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  1. #421
    Reg
    Reg is offline
    Hydra
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    what job would use Porthos Byrnie? if any

  2. #422
    Fishing Guru
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    T1 and T2 merits for SCH assuming it will be used mostly for Embrava/Nyzul?

  3. #423
    Theory Fighter
    Join Date
    Jan 2011
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    FFXIV Character
    Frejan Schultz
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    Ragnarok
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    Ragnarok

    Sublimation as T1, Enlightenment as T2, and you don't even really need them. If you get the augmented AF2+2, that's +10 enhancing for the spell cast under it, so you might want it, if it ups you a haste or regain tier.

  4. #424
    Salvage Bans
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    Dec 2006
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    Leviathan

    Quote Originally Posted by dasva View Post
    G1 rng merits should be rapid shot and whatever else you feel like nothing else is particularly awesome. Though scavenge and unlimited shot are pretty worthless


    Quote Originally Posted by Bigsyke View Post
    Pretty much this. If only SE starts treating Unlimited shot merits the same as Jumps...

    As for Category 2, 5/5 snapshot then it is really debatable. A lot of people are moving towards recycle with relic head +2 thought.
    Thanks- I do feel much better about my choices now- already did 5/5 rapid shot (seemed like a no-brainer) and 5/5 sharpshot for what its worth, and started recycle in G2 even with just relic +1. Started Flashy shot in G2 as well, now going to get rid of that with the changes SE made to it (never should have?).

  5. #425
    Fishing Guru
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    Jan 2007
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    7

    Quote Originally Posted by Taim Meich View Post
    Sublimation as T1, Enlightenment as T2, and you don't even really need them. If you get the augmented AF2+2, that's +10 enhancing for the spell cast under it, so you might want it, if it ups you a haste or regain tier.
    Thanks, I'm sitting on 30/30 merits, so might as well put them to use.

  6. #426
    A. Body
    Join Date
    Jun 2007
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    4,446
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    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    Quote Originally Posted by Reg View Post
    what job would use Porthos Byrnie? if any
    Possibly DRK for a Fodder build. Other then that.....maybe SAM fodder build with Hasso down. (stretching far on that one; Hasso down and fodder don't go together)

  7. #427
    ccl
    ccl is offline
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    Asura

    Quote Originally Posted by Taint View Post
    Possibly DRK for a Fodder build. Other then that.....maybe SAM fodder build with Hasso down. (stretching far on that one; Hasso down and fodder don't go together)
    It's good for sam even with hasso up when you don't need accuracy, I have it beating Unkai domaru+2/ Brego gloves if accuracy isn't an issue.
    Unless Motenten spreadsheet doesn't account for zanhasso and I was wrong thinking zanhasso proc after qa/ta/da/oat, going from 0-2% triple attack+ a fraction of haste is better than the zanhasso unkai domaru+2 gives.

  8. #428
    Ridill
    Join Date
    Apr 2011
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    10
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    Bahamut

    Quote Originally Posted by Aleste View Post
    Regarding Fields of Valor augments (elite training regimes):

    I've noticed that there have been a few pieces with +skill available on them. Is there a list of pre-generated augments floating around? Does every slot have the same chance of getting each of those augments (ie: is the chance for +skill on a ring the same as getting +skill on a back)?

    Wondering if it's worthwhile to spam a bunch of it with my extra tabs for a +enhancing skill piece (ring or ammo, assuming whitemage, not scholar)...
    The aviable augments on them seem dependent on the gear itself. Though pretty much anything can get +crap resist

  9. #429
    BG Content
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    Lakshmi
    Blog Entries
    1

    Enhancing magic isn't a possible random augment from the books.

  10. #430
    A. Body
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    Jun 2007
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    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    Quote Originally Posted by ccl View Post
    It's good for sam even with hasso up when you don't need accuracy, I have it beating Unkai domaru+2/ Brego gloves if accuracy isn't an issue.
    Unless Motenten spreadsheet doesn't account for zanhasso and I was wrong thinking zanhasso proc after qa/ta/da/oat, going from 0-2% triple attack+ a fraction of haste is better than the zanhasso unkai domaru+2 gives.

    What hands were you replacing Brego with to keep the 5hit? I'm showing them about equal when you don't need ACC. (2.5% zanhasso vs 2% TA) If you can use the ACC AF3 is an obvious choice. Probably not worth having 2 sets even if the gain is 1% on Fodder mobs.

  11. #431
    smashcat
    Join Date
    Apr 2010
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    3
    FFXI Server
    Alexander

    What are the best 2/3 atmacites for melee now, a few of the ones from the final chapter have nice stats, but with a hefty cost(-100atk, 20%slow). Mostly asking for mnk and sam(tp bonus GK).

    edit: and am I correct in assuming atmacite haste is included in the gear haste cap?

  12. #432
    ccl
    ccl is offline
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    Using Ogier's hand.
    I just like sam enough to make a billion tp set and I do believe this game work is smallllllllllll increase so 1% on everything I don't need accuracy is worth it to me.

