^ lol, that actually made me laugh.
I do not think that is an "elephant" as you put it. It's probably a "temple". I am hoping the secondary mechanic involves Cannon's accessible from the boat or something. I will be honest I would love to see them do different styles of conquest. The best "live" map thus far is Foefire. In the map there are 2 "small" capture points and 1 large/oversized capture point in the middle. This produces a shift in gameplay at the center that is definitely a good shift from how the Keep and the Clocktower work and feel.
I always liked how Rift's BG mechanics were handled. While Rift's conquest mechanics included an actual casttime capture, ala WoW's RBG/Arathi/Gilneas mechanic, and that would not work in GW2. I would like to see them give a 4 cap setup with 1 large point that is worth much more than the other 3. I forget the maps name that had that mechanic but I enjoyed it completely.
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