably is true, I don't really know anything about PS2 stuff so I can't really comment on that.

    Also, here's a full npc list from "unknown #5", as my script calls it:

    Spoiler: show
    00000000|none
    010D2001|Fame
    010D2002|San d'Oria
    010D2003|Bastok
    010D2004|Windurst
    010D2005|Key Item
    010D2006|Conquest Debug
    010D2007|Herald
    010D2008|Ballista_Item
    010D2009|Blenner_itembox
    010D200A|pvp2_itembox_debug
    010D200B|Selbina/Maura
    010D200C|Juno_item
    010D200D|Ex_Scenario
    010D200E|Party_test
    010D200F|testkun0
    010D2010|Equip Navi
    010D2011|Hume_m
    010D2012|Hume_f
    010D2013|Elvaan_m
    010D2014|Elvaan_f
    010D2015|Tarutaru_m
    010D2016|Tarutaru_f
    010D2017|Mithra
    010D2018|Galka
    010D2019|ship
    010D201A|Mannequin
    010D201B|Swtich Test
    010D201C|Promathia
    010D201D|St_moogle
    010D201E|Promathia BattleField
    010D201F|Fellow
    010D2020|
    010D2021|Fish selecter
    010D2022|Bigfish Maker
    010D2023|Ahturhgan
    010D2024|Undef Item
    010D2025|Assault
    010D2026|Programmer
    010D2027|Localize
    010D2028|Item_Debug
    010D2029|
    010D202A|Lottery-Maker
    010D202B|Altana
    010D202C|Abyssea
    010D202D|Mogsack Moogle
    010D202E|MD_POINT
    010D202F|TABULA_MAKER
    010D2030|Bonanza Master
    010D2031|5thTrumpet
    010D2032|RandomItemMaker
    010D2033|Dealer Moogle
    010D2034|RandomItemDebugger
    010D2035|Solo Hunt Box
    010D2036|Pixie Quest Box
    010D2037|6thTrumpet
    010D2038|7thTrumpet
    010D2039|Synergy Furnace
    010D203A|Synergy Furnace
    010D203B|Synergy Furnace
    010D203C|Synergy Furnace
    010D203D|Evorith Maker
    010D203E|???
    010D203F|Uka Totlihn
    010D2040|Mumor
    010D2041|Diva's Muscle
    010D2042|Diva's Muscle
    010D2043|Diva
    010D2044|Ullegore
    010D2045|
    010D2046|Tango
    010D2047|Bongo
    010D2048|Fandango
    010D2049|TestShop
    010D204A|Augment-Test
    010D204B|Level-Check
    010D204C|Porter Moogle
    010D204E|Magian MoogleHood
    010D204F|Atmacite Refiner
    010D2050|Voidwatch Officer
    010D2051|Moogle
    010D2052|Moogle Gatherer
    010D2053|Moogle's Hireling
    010D2054|Resistance Fighter
    010D2055|
    010D2056|Moogle Gatherer
    010D2057|Moogle's Hireling
    010D2058|Moogle Gatherer
    010D2059|Moogle's Hireling
    010D205A|Moogle Crafter
    010D205B|Moogle Crafter
    010D205C|Moogle Crafter
    010D205D|Treasure Coffer
    010D205E|Walker
    010D205F|Speaker
    010D2060|Listener
    010D2061|Poet
    010D2062|Volunteer
    010D2063|Changeable
    010D2064|Judge
    010D2065|Trader
    010D2066|Item_give
    010D2067|Lea_lover
    010D2068|Girl
    010D2069|Boy
    010D206A|Fat
    010D206B|Unstable
    010D206C|Janken
    010D206D|Yajiuma


    of which only some of the stuff near the bottom seems to be new in the past 1-2 or so test server updates. fuck if I know what SE is doing with that zone, but they're doing something.
    Zone 0 is "Unknown", not sure if it is the same unknown as in your table above. (For people who don't play in the data files, the zone dialog and NPC tables are not in the same order as in the zone list, life would be too convenient for us otherwise.) Interesting, one of the NPCs is named "Janken", which is the Japanese term for "Rock-Paper-Scissors". (It is amazing the things you learn from watching Inu Yasha.) I think that the Dialog table for the zone should be two folders ahead in the same spot if it follows the original game rules, I would be interested in taking a peek at it. Of course, that is assuming that they bother to translate the dialog to English.

    It would be nice if Square would speak to us like mature adults who understand something about how computers work and would say if there is a 255-256 limit to the number of zones. For as much as a I would love a full box expansion with new zones and whatnot, I can understand that there are technical limitations. But that doesn't mean that we can't have full-blown missions sets utilizing the zones that we already have though. None of that 12 fetch quests with an "it was all just a dream" or "evil twins from an alternate universe" cliche crap ending- a long series of missions spread out over a year or so with an interesting story.

  17. #97
    E. Body
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    please let it be a port to Vita

  18. #98
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    Quote Originally Posted by Septimus View Post
    stuff
    I actually count 10 "unknown" zones in my list, I have the 00 zone which I call just unknown, and the other ones are just unknown# from 1 to 9, incrementing each time it finds a zone which I haven't given a name in the zone list I wrote.

    This program is a bit messy. I have a list of every dat used in order from 0 to 255, which I just built one day while digging around in files.
    Then I have another list, which is in format #,zone_name, and it skips unknown zones (looking back, why the FUCK did I do that? -.-)
    And the program basically checks every file in the dat list, and connects it to the corresponding name in the [#,name] list, and if it can't find it, it calls it unknown# and increments that #. I guess I did it as a way to easily count how many unknown zones there are? that's kinda silly, though. Oh well, lol. I'll try to figure out which zone is that debug dat and see if I can dig up a dialog table.

    That's cool about the folder-2 thing, I didn't know that. I was contemplating making a script to check for changes in the dialog tables, I thought would be awesome, but I guess I kinda lost interest in the game before I finished it.
    Also, what about TOAU zones? That one has some mob lists in 4/1/xx >.>, or does that rule only apply to zones in ROM1?

  19. #99
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    Found it, here's the dialog table for that zone: http://juliandev.com/ffxi/TEST2012-0...ebugdialog.xml

    gonna dig up the crystal dragon one now

    edit: http://juliandev.com/ffxi/TEST2012-0...agondialog.xml

    trying to clean it up a bit and i'll repost as a txt

    update:

    Crystal dragon zone doesn't seem to have anything.
    Debug zone seems to have some interesting/cute text all the way at the bottom, but I don't know if it's just a copy from somewhere else or an old event or something.

    8893
    Make a donation?
    ≺Selection Dialog≻Yes.
    No.≺Prompt≻
    8894
    Thank you! All proceeds will benefit the Orphaned Goobbues of Vana'diel.≺Prompt≻

    etc... uploading text version without all the xml tags to same folder (or replace .xml w/ .txt)

  20. #100
    Very Sexy Nerd
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    (delete, I hit post new reply waaay too many times, lol)

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