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  1. #2201
    Relic Horn
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    Quote Originally Posted by Warusha View Post
    8 Mdmg Staves, Terra's, Pluto's, Kirin's Pole, Cthonic Staff, Vivid Strap +1, Fulcio Grip, Aureole, Incantor Stone, Witchstone, Nares Cap, Nefer Khat +1, Zelus Tiara, Hyksos Khat +1, Savant's Bonnet +2, Scholar's M.board, Stoicheion Medal, Twilight Torque, Dark Torque, Enhancing Torque, Enfeebling Torque, Stone Gorget, Moonshade Earring, Hecate's Earring, Novio Earring, Novia Earring, Loquacious Earring, Hirudinea Earring, Abyssal Earring, Augmenting Earring, Nares Saio, Heka's Kalasiris, Anhur Robe, Argute Gown +2, Scholar's Gown, Nares Cuffs, Avesta Bangles, Savant's Bracers +2, Nebula Cuffs +1, Carapacho Cuffs, Serpentes Cuffs, Augur's Gloves, Prolix Ring, Strendu Ring, Dark Ring X2, Tamas Ring, Swith Cape +1, Oretania's Cape, Romanus Cape, Twilight Cape, Merciful Cape, Umbra Cape, Witful Belt, Olympus Sash, Siegel Sash, Oneiros Sash, Ninurta's Sash, Nares Trews, Argute Pants +2, Portent Pants, Nebula Slops +1, Haven Hose, Savant's Pants +2, Goliard Trews, Nares Clogs, Rubeus Boots, Serpentes Sabots, Augur's Gaiters is 80/80.

    Now- could you help me out here or do you just want to be a meany? I prefer tamas ring over MND ring, INT ring taking 2 slots. I would love to here some suggestions if you have them, but I suspect you aren't trying to help me. With that being said, I was wanting some tips on my Kaustra set, and I was having trouble finding resources on how the dmg worked on it. I was curious if I should use Nares shoes over augur's gaiters, Avesta Bangles over Nares Cuffs, and Nares Saio over Scholar's Gown?
    My understanding is that 10 dark magic let it stay 1 sec longer and has nothing to do with damage?
    Personally I would go for max damage since most of the time mob will die before last tic even happen.

    In a situation where you plan to Kaustra some mob and it wont die before last tic I would still go with Nares, Nares,Nares because even with one tic less ( You will only get one tic more with avesta+gown) the initial damage and damage per tic will be higher enough to easily win in overall damage.

  2. #2202
    Theory Fighter
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    Frejan Schultz
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    While the damage formula is not known or clear at all (The tests Mogurijin did gave very strange results), the accepted assumption is that INT has a high influence in its damage, like helices, which is further supported by a post in the official forums from one of the community reps that pretty much encouraged to stack INT. Duration is, according to the limited tests I did dependent on Dark Magic skill, getting one extra tick per 11 skill.

    With that in mind, and considering I don't have any piece with enough Dark Magic skill to justify substituting a piece that gives damage with it, I just gear the same as I do for Noctohelix. Since I'm sure you already have an helix set, that takes care of the need to use extra gear.


    BTW, I think you have some too situational pieces there, and you could really alleviate your inventory problems a bit, but since you don't seem to want advice on that, I'll just shut up.

  3. #2203
    Banned.

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    Pft, guy doesnt even have 8MACC staves and complains about inv

  4. #2204
    Flowery Twats
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    Quote Originally Posted by noodles355 View Post
    how are you 80/80 on sch. You must have a lot of situational and largely unnecessary gear
    Quote Originally Posted by Warusha View Post
    Cthonic Staff
    Proved my point.
    Nefer Khat+1 is pointless as Hyksos+1/Nares can cover what it does. Nebula Cuffs+1/Vivid Strap+1/Incantor Stone/Prolix Ring are wasting inventory spots for a fastcast set that's rarely-if-ever make any actual difference to anything. You don't need Savant's Gown +2 with Heka/Anhur/Nares. Carapacho cuffs you can put in sack/satchel unless you're kite soling something. that stoneskin casting time just wont matter at events. Augur's gloves are mostly useless because any buff you'd need them you'd use perpetuance 90% of the time and you have serpentes for cure potency (heka/magian/serpentes/nares legs caps cure pot). Oretania's cape is pointless because you cap with heka/magian/serp/nares.

