got out of the 85 starting area so I could look at the monk/panda abilities without crashing.
Wow, pandas get huge stat buffs on food plus racial stuns and double rested xp. Monk healers (all I've checked so far) get a version of every other class' HoTs, damage shields, invincibles, light wells/totem buff, self-transferring heals, kings/mow AND new health balls that you walk into to use. Basically, it gets the unique abilities of pal, sham, priest and druid rolled into one class.
Along with all of that, they have multiple stuns and silences and slows besides the racial stun...
The only thing I can see right now that would make them not gods of heals is that most of the abilities are on 2-3 min cds.
Very refreshing new class and, unfortunately, everyone is going to level it as a panda. If not for the novelty of the new species, because it has kickass racials and the double rested xp to grind yet another class to cap (the reason I will probably choose panda).
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