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  1. #2841
    BG Content
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    Lakshmi
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    You can actually split them up (or fight them one at a time) using doors. They don't appear to link around doors, for some reason, and the first one or two can be very separated from the rest of the pack if you just flee directly across the room initially and pull the back half of the train.

  2. #2842
    Radsourceful

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    Bismarck

    Repeat: Does any of the Hexed Doublet set give -tp/tic, or only -mp/tic? Clearly, I mean still-cursed pieces.

    Looking for a way to slip easily back to 280-299 tp after using a wing to get AM2 instead of AM3 in voidwatch.

  3. #2843
    Old Merits
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    Ragnarok

    Quote Originally Posted by Radec View Post
    Repeat: Does any of the Hexed Doublet set give -tp/tic, or only -mp/tic? Clearly, I mean still-cursed pieces.

    Looking for a way to slip easily back to 280-299 tp after using a wing to get AM2 instead of AM3 in voidwatch.
    Wasn't there a mage wearable neck that drained TP to give refresh?

    EDIT: Found it. https://www.bg-wiki.com/bg/Chrysopoeia_Torque Think this would do?

  4. #2844
    Old Merits
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    Ragnarok

    Quote Originally Posted by NynJa View Post
    Having done a second run today, it does seem Brainjack mode is about 60 seconds.

    How do you deal with the gear train when you're solo? Just take it straight on or try to avoid them? It doesnt seem like its possible to split them up
    I always flee just before going up to the CC floor. Then i catch up with the gear train before they've all gathered. Apparently they pop as they move towards CC's room. I generally catch them while there are only 4 of them, then try to kill 1~2 before the others come. After that its just waltz spam. It's also a good idea to stun TP moves with Violent flourish.

  5. #2845
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
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    Gilgamesh

    Quote Originally Posted by Radec View Post
    Repeat: Does any of the Hexed Doublet set give -tp/tic, or only -mp/tic? Clearly, I mean still-cursed pieces.

    Looking for a way to slip easily back to 280-299 tp after using a wing to get AM2 instead of AM3 in voidwatch.
    If Store TP affects Wings, would using with Poeas Ring and/or Hasty Pinion give you less than 300% TP?

    Torque seems easier and more manageable though

  6. #2846
    Radsourceful

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    Bismarck

    Quote Originally Posted by Martel View Post
    Wasn't there a mage wearable neck that drained TP to give refresh?

    EDIT: Found it. https://www.bg-wiki.com/bg/Chrysopoeia_Torque Think this would do?
    "Yes" but ideally I'd like to be at 280-289 so even if I manage to land a hit running in, it won't put me back in am3 mode, and hexed pieces are -7/tic vs -1 on that neck.

    Quote Originally Posted by NynJa View Post
    If Store TP affects Wings, would using with Poeas Ring and/or Hasty Pinion give you less than 300% TP?

    Torque seems easier and more manageable though
    This is a good idea too long as starting from 0, if I have some from elemental accumen built up won't work as well.

    Edit: Never said, but I mean on BLM

  7. #2847
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Gilgamesh

    Are Dusty Wings +300% or "set TP to 300"? Most likely the first...

  8. #2848
    Relic Horn
    Join Date
    Sep 2008
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    FFXIV Character
    Nmtd Natlhom
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    Coeurl

    Quote Originally Posted by Radec View Post
    This is a good idea too long as starting from 0, if I have some from elemental accumen built up won't work as well.

    Edit: Never said, but I mean on BLM
    Set spellcast to swap weapons before using the wing to reset your TP to 0?

  9. #2849
    Pandemonium
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    Sylph

    Best two Atmacites on wildfire Cor? I'm leaning towards shrewd and slayer?


    https://www.bg-wiki.com/bg/Atmacite

  10. #2850
    Relic Horn
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    Nmtd Natlhom
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    Coeurl

    Quote Originally Posted by TheDirtyHobo View Post
    I'll add my question on to the end of Nishida's. I'm looking at coming back around the time the expansion launches, maybe a few months earlier to get caught up to all the 99 content.
    http://www.ffxiah.com/item-sets/207226

    That's what my WAR was at before I quit, how much has the gear changed since then, and about how long will it take to get up to speed?
    Bumping this and adding another quick question, what's the current state of level 85/90 empyreans compared to other level 99 weapons, even other magian trial ones? Still competitive, or only worth it if you can get them up to the 95/99 stages?