    There. I just gave you 10 inventory spaces. If you want to keep all that fast cast gear, then just realise that it's largely usless unless you're soloing and you need every second. For events it's doing fuck all, so satchel/sack it.

    My rdm had like 95~ odd pieces of gear. But guess what? I don't need all that gear all the time. The gear I don't need for the situation I don't take with me. Simple.

  5. #2205
    Special at 11:30 or w/e
    Sweaty Dick Punching Enthusiast

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    For 1440x900 resolution screen, what coordinates do people prefer to use for their recast area? I haven't found one I'm satisfied with yet.

  6. #2206
    BG Content
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    Lakshmi
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    Arcon actually did some Kaustra testing that I've been forgetting to post (and some that I didn't notice until just now, lol).

    He says it's this: f(f(Lv*0.067,0.1)*(37+f(0.67*min(dINT,300))))

    I can't check anything until I get excel on this computer, but he was testing it pretty thoroughly.

  7. #2207
    Pandemonium
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    Sylph

    Quote Originally Posted by Kalmado View Post
    For 1440x900 resolution screen, what coordinates do people prefer to use for their recast area? I haven't found one I'm satisfied with yet.
    I use the area to the left of the screen, over the menu when it is open. Alternatively, you could use the top right, but when the menu is open, it covers it up.

  8. #2208
    New Merits
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    Ifrit

    Quote Originally Posted by Taim Meich View Post
    BTW, I think you have some too situational pieces there, and you could really alleviate your inventory problems a bit, but since you don't seem to want advice on that, I'll just shut up.
    Actually I'd really appreciate advice on gearing. If you're still inclined, please offer any advice you like

    @ Noodles355 How can I cap MDT easier without using Cthonic Staff? Fastcast gear gives increasing returns, so maybe you should try using more if you don't think it's worth it? If I cut my Nefer Khat +1, and Savant's Gown +2, I'd be losing out on 2 mp/tic, and 2 sublimation/tic. Unless you think I should get out my wivre hairpin for a strict downgrade? I appreciate the advice on the augur's gloves and the carapacho mitts, I think you're right.

    @Churchill I appreciate the comedic relief, but I keep those along with obis in sack and put them in inventory when appropriate. Since I fastcast in the mdmg staves, my spellcast places the appropriate macc staves on if they're currently in inventory, or if they're not, the mdmg staff stays equipped.

  9. #2209
    Salvage Bans
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    Sylph

    So currently only had nin lvled. Was thinking about geting Sam up but wondering if it's worth a shit for neo nyzul and void watch? I like Sam but love my nin so would really only be to get gear for nin (I would get a masa for it) and if it is good can anyone post tp/ws builds for it plz so I know what to be working on

  10. #2210
    Flowery Twats
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    Quote Originally Posted by Warusha View Post
    @ Noodles355 How can I cap MDT easier without using Cthonic Staff?
    http://cdn.bluegartr.com/wiki/thumb/...escription.png
    Wut.

    That aside, apart from soloing, MDT and fast cast will do largely jack shit. Hence my previous point: Satchel/sack shit you don't need for the situation you're currently in. You do not need to keep your PDT/MDT/Fast cast shit on you fulltime if you're just there for embrava bitch for example. Nor do you need your 500 enhance skill gear if you're nuke/kite soloing - it's a lot of inventory for a slightly stronger phalanx.
    If you get rid of nefer+1 and savant's body you wont lose any sublimation gear... neither have enhance sublimation on them... you're thinking of argute gown, not savants, which I never suggested you drop. You can keep the khat if you idle in heka's but then there is no use for savant's body.
    Furthermore, with your other enhance gear and a good kirin's pole augment you should be over 500 skill with AF2+2 body, meaning you could ditch anhur and just use nares for enfeebles (cus no one gives a shit about a perfect enfeeble set on sch).

    The short is: You're wasting a lot of inventory on sets which are largely useless for most of the stuff you use SCH for, and then bitching about inventory woes to the point where you use a damn tamas ring.

