Delete char > Reapply on forums.
Delete char > Reapply on forums.
I usually run into it if I try to use Send in conjunction with Sandbox before it recognizes my second character. And the second character always takes longer for some reason. If I wait until after Guildwork plugin gives me the "Welcome" message before doing anything I don't have any issues.
Are Clusters the only mob that drop SMN -1 Bodies in Tav?
You only need 1 feather from each tier to enter Odin now? Or is that what last update was for?
Only the entering player (the one that breaks the lamp) needs any feathers at all, and they only need one from each tier.
Merits for MNK?
Was planning to do like
5 counter
5 kick attack
5 invigorate
4 penance
1 formless strikes
Ok so a friend recently told me that some mobs hp and difficulty are weaker in the test server. Can anyone here confirm if that is true?
I fail at search... I know I seen a thread that had all the FFXI install disks as torrents... Any idea where it is or someone has the links?
Without causing a shitstorm by getting too much into the specific order of them, what would the top 3 DD classes be for a) with relic/mythic/emp, b) no r/m/e, and c) zerging
Just want to get a general feel for where the game is at and what jobs I want to be focusing on if/when I decide to reactivate.
DRK WAR MNK covers most of those categories (Though the weapon may change; ex: Ragnarok WAR for zerg as opposed to Ukon). SAM is probably a contender for non-legend weapon; MNK may drop out once you remove access to Spharai/Vere/Glaz too. Anni RNG is great for Odin and legion I believe.
rng is pretty good in a full zerg too.
Does anyone have a rough estimate of Arch-DL's stats? lvl def/vit/eva?
If you're refering to 2hr zerging then SAM and Rag WAR would be top although I'm not sure which of those 2.
You won't get a definite answer on other situations unless you state buffs and target. DRK will excel in a lower haste situation in a ~3min duration fight, you cap magic haste then Ukon war, Rag war, Rag drk, Vereth mnk will probably be the top 3.
If you want a strong non-emp/mythic/relic DD then GS drk is probably your best bet.
Rng is fine for stuff like odin where its beneficial to have some lower maintenance DD but it still falls behind melees due to lack of haste.
When does the FFXI Billing cycle begin? I'm thinking about reactivating since i have money now, But I don't want to activate now, and pay 12.95, then pay another 12.95 in 4 days or something.
It's now on a "buy 30 days at a time" system, reactivate whenever.
I wasn't looking for anything terribly specific, just a general idea for where things are at in relative strength, since I've been away for about a year. So what I'm getting is: WAR and DRK are very strong, MNK is strong, RNG and SAM are decent.
I assume the rest of the jobs are more or less in the same position as when I left, i.e. NIN is only really relevant with a kannagi, DRG is a decent substitution for other jobs, THF is TH whore who can accidentally do damage, BLU is for proccing shit, PUP and BST are PUP and BST, etc.
Ya, pretty much. Depending on when you left, SCH became awesome and cure change formulas allow for 800+ Cure IVs from non-WHM classes.