Voucher 9, 3 CC points. Runes don't matter, if you have MPboost rune can set it to force mp refill on entry so you can always warp out.
That's how it is. Make more space, bring them in sets of 500-1000 rather than every 100 is about all I can say.
Voucher 9, 3 CC points. Runes don't matter, if you have MPboost rune can set it to force mp refill on entry so you can always warp out.
That's how it is. Make more space, bring them in sets of 500-1000 rather than every 100 is about all I can say.
Alright, since I'm generally a Mage type person and stepped into the realm of more front-line action shit, I got an Almace recently and wondered what would be best for WS mods? I know Dex etc etc, but what gives the most turn out for it's damage (especially as BLU)? As well how do you deal with Aftermath?
What G1 merits do people do for RNG, COR, and PUP?
What G2 for DRG and PUP?
Thanks!
Byrth / other dancers out there. How do I maximize ws damage with JA's. I feel like I'm doing it wrong since I can't rudra's as hard as I can on thf. What should be my ideal JA stack for damage.
As far as I know, you're usually better off with Wild Flourish -> Exenterator, assuming whatever you're fighting has enough HP for the resulting SC to be of consequence.
If accuracy isn't an issue:
Almace/Shikargar/x/thunder Sachet
Oce+1/Moepapa/Brutal/Moonshade
Toci's/Athos/Rajas/Epona's
Rancorous/Cuch/Athos/Kacura+1
Acc swaps: Sachet > Mantis Eye, Moepapa > Rancor Collar, Rancorous > Aife's, (Kacura + 1 > Athos?)
Haven't checked for newly added gear.
I'm just starting out RNG and wondering if it's a good idea to 'precast' all my ranged attacks with Snapshot/Rapidshot gear?
Stacked Rudra's on THF is going to beat stacked Rudra's on DNC. Do what Dotsudoku said if you want one high-damage WS.
If the monster has a ton of HP and NFR is up (and you don't have a lot of other people on it), you can do Climactic -> Rudra's -> NFR -> Reverse -> Rudra's for darkness with two crit Rudra's. This will generally be about ~10k damage outside of Abyssea if everything connects/doesn't resist and your attack is decent. 3k -> 3k -> 4k, about.
Otherwise, flourishes don't really help you do more damage. If you include box step/presto delay times and overkill potential, it may not be worth using Steps at all in many situations. That's pretty much what I've settled on. I run around with 4-5 FMs and use Wild or Reverse when it's called for, but otherwise just play the job like a faster Thief with Haste Samba.
Does snapshot affect the time between shots or only the time it takes to shoot? I'm using a windower macro to fire an arrow every 5.2 seconds(minimum time between shots with my bow/arrow setup), I just augmented mirke/anwig for +8% Snapshot total and using Atma of Ascending One for more snapshot and if I lower the /wait between shots to like 5.0 or 4.9 I get a "Must wait longer to perform that action", so assuming snapshot doesn't work on delay between shots, confirm?
Right, Snapshot is the time from selecting /ra to firing the arrow. It's known as "Aiming Delay."
I forget the specifics, but bow determines one of the delays and bow+ammo determines the other, iirc. There's also something like a 1 second minimum between shots.
Joining a Nyzul static with some friends and they need me to SCH. I have fully geared whm, rdm, sch but have never played SCH and have 0 sch specific gear. What sets will I need to put together to do the job?
Motenten's spreadsheet's question:
What does exactly control the "melee multiplier" on the setup sheet?
I thought it was an on/off switch for the "odd rate" below, but making odd 0% and setting "melee multiplier" to 0 produce different results, so I don't know.
Some SCH gear discussion starting from this post, it may be helpful.
Was Mekira-oto's T3 skillchain element decomposition ever proven? If not, would be really awesome if someone with Cloudsplitter and the headpiece could test that on Iceday (now) or Watersday. Post STR, MND, MAB, and any gorget/belt used.
Having trouble with Nares Cuffs and Oneiros Sash specifically equipping in my spellcast. Any tips? http://pastebin.com/YwVw4vW4
Edit: Also my witchstone sometimes doesn't go in for aureole. This is for nukes![]()
Its original purpose was to deal with Magnus weapons, and it was named as such because of what its effect was on melee damage vs proc rate. That later got generalized to deal with all ODD effects, but the naming didn't always get updated.
It also was provided for both hands because originally there was nothing to say that it -didn't-. Since all ODD effects seem to be mainhand only, I should remove the second field, and rename for consistency.