  11. #2211
    Theory Fighter
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    Frejan Schultz
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    Quote Originally Posted by Warusha View Post
    Actually I'd really appreciate advice on gearing. If you're still inclined, please offer any advice you like
    First, we have to get something clear: being perfect at everything is impossible given the current inventory restrictions. With that in mind, my advice is towards having a reasonable inventory while getting rid of the too situational gear. Let's see:

    8 Mdmg Staves, Terra's, Pluto's, Kirin's Pole, Cthonic Staff, Vivid Strap +1, Fulcio Grip, Aureole, Incantor Stone, Witchstone, Nares Cap, Nefer Khat +1, Zelus Tiara, Hyksos Khat +1, Savant's Bonnet +2, Scholar's M.board, Stoicheion Medal, Twilight Torque, Dark Torque, Enhancing Torque, Enfeebling Torque, Stone Gorget, Moonshade Earring, Hecate's Earring, Novio Earring, Novia Earring, Loquacious Earring, Hirudinea Earring, Abyssal Earring, Augmenting Earring, Nares Saio, Heka's Kalasiris, Anhur Robe, Argute Gown +2, Scholar's Gown, Nares Cuffs, Avesta Bangles, Savant's Bracers +2, Nebula Cuffs +1, Carapacho Cuffs, Serpentes Cuffs, Augur's Gloves, Prolix Ring, Strendu Ring, Dark Ring X2, Tamas Ring, Swith Cape +1, Oretania's Cape, Romanus Cape, Twilight Cape, Merciful Cape, Umbra Cape, Witful Belt, Olympus Sash, Siegel Sash, Oneiros Sash, Ninurta's Sash, Nares Trews, Argute Pants +2, Portent Pants, Nebula Slops +1, Haven Hose, Savant's Pants +2, Goliard Trews, Nares Clogs, Rubeus Boots, Serpentes Sabots, Augur's Gaiters is 80/80.

    In my opinion, all the stoneskin enhancing gear occupies too much space for its worth, you don't need Pluto's for the macc, since you say you have the macc magian staves, and the hMP is irrelevant nowadays. Chtonic may cap your MDT, but is totally useless otherwise, and again not worth the slot. Hyskos Khat +1 may be the best enfeebling white magic gear there is, but right now, landing paralyze with a bit higher chance than with Nefer Khat +1 is irrelevant. Sholar's M.board and Argute Gown +2 have superior alternatives (that you have) in the form of refresh in those slots. Since refresh works always, there's no need to charge Sublimation a bit faster. Savant's torque provides better macc than enfeebling torque, and also adds some potency and is still the best helix neck piece, so I'd substitute that one. Abyssal Earring... well, if you don't need suppa at all, it's okay, int and dark magic skill in one slot is good, but there are better +int earrings out there. You don't need augmenting earring assuming you have a decent Kirin's Pole, given your other enhancing equipment. Nares Saio is strictly worse than Savant's gown +2 in all aspects except that -5 enmity. I'm pretty sure not even the set bonus saves it. Nebula cuffs+1 provide only 1% fast cast, too little for 1 inventory. Augur's Gloves are not needed neither for their FC nor for their enhancing skill (and you want Savant's +2 there, anyway). Oretania's cape has no place with Twilight cape there: if you need the extra cure potency that much, you should have aurorastorm active anyway. Nares clogs are inferior to Savant's loafers +2 assuming you use Klimaform and weather.

    Other than that, I'm surprised by the lack of obis, I think at least light ice thunder could have a place in your inventory over more situational gear.


    Oh, and despite my criticisms... I wish I could have many of your equipment pieces, wow.

  12. #2212
    Fishing Guru
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    Quick one @ noodles, probably a typo on staff, I'm 99.9% sure he meant https://www.bg-wiki.com/bg/Chtonic_Staff

    http://cdn.bluegartr.com/wiki/thumb/...escription.png

    On a side note, I need to take time to type out my BLM and RDM sets to have them picked apart..

  13. #2213
    Radsourceful

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    Bismarck

    Get rid of:
    Vivid+1
    Incantor Stone
    Scholar's MBoard
    Enfeeb Torque
    Argute Gown+2
    Nebula Cuffs+1
    Prolix Ring
    Swith Cape
    Nebula Slops +1
    Augur's Gaiters

    Barely any need for a MND ring, just use an INT.

