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Thread: Mists of Pandaria Beta     submit to reddit submit to twitter

  1. #261
    Old Merits
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    got out of the 85 starting area so I could look at the monk/panda abilities without crashing.

    Wow, pandas get huge stat buffs on food plus racial stuns and double rested xp. Monk healers (all I've checked so far) get a version of every other class' HoTs, damage shields, invincibles, light wells/totem buff, self-transferring heals, kings/mow AND new health balls that you walk into to use. Basically, it gets the unique abilities of pal, sham, priest and druid rolled into one class.

    Along with all of that, they have multiple stuns and silences and slows besides the racial stun...

    The only thing I can see right now that would make them not gods of heals is that most of the abilities are on 2-3 min cds.

    Very refreshing new class and, unfortunately, everyone is going to level it as a panda. If not for the novelty of the new species, because it has kickass racials and the double rested xp to grind yet another class to cap (the reason I will probably choose panda).

  2. #262
    Ridill
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    They're going to make monks borderline-if-not-outright OP, to attract players to reroll that class. Much like how DKs were unbelievably strong in 3.0. Over time, as class representation balances out, they'll be nerfed back to normal.

  3. #263
    Ridill
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    Yeah, anyone remember shadowfrost?

    Monks are about like that.

    Everything else except druids has barely changed at all.

  4. #264
    Ridill
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    I hope monks get something akin to the old Death and Decay glyph, shit was awesome.

  5. #265
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    I really want to change my DK to a panda. But I cant sadly

  6. #266
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    Race restrictions on classes are gay. Especially when they go against what I want!

    Not but seriously, why can't pandas be undead if worgen can be?

  7. #267
    Ridill
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    Quote Originally Posted by Meresgi View Post
    I hope monks get something akin to the old Death and Decay glyph, shit was awesome.
    we actually got a mini version of it to replace desecration, it doesn't freeze like it did but it slows

  8. #268
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    Quote Originally Posted by Meresgi View Post
    Race restrictions on classes are gay. Especially when they go against what I want!

    Not but seriously, why can't pandas be undead if worgen can be?

    Chinese people.

    Death Knight pandas = dead pandas.

    END OF RINE

  9. #269
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    Account wide mounts confirmed yet? anything on the beta?

  10. #270
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    Quote Originally Posted by Meresgi View Post
    I hope monks get something akin to the old Death and Decay glyph, shit was awesome.

    No.

  11. #271
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    Question for you Beta guys, especially with pally friends.

    In cata, I played both a DK and Paladin dps.
    To me, there's just no comparison in how nice and playable the DK class is compared to Paladin. Plus, DKs have all the little tricks like pets, manageable cooldowns and death grips.
    On the other hand, I find the whole HolyP mechanic very annoying and I hate how Retri cooldowns work, and how easily you can waste them.
    Sure, one could simply say Frost DK is child's play, but Retribution doesnt feel hard, it feel bad designed.

    SO

    How is Retribution feeling in Pandaria?
    Better balanced, stronger, easier or harder to handle?

  12. #272
    Ridill
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    Account-wide Mounts now on Beta
    It was announced during the Mists of Pandaria Press Tour that mounts would become account-wide on release or in a patch shortly after. It looks like it will be release after all, and the feature is now available on beta (but heavily bugged).

    I present to you, my mage riding my paladin's mount! (Obviously, we have no way to know if this is intended as part of the account-wide mounts)
    http://27.media.tumblr.com/tumblr_ly...9fdao2_400.jpg

    Finally I can use my Zulian Tiger on all my mounts.

  13. #273
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    Quote Originally Posted by Guitarman View Post
    http://27.media.tumblr.com/tumblr_ly...9fdao2_400.jpg

    Finally I can use my Zulian Tiger on all my mounts.
    Oh sweet jesus, Blizzard has done another thing right! With a little luck the only restrictions they will implement is class mounts staying limited to their respectful characters. Really hope they don't find some other method of fucking this brilliant addition to warcraft. It's special to me, because I've swapped mains twice now and I've left all the progress behind.

  14. #274
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    Oh good, I randomly won a Zulian Tiger on my

    SHIT THIS MEANS I SHOULD BUILD TICKETS ON MY OTHER CHARS TO GET A DMF MOUNT EACH

    Also means I could build up clothcraft to 525 for my lolcarpets

    Ahhhh so much to do all of a sudden. Why didn't I think of it sooner. haha

  15. #275
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    I think it's pretty likely there will be certain mounts which are restricted from being account-wide. Class-perk mounts, profession-perk mounts, etc.

  16. #276
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    Quote Originally Posted by aurik View Post
    I think it's pretty likely there will be certain mounts which are restricted from being account-wide. Class-perk mounts, profession-perk mounts, etc.
    I even believe that profession-perk mounts are limited by profession level. So they probably wouldn't have to do anything to change that. You would own the mount, but you would not be able to use it.

  17. #277
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    If they make mechanohog mounts account-wide I might resub just to dick around with that.

  18. #278
    Ridill
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    If they don't let me get my glad mounts or togc etc., I'm going to rage incredibly fucking hard.

  19. #279
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    Class perk, fine
    Profession perk, also fine (you need to be 450 or something anyway to use the chopper)

    Hopefully they leave feat of strength ones out of it =p ... I like my alar where it is. haha

  20. #280
    Ridill
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    I really hope that's a joke. Losing FoS mounts is like the single worst thing about switching chars.


    I guess it's not so bad for aoa since theoretically you could get them again, but yeah the ones that cannot ever be repeated really suck to lose.

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