I think /v/ may have had a hand in this...
http://www.amazon.com/Electronic-Art...owViewpoints=1
I think /v/ may have had a hand in this...
http://www.amazon.com/Electronic-Art...owViewpoints=1
Sadly, 1 star reviews do little to curb EA or any other company from not putting out shit games, or would be great games with utter shit problems. Not buying the games would be the way to go but we don't live in a society that takes boycotting seriously.
The servers seem to be up, but all show up as busy, except for EU East 2. Just tried joining NA East 1 & its a 19 minute wait, and last time that happened when the time finished I just got put into queue again for another 20+ mins. Shame too had gotten my city up to 132k people and around 1 Mil in cash to play around with and was saving up to start a Great Projects work for my region.I am sitting on my hands right now, but I want to get this so bad. Server issues supposedly solved "today". Any update?
Heres a vid for you guys who are just starting out that really helped me out, as I had no idea you could upgrade the roads, I was just bulldozing shit down and building it back up which cost me $ when I'd have to tear down Utility buildings.
Plus its like Borat is teaching you how to play.
Maybe the 1 star review don't matter but when a major reseller won't sell their game (even temporarily).. maybe it will
anyway I laughed way to hard at this
http://www.theverge.com/2013/3/7/407...mer-complaints
So they've actually cut out cheetah speed because of this. Fucking hilarious, and sad at the same time. I want to see Ocean Quigley's blood pressure. I'm hoping he's not on vacation in the bahamas, drinking martinis after drowning his phone in the hotel toilet. I want him to see what EA has done to his baby, despite the work he's put into this game.
Edit: If nothing else, this debacle is opening up wonderful discussion from some pretty big companies about the nature of reviewing an always-online-but-doesn't-have-to-be game before the game actually launches and servers have to support everyone trying to play. Forbes wrote a great article, and I suggest you all read it:
http://www.forbes.com/sites/erikkain...-game-reviews/
How many people use Sandbox mode?
I wanted to get this so bad...
Glad I waited. How much faster than normal is Cheetah Speed?
I haven't, because I wanted to quickly get up-to-speed with dealing with a real budget so I can play with friends.
I'd sure as shit use sandbox mode as the only offline mode for when the servers are down, however. It makes perfect sense to have it offline, because you don't need to interact with anyone else for money, so you can just use your infinite money to continously buy whatever resource you need for your power plant or factories.
@Bilo, its significantly faster. You have a slow, a medium, and a fast. Slow is for watching your sim's lives and for mass-scale demolitions and renovations without suffering from drastic shifts in monthly expenses. Normal is... normal, but cheetah was the real meat for power through time and getting things up to speed quickly. I used cheetah roughly 70% of the time.
Can anyone who's played this comment on if you've noticed any in-game advertising? I was looking up what kind of stuff EA wanted to sell as DLC/IAP and came across an article with the following:
EA CEO John Riccitiello has announced two paid items for the store: one to nuke your neighbor and another to remove the in-game ads.Another item that was showcased was the ability to remove in-game ads. “One of your Sims in your SimCity might see an advertisement for Nike and then enter the store to buy a sporty Nike shirt,” Riccitiello explains, “Or maybe one of your Sims sees their friend having a nice cold Coca-Cola and decides to buy one at the Walmart.”
“While we feel these real-world locations add a new level of immersion to the city, some might not like seeing these ads in their game,” he continues, “We will allow players, for a small fee of 9.99, to remove these in-game advertisements from their SimCity. We must also note that this only applies to one SimCity on your game.”
I haven't seen any real-world ads in-game so far.
http://venturebeat.com/2013/03/04/si...eview-process/
Another solid article, once again speaking on the nature of releasing reviews for games under companies "ideal settings", instead of releasing them after reviewing the game under the same circumstances as the public. This is pretty huge, because when you go to a game's web-site, you naturally see nothing but 4/5 stars and 10/10 reviews for their product, or as many as they can find. You also see it on metacritic under the professional reviews, even if those reviewers later downgrade that review because of whatever circumstance.
If anything comes out of this, hopefully it'll be some sort of standard set for these DRM-laden online single player games where review companies release reviews only after testing the game in the same settings as the rest of the common gamer. No more free positive spin for companies; no more letting PR get away with this nonsense for free.
Ok, Cheetah speed being gone and the shit about in-game ads is infuriating, and I don't usually bitch much about games. For fuck's sake.
So what are they doing to the game to now to make it 'work'? 'Cause whatever they did I sure as hell can't play (surprise!).
I'm downloading the sims 3 university life out of spite. I'm not going to play it just like SimChity
See what I did there?
I'm usually pretty forgiving with online games, JFC already. Just get your damn game working. People didn't pay $60 to sit here with their hands on their asses.
Patch Notes: Accompanying latest Patch 1.2
03-07-2013 10:50 AM
Patch 1.2
Fix for crash caused most commonly occurring on servers experiencing lag. This crash would happen most often when claiming a new city when playing in a region.
Fix for server select dialog not appearing on start-up if the server the player was last on is not available.
Disabled Cheetah speed. Cheetah speed is is now the same as llama speed.
Crash fix for finding closest points.
Crash fixes in transport and pedestrian code.
A fix cities having processing problems associated with helicopters
According to Ocean Quigley's twitter seems that they're disabling temporarily. Officially:
Sucks, had just started work on my great work in the region and was going to claim another city in the region to mine ores/alloys. I can second that I run cheetah speed about 90% of the time because when you have university do research projects or just want to increase money available when you have a good source of income (tourism, oil, metal ore, etc.) to purchase the more expensive items like HQs which can run from 400k-500k, or even a great works like the solar farm I'm doing which is 500k or the airport worth 1 Mil, fuck running things at normal. Ludicrous speed or bust.Dan Moskowitz @moskow23
@v_henriksen Temporary measure to reduce server load. We'll bring it back.
I swear something similar to this happened with another DRM game lately.
Diablo 3?
Wish this DRM sh*t would go out the window. It doesnt stop pirating, and its just a burden not only on the gamers, but the company who has to uphold these servers.
Well, I'm waiting until cheetah is back in before playing more. Way too slow without it.
I swear they're just flipping switches and guessing over there. None of these temp changes have done anything! I still can't play- so what was the point of doing anything?! ~_~
The point was to have more PR about how they're "working round the clock!" to fix shit. Nobody cares if they're working 24/7. We care about getting the shit working. Saying you're work just to talk is cheap, but that's par the course for a company who hides behind PR.
More power to Amazon and to everyone else.