Reducing it by 5% for siege bunker specs is cheating.
Reducing it by 5% for siege bunker specs is cheating.
Holyyy shit @ super adventure skins in the PvP locker. Not even posting screenshots, doesn't do the animation justice.
Must have.
(fine screenshots, but check yourself srsly: http://imgur.com/a/aqpvE)
I haven't unlocked puzzles yet, but looks like they're fucking awesome. Though rushes/challenges are great too so I don't know why anyone would expect anything else.
We currently have puzzle building atm, hopefully we'll get to try it out once before reset and then do it again after. Kind of excited :3
https://www.guildwars2.com/en/the-ga...s/may-14-2013/
I hope you missed Karka!
Hopefully they'll put some worthwhile stuff in that zone.
On a side note Wooden potatoes put out a new lore video. It's worth a watch if you're interested in the gw1 lore at all.
http://www.youtube.com/watch?v=thVuIZDdn80
Seems like Powerful Bloods/Karka shells will drop in price. Glad I've been farming them recently, to pay for Armored Shells. =/
https://www.guildwars2.com/en/news/l...d-pivot-point/
A bit more details on the plot side of things. I hope there's actually more content associated with this than what they did with F&F though. The few quests and DEs added were fine, but there was nothing meaty to sink time into after day 1 of each update (minus the last dungeon). "With that in mind, Team Spring Break first focused on the essentials: characters, story, and gameplay." They're talking the talk, let's see what they actually produce.
https://www.guildwars2.com/en/news/welcome-to-paradise/
I like the story, but I wish they included more of these stories in game. And I don't mean by clicking the dialog box a bunch of times with the NPCs. They should use the cutscenes vantage they introduced in F&F and they could have shown this story when you entered the island for the first time when the patch went live.
https://www.guildwars2.com/en/news/l...-guild-wars-2/
Living World releases every 2 weeks going forward. Hopefully this means they'll stop adding horribly grindy achievements with each new release as well. Since you don't need to pad the content with time wasting fluff if more of it is coming soon.
Achievement Rewards coming in next update:
https://www.guildwars2.com/en/news/n...ards-incoming/
Hi folks! I’m Matt Wuerffel, one of the game designers here at ArenaNet. I wanted to take a little time to update you all on some upcoming changes to the achievements system in Guild Wars 2.
New Rewards
In the upcoming release, we’re adding a reward structure to achievement points. As you complete achievements and increase your achievement score, you’ll unlock new, exclusive rewards for your account. Don’t worry – the system is retroactive! Every point that you’ve earned while adventuring across Tyria will count towards exciting rewards, including:
- Exclusive armor and weapon skin unlocks – including Radiant armor, Hellfire armor, and the Zenith weapon set.
- Permanent account bonuses—permanent boosts to Magic Find, experience from kills, karma gain, and more. Earn achievement points on any character and get rewards for all of your characters.
- Currencies – gold, gems, karma, and laurels.
- PvP Rewards—skins and glory boosters.
- WvW Rewards—use Badges of Honor and siege blueprints to help push your server to victory.
- Utility Items—Instant Repair Canisters, Revive Orbs, powerful boosters, and more.
- Unique Titles—show off your dedication to your fellow players.
Play the way you want and earn powerful rewards as you do so!
New User Interface
In addition to the new reward structure, we’ve revamped the achievements panel UI to make it easier than ever to dig into the achievements system. There are some big changes:
- Summary page—This page gives you quick access to all of the achievement skins you’ve unlocked, achievements you’ve recently completed, and your account bonuses.
- Details page—Use this page to drill down into individual achievements to find detailed objectives, point breakdowns, and other useful information like suggested locations and potential rewards.
- Watch list—Track up to 20 specific achievements in the Watch List panel and display the top six in the HUD.
- Category grouping—Achievement categories are now organized into groups to allow faster navigation and easier access to the information you want.
We’ll continue to work on improving systems and rewards across the entire game, and we’re excited for what lies ahead! Thanks for reading, and I’ll see you in Tyria!
That looks exciting! I've only been playing the game a couple weeks. Wish more people here were still playing but oh well, I'm having a good time.
Also if anyone hasn't done it, please like Guild Wars 2 on facebook, if they hit 1 milly likes we all get ingame rewards. They are at 920,000 right now.
https://www.guildwars2.com/en/commun...5KeKk.facebook
Help us reach 1 million Likes on Facebook and earn some juicy in-game rewards for yourself and your fellow players!
If we reach our goal of 1,000,000 Likes on Facebook before the end of July, everybody who logs into Guild Wars 2 – veterans and new players alike – will get these in-game rewards:
A special achievement
A Communal Boost Bonfire that provides a boost to karma gain, experience gain, or Magic Find for you and your friends
A consumable boost for 24 hours of 200% Magic Find and coins from kills
3 consumable Fireworks to celebrate the moment in style
Hell yea communal bonfires in lion arch's forever
Didn't know where else to post this since its not in the update notes, but apparently a switch has been flipped and culling is finally disabled in PvE (intentionally or unintentionally).
![]()
Wow are you serious? Amazing. I only ever see maybe 1/4 to 1/3 of that on my screen. Protect the golems! Don't go after the two silly champs for a chance at a blue!
Here is the same video but in 1080p:
A look at the Guild Wars 2 backpack collector's edition:
http://www.kongzhong.com/chinajoy201...727/10894.html
And a look at what is inside:
http://www.kongzhong.com/chinajoy201...723/10717.html
There are three pages for the last link, just go to the end of the last picture to click on them. It might be hard to see.