    This is the tp set I use on fodder/ADL/old vw up to qilin zerg: http://www.ffxiah.com/item-sets/254357

    Also I like this set cause I can use phorcys hand when embrava up, might be able to do better change with embrava up/accounting for 1tick of regain, but still looking into it.

    ps: I hate unkai body looks, this might looks stupid too, but anything outside of unkai body +2 was win for me lol

  13. #433
    Bagel
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    Oct 2007
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    Leviathan

    Did a search and couldn't find this: does cure pot of cure received act independently of curepot cap? i.e. will whm curing in +50% potency a pld wearing adamas result in a higher potency of the cure or no?

  14. #434
    Blue Magic is Best Magic
    Join Date
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    (1) "Cure potency +" and "Waltz potency +" will stack for a maximum bonus of fifty percent.
    (2) "Potency of Cure effect received +" and "Potency of Waltz effect received +" will stack for a maximum bonus of thirty percent.
    (1) and (2) may then stack for a maximum bonus of ninety-five(*) percent.
    *The final value will be calculated in two stages, with (2) applied to the enhanced value of (1), allowing for a total bonus greater than the sum of the two percentages.

    http://forum.square-enix.com/ffxi/th...Version-Update

  15. #435
    Kunkkaaaaaaa!
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    Asura

    What is the maintenance for right now?

  16. #436
    Pandemonium
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    Feb 2010
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    Sylph

    Quote Originally Posted by Tahona View Post
    What is the maintenance for right now?
    Balance.

  17. #437
    Can you spare some gil?
    Join Date
    Feb 2009
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    8,780
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    8

    Is there any real strat out there for the Lost NMs in Qufim? We went in with know information other than what the mobs were(obviously HQ of the NQ) and got our shit straight ripped by almost all of them, TP moves seemed to be near instant and unstunnable, couldn't clear any of the NMs, lowest we got each of them was about 5-8% and just got slammed by heavy AoEs that have hate reset, with stun or bind attached to them making it a nightmare to even cure through cause mobs would go straight for the the white mages and 1 shot them after the heavy aoe.

    Scherzo didn't seem to cut any of the damage down, and didn't bring a summon for Earthen Armor cause never thought we'd need it.

  18. #438
    Aja
    Aja is offline
    Relic Weapons
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    Asura

    What does a Blade: Hi set look like for VW T6+ let's say? I basically retired my NIN after I made an Ukon. No room for Blade: Shun either.

  19. #439
    A. Body
    Join Date
    Jun 2007
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    Sir Taint
    FFXIV Server
    Gilgamesh
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    Cerberus

    Quote Originally Posted by ccl View Post
    Using Ogier's hand.
    I just like sam enough to make a billion tp set and I do believe this game work is smallllllllllll increase so 1% on everything I don't need accuracy is worth it to me.

    This is the tp set I use on fodder/ADL/old vw up to qilin zerg: http://www.ffxiah.com/item-sets/254357

    Also I like this set cause I can use phorcys hand when embrava up, might be able to do better change with embrava up/accounting for 1tick of regain, but still looking into it.

    ps: I hate unkai body looks, this might looks stupid too, but anything outside of unkai body +2 was win for me lol
    I don't mind making a billion gear sets, I like 1% increases, but I don't like the best SAM body because of the looks.....

    Capped ACC
    Unkai/Brego
    Set 1
    388
    109.763

    3.42
    2533

    4156
    845

    295.179


    Byrnie/Ogier
    Set 2
    388
    110.662

    3.45
    2544

    4180
    845

    296.711


    .5% increase for -2 inventory

  20. #440
    Salvage Bans
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    Quote Originally Posted by Shenrien View Post
    Is there any real strat out there for the Lost NMs in Qufim? We went in with know information other than what the mobs were(obviously HQ of the NQ) and got our shit straight ripped by almost all of them, TP moves seemed to be near instant and unstunnable, couldn't clear any of the NMs, lowest we got each of them was about 5-8% and just got slammed by heavy AoEs that have hate reset, with stun or bind attached to them making it a nightmare to even cure through cause mobs would go straight for the the white mages and 1 shot them after the heavy aoe.

    Scherzo didn't seem to cut any of the damage down, and didn't bring a summon for Earthen Armor cause never thought we'd need it.
    Which one?

    Bat is a joke, but will probably one shot someone with marrow drain at some point.

    Golem is easy if you don't feed it too much tp. 2 people on it max on it at once with -dt gear and healing standing out of range (have some add control in case of magic aggro if you're taking it near the pop). Slow and steady works consistently on him.

    Squid is an asshole but same deal. His AoE is heavy but manageable if you don't have 6+ people slamming away at it giving it back to back tp moves and wasting your whm's mp.

    Giant I haven't beaten yet, but he has a 20 AoE stomp and some kind of hate reset either on the stomp or something else. What sucks is when he resets, then throws an AoE boulder at your mages. Need to be on your toes for that. Not sure if a good whm could survive in AoE range using misery cura's to heal.

    Everyone feel free to pick this apart if I'm doing it wrong.

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