    Sublimation gear can stay if you actually use the MP and are fast with sub use on full/recast up afterwards.

    All those 2% FC pieces are what's killing your inv - get rid of all of them and carry either argute+2 feet or af1 feet, AF3+2 for nuking damage will destroy nares with klimaform(which should be most of the time)

    Enfeeb Torque: Do you really need the skill? When was the last time you weren't right near cap on land rates or resist rates?

    Edit: Damnit, there was another page.

  14. #2214
    An exploitable mess of a card game
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    Gouka Mekkyaku
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    Quote Originally Posted by Taim Meich View Post
    8 Mdmg Staves, Terra's, Pluto's, Kirin's Pole, Cthonic Staff, Vivid Strap +1, Fulcio Grip, Aureole, Incantor Stone, Witchstone, Nares Cap, Nefer Khat +1, Zelus Tiara, Hyksos Khat +1, Savant's Bonnet +2, Scholar's M.board, Stoicheion Medal, Twilight Torque, Dark Torque, Enhancing Torque, Enfeebling Torque, Stone Gorget, Moonshade Earring, Hecate's Earring, Novio Earring, Novia Earring, Loquacious Earring, Hirudinea Earring, Abyssal Earring, Augmenting Earring, Nares Saio, Heka's Kalasiris, Anhur Robe, Argute Gown +2, Scholar's Gown, Nares Cuffs, Avesta Bangles, Savant's Bracers +2, Nebula Cuffs +1, Carapacho Cuffs, Serpentes Cuffs, Augur's Gloves, Prolix Ring, Strendu Ring, Dark Ring X2, Tamas Ring, Swith Cape +1, Oretania's Cape, Romanus Cape, Twilight Cape, Merciful Cape, Umbra Cape, Witful Belt, Olympus Sash, Siegel Sash, Oneiros Sash, Ninurta's Sash, Nares Trews, Argute Pants +2, Portent Pants, Nebula Slops +1, Haven Hose, Savant's Pants +2, Goliard Trews, Nares Clogs, Rubeus Boots, Serpentes Sabots, Augur's Gaiters is 80/80.
    .
    Even stricter list for the wicked.

  15. #2215
    Sea Torques
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    Alexander

    How far behind an Ukon is a Bravura? Dynamis is a little easier for me to do than the various Abyssea NMs (no alt), and I'd be able to get it to at least 95, compared to an Ukon that eventually might get done but never get past 85.

  16. #2216
    Insert witty title here
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    Phoenix

    I know there was a breakdown of bst merits a while back, perhaps I read it on ffxiah, but if my bst will be almost only dynamis, what should I be meriting? The post I remember reading had a lot of info on killer effects/instinct, but last I remember reading, dyna mobs don't have family associations, which would make killer effects useless, yes?

    Ruinator 5/5 is going to happen, but what should I merit bst specific?

  17. #2217
    Ridill
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    Shiva
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    Azuremyst

    reward, call beast, beast affinity, beast healer.^

  18. #2218
    New Spam Forum
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    Quetzalcoatl

    Grab 1 Feral Howl merit as well, for an extra JA proc.

  19. #2219
    Relic Horn
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    Quote Originally Posted by Martinius View Post
    How far behind an Ukon is a Bravura? Dynamis is a little easier for me to do than the various Abyssea NMs (no alt), and I'd be able to get it to at least 95, compared to an Ukon that eventually might get done but never get past 85.
    If you can make a relic you can make 90 empy easily.
    Ppl will sell glavoid shells for 300-500k
    Itz scales for 300-400k
    Orthrus for like 400k (including pop items)

    Thats assuming you have no friends at all to help you.

  20. #2220
    wop
    wop is offline
    Banned.

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    Asura

    Quote Originally Posted by Martinius View Post
    How far behind an Ukon is a Bravura? Dynamis is a little easier for me to do than the various Abyssea NMs (no alt), and I'd be able to get it to at least 95, compared to an Ukon that eventually might get done but never get past 85.
    wut

    getting 85 > 90 is the easiest part

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