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  1. #841
    E. Body
    Join Date
    May 2008
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    2,083
    BG Level
    7
    FFXI Server
    Siren

    Quote Originally Posted by ronin sparthos View Post
    Are Gargouille Horns supposed to have a god awful droprate?
    Pretty sure I've heard someone else complain about this as well, so I guess yes.

  2. #842
    Ridill
    Join Date
    Feb 2007
    Posts
    15,569
    BG Level
    9

    Unfortunately, if getting a different IP doesn't fix your connectivity issue, there's probably fuck all you can do. Your ISP only handles so much, and you've got half the world between you and SE, so anything in between could be a problem outside of either's control. I've had similar issues where the rest of my net seems fine, but FFXI doesn't work, or worse, "dead zones" where I lose access to characters forever 'downloading data' at the black screen until I can either get someone to move me or be absolutely certain I don't have what I've come to consider dirty IPs from SE's awkward auto-security handlings. At best, if a CS rep at your ISP said they gave you a new IP, confirm it, reset your modem/router, and pray. Rest it just up to waiting.

  3. #843
    Cerberus
    Join Date
    Feb 2009
    Posts
    498
    BG Level
    4
    FFXI Server
    Cerberus

    Quote Originally Posted by Guitarman View Post
    how does "curor burning" or curor farming work? and whats the highest curor/kill you can get up to doing it?
    Specifically, people like going to Vunkerl because there are three different camps (rarabs, crawlers, puks) within XP range of each other around the flux #6 lake. You put people in three different groups at different edges of the lake and just have everyone kill; pulls in more than basically any other pug-friendly strategy.

    Have everyone turn on all combat filters, have everybody assist (use of a puller for each camp is recommended to both make sure everyone's in XP range of the other camps at all time and to keep people from having to pay attention to effectively assist), and tell them not to kill the assist target until they see an XP notification they didn't cause. It works well, sounds much more complicated than it actually is, and really only requires three pullers that understand what's going on.

    150k/hour is a pretty attainable goal for basically any combination of players at that camp provided you do not have half the group actively working against you by never considering there might be a better way than having 10 people run back and forth all day (hrrrrrgh). There may be better ways out there to get cruor but there's something to be said for chillaxing and getting brews while not generally paying attention to the game at all.

    Question of my own: do Empyreans get the WS damage bonuses like Mythics and Relics at higher levels or no?

  4. #844
    i should really shut up
    You can safely ignore me I am a troll

    Join Date
    Sep 2011
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    6,827
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    8
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    Asura

    Quote Originally Posted by scaevola View Post
    I eagerly await Shadowkitty's posting in this thread so I can give her good faith advice with regards to the efficient use of steps and flourishes!
    Stutter step all the things!

  5. #845
    Radsourceful

    Join Date
    Jul 2007
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    1,964
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    6
    FFXI Server
    Bismarck

    Quote Originally Posted by scaevola View Post
    Question of my own: do Empyreans get the WS damage bonuses like Mythics and Relics at higher levels or no?
    They don't

  6. #846
    Graduate of the BG School of FFXI
    Join Date
    Apr 2010
    Posts
    4,912
    BG Level
    7
    FFXIV Character
    Misses Beansman
    FFXIV Server
    Adamantoise
    FFXI Server
    Quetzalcoatl

    Whats a general Wildfire set look like for RNG?

  7. #847
    Sea Torques
    Join Date
    Nov 2007
    Posts
    548
    BG Level
    5
    FFXI Server
    Cerberus

    with the new crafting update, can you level one or all of your subs to 70?

  8. #848
    Salvage Bans
    Join Date
    Mar 2010
    Posts
    769
    BG Level
    5
    FFXI Server
    Leviathan

    All subs to 70, main craft to 110.