  11. #2851
    Pandemonium
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    Sylph

    Quote Originally Posted by TheDirtyHobo View Post
    Bumping this and adding another quick question, what's the current state of level 85/90 empyreans compared to other level 99 weapons, even other magian trial ones? Still competitive, or only worth it if you can get them up to the 95/99 stages?
    Empy/Relic level 90 weapons are competitive, especially as aftermath kicks in often in voidwatch given wings. STR magian weapons are also strong competitors. There are some super rare 95 weapons that drop from VW, like a dagger from qilin and a sword from Aello that are good, but the drop rate is quite poor, maybe 1/500ish. These are (in general) better then 90 weapons, but worse then 99 weapons.

    The short answer is if you have a job you like, but aren't pimping out, a STR magian, like GA, or a level 90 empy, like Ukko, are quite good. Anything you want to be serious about requires a 95/99 relic/empy/mythic.

  12. #2852
    Radsourceful

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    Bismarck

    A lot of it comes down to the emp WS - if it's strong (GAxe, Katana, H2H, Gun) 85-90 is definitely good. If it's acceptable, but meritws is better (GSword, GKat) then you can dwing to 300, empws, and follow up with meritws, keeping up lvl3 aftermath with wings. If it's awful (Scythe, Polearm) OaT or STR are definitely better options.

  13. #2853
    Sea Torques
    Join Date
    Sep 2009
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    5

    Can anyone confirm the levels of the crafts on BgWiki for Cursed Trews? Going to try making a pair of -1 soon, and don't want to sit there thinking I am T1 on it when it's T0.

  14. #2854
    Relic Weapons
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    Aug 2007
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    Ragnarok

    Quote Originally Posted by GeneyusTitan View Post
    Brainjack lasts for 60 seconds. At this point I just let it charm my whole 3 box and put bio on when it starts charming, it's definitely always done brainjacking before the first charm wears.
    Going idle makes it exit BJ mode.

  15. #2855
    Ridill
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    Apr 2011
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    Bahamut

    Quote Originally Posted by Buffy View Post
    Best two Atmacites on wildfire Cor? I'm leaning towards shrewd and slayer?


    https://www.bg-wiki.com/bg/Atmacite
    Slayer and coercion. Then probably that 20 mab one. Unless you can keep 2 rolls on yourself seperate from the DDs rolls (ie you can keep save tp on yourself) then discipline is good

  16. #2856
    E. Body
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    Nov 2008
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    Bismarck

    need some password recovery assistance. a friend of mine was given an account when another friend of ours quit the game. we have all the acct info, POL id, etc, but no password. he called SE, and gave all the info, and they told him he needed to name all characters on the acct, which was a total of 17.

    has anyone heard of this, or is he getting a shitty support tech and should call back later?

  17. #2857
    Ridill
    Join Date
    Dec 2007
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    11,005
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    9
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    Shiva
    WoW Realm
    Azuremyst

    It's the support tech. I've called 3 times about my hacking and only the 1 guy asks for the names. He's new, so if you get the other techs they don't even bother asking that question.

  18. #2858
    Fishing Guru
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    Jan 2007
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    4,722
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    7

    Quote Originally Posted by Radec View Post
    Repeat: Does any of the Hexed Doublet set give -tp/tic, or only -mp/tic? Clearly, I mean still-cursed pieces.

    Looking for a way to slip easily back to 280-299 tp after using a wing to get AM2 instead of AM3 in voidwatch.
    testing right now, tp is NOT decreasing with hexed doublet on

  19. #2859
    Flowery Twats
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    Jul 2008
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    Quote Originally Posted by Radec View Post
    "Yes" but ideally I'd like to be at 280-289 so even if I manage to land a hit running in, it won't put me back in am3 mode, and hexed pieces are -7/tic vs -1 on that neck.
    If you land a hit running in then all you have to do is wait one tick for it to drop to 299 again. Not like you'll make a 2nd strike before it has a chance to tick over once on Blm.

  20. #2860
    Cerberus
    Join Date
    Jun 2007
    Posts
    424
    BG Level
    4

    To Bryth/Noodles.

    Just an update on my cc payment. SE has accepted my direct cc payment, but how do I exactly cancel the service when I decide to quit?

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