  9. #849
    Black Belt
    Join Date
    Nov 2005
    Posts
    5,819
    BG Level
    8
    FFXI Server
    Siren
    WoW Realm
    Thrall

    Anyone know why Tarsal Slam isn't blocked by Sentinels Scherzo (NM is easy regardless, I'm just curious why it never stopped it from putting HP to 1)?

    How exactly does the Enfeebling enhancement on RDM AF3+2 Body work? Paralyze(2) and Slow(2) as examples would probably help.

    Unless it's just retarded bad luck, do you have to proc the NM's in Xarc (the base 15 job 1's) to see a 100 or not? I've never seen 1 drop yet(I've procced all I've killed).

  10. #850
    Cerberus
    Join Date
    Jul 2008
    Posts
    492
    BG Level
    4
    FFXI Server
    Bahamut

    Best GoV to level mule with? 2nd character is 10, main account is 99. I was thinking bostanieux or shakrami, the latter because it's closest.

  11. #851
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by Coolbeans View Post
    Whats a general Wildfire set look like for RNG?
    Currently I'm using
    vulcan staff/reaver +1. armageddon/whatever bullet if you want to shell out some cash I guess oricalcum
    pandinus/stoicheion/hecate's/novio
    mirke with mab/seiryu/agi rings
    af3 /aquiline/denali/af3+2

    Theres a few obvious improvements... like nyzle stuff, provenence body, tjukurrpa mantle (though really if you have cor too probably just get forban and use for both), probably the 7agi belt etc

  12. #852
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by Koyangi View Post
    Anyone know why Tarsal Slam isn't blocked by Sentinels Scherzo (NM is easy regardless, I'm just curious why it never stopped it from putting HP to 1)?
    I don't believe -dt works on those.

  13. #853
    Salvage Bans
    Join Date
    Jan 2008
    Posts
    994
    BG Level
    5
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Koyangi
    How exactly does the Enfeebling enhancement on RDM AF3+2 Body work? Paralyze(2) and Slow(2) as examples would probably help.
    By Foldy on wiki:

    Quote Originally Posted by Foldypaws View Post
    Haven't seen anyone else posting on this, so..

    Got RDM Body+2 today.

    Enhances enfeebling magic effect is a 10% increase in potency for at least Slow and Poison, rounding down. (Took Poison II to 11 from 10, did nothing to poison, took Slow II from 35.69% slow -> 39.43% slow w/ 90 mind vs Huge Hornets.

    Stacks multiplicatively not additively with Sab, (22/tic poison etc.., 23/tic with +2 gloves.)

    Haven't tested vs NMs yet, to see if it suffers the same penalty as Sab on them.
    Quote Originally Posted by Koyangi
    Unless it's just retarded bad luck, do you have to proc the NM's in Xarc (the base 15 job 1's) to see a 100 or not? I've never seen 1 drop yet(I've procced all I've killed).
    100c has a low drop rate even with proc, it's not 100%

  14. #854
    Banned.

    Join Date
    Jul 2007
    Posts
    10,330
    BG Level
    9

    Quote Originally Posted by dasva View Post
    I don't believe -dt works on those.
    -DT does, however Scherzo/EA, I don't know. I want to say it does though, personally. I used it on Homing Missile and no PDT gear and I didn't have 1HP

  15. #855
    Relic Weapons
    Join Date
    Sep 2007
    Posts
    377
    BG Level
    4
    FFXIV Character
    Caprese Dionir
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph

    Quote Originally Posted by Shadowkitty View Post
    Hey all, I recently got Terpsichore (DNC mythic weapon). At the moment it is level 95, working on 99 atm:
    (since I'm a new user to BG I can't post an image, check wiki.bluegartr.com/bg/Terpsichore_(Level_95) for more info on 95 version)

    I'm looking for some advice how to use it correctly. The aftermath I noticed is very different than Twashtar, by which I mean if you have a level 1 aftermath, and ws at 300 tp it will replace it to level 3 aftermath, unlike empyrean which would stay at level 1 until it wears off. And I have so much tp I'm not sure how to use it all effectively. Not to mention the mythic aftermath lasts considerably longer.

    My questions include what merits would be best for this, full Dex? Since ws mods on Pyrrhic Kleos are STR 28% / DEX 30% . Or would full STR perhaps be better? DNC has access to so many flourishes, I'm not sure what would be best. I noticed wild flourish produces scission sc with Pyrrhic Kleos. Would that be better than Climactic (I'm not even sure it can crit?) or maybe Ternary?

    On a side note, I'm wondering if the augment steps IV could mean increases potency of step effects. I don't use windower so it would be difficult for me to test it. But once I get the level 99 version I would like to try and test it against using Twastar steps.

    Just looking for any helpful input I know there are some good DNC players out there and would love to hear what you think. Thanks!

    ~ Shadowkitty of Carbuncle
    Congrats on finishing, now I'm not as alone.

    In terms of Pyhrric Kleos, I'd say STR is your best choice, if you look carefully there are a lot of good STR pieces that also have DEX, then its a double win. Toci's Harness for example (13 str, 13 dex). If you're choosing between equal str or dex on the same piece, I'd take the STR, DNC naturally has low STR on gear, and lower attack than other DD jobs, so you'll want to compensate for this when possible. A lot of dex will offset a little str though. Between the advantages of allowing you to stack more STR and double dip fSTR and the ws mod, and the 30% damage increase, you get some nice numbers with PK on 99 terpsi.

    As for Augments Steps, I've tested in every way imaginable (and I'm not the only one, after the test server allowed you to get gifted a final form mythic, Byrthnoth tested as well, perhaps others I didn't read about), even using ballista so someone could read their stats to me, and could not find any difference in steps beyond the initial bonus at 75. They're not stronger, they don't last longer, they don't appear to have any visible added effect.

    When I read the stats for Terpsichore in Japanese, the V notation is only listed once, which leads me to believe in Japanese, the extra step and the step accuracy are actually 1 buff, but there's no good way to list that in English, so they split it onto 2 lines. In localizing the updates, whoever was in charge of that put the II III IV and V on both lines, but I'm completely convinced its only supposed to apply the step accuracy component of the weapon (10 per tier).

  16. #856
    Relic Weapons
    Join Date
    Nov 2011
    Posts
    316
    BG Level
    4
    FFXI Server
    Odin

    from my experience, procs do not affect the drop rate on 100s from lottery nms

  17. #857
    Black Belt
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    Nov 2005
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    Siren
    WoW Realm
    Thrall

    I just find that incredibly weird, isn't Scherzo supposed to calculate dmg 75% and reduce it by up to 40% depending on skill?

  18. #858
    BG Content
    Join Date
    Jul 2007
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    22,359
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Yes, but that's not how Tarsal Slam works. There are two ways to do an HP->1 attack:
    1) Give the attack Damage = Current HP - 1
    2) Set player HP to 1

    If it was the first kind of attack, Scherzo would work. If it was the second, Scherzo wouldn't work because it's not doing damage. Tarsal Slam seems to be the second kind of attack. Migawari doesn't work against it either.

  19. #859
    An exploitable mess of a card game
    Join Date
    Sep 2008
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    13,197
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    9
    FFXIV Character
    Gouka Mekkyaku
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    Gilgamesh
    FFXI Server
    Diabolos

    Best way to test that is to use Rancor Collar. I'm sure someone has done that though.

  20. #860
    Sea Torques
    Join Date
    Nov 2005
    Posts
    699
    BG Level
    5
    FFXI Server
    Alexander

    Quote Originally Posted by Churchill View Post
    -DT does, however Scherzo/EA, I don't know. I want to say it does though, personally. I used it on Homing Missile and no PDT gear and I didn't have 1HP
    I always thought it didn't work on Tarsal b/c it can't kill you. Homing missile can. Could be wrong, but I thought that's how it's differentiated.

    edit: bah! beaten :3

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