Can someone explain to me how tatters work? I.e for E feet for BST or E body as an example.
Can someone explain to me how tatters work? I.e for E feet for BST or E body as an example.
You trade the piece you want to augment (e.g. Adaman hauberk) along with the appropriate tatter, E tatters in this case, to the synergy cubicle. Then synergise as usual, and you will get some sort of augment. You need one tatter for every attempt. After every attempt you will be given the option to stick to the old augment or take up the old one.
See this page for specific augments: http://www.bluegartr.com/threads/104...nergy-Augments
Subjective question coming up. I have a 95 Galka Monk second account, and I completely neglected to consider I'd need to climb Nyzul to have a reasonable chance of unlocking Ascetic's Fury. Should I just start from the ground up and level Monk on my main character (Taru) and WHM on the Galka and just have a funny looking duo partnership for Abyssea, or just deal with it and get to a decent floor in old Nyzul with my second account?
Depends entirely on how much help you can get for nyzul.
6 people, even if it's 3 real 3 bots, can likely clear 15 floors at a time without much hassle, you'd be done in a week to 10 days. 4-6 people can make this work even. 3 people might run into trouble with same-time or order lamps.
If it's just you + galka and then shouting.. it'll be faster to level whm and mnk up
Has anyone got stuck in the cs right before getting access to provenance?
Not sure if this is allowed here, but since it's not directly cheating or anything:
There used to be a program called "EasyMac" which was followed up with "MyGear" and it just basically pulled whatever gear you had on in the game into a text file or a spellcast.
Both are broken, so I am wondering if there is anything similar out there?
I'm not sure where to post that but whoever posted Adamas info on bg wiki made a mistake, or I'm missing something, Reprisal still last 1 min, and block rate didn't seems to be anything near 100% but I didn't really bother to test it more than that since I have ochain so I only macro it in some cure macro anyway.
I won't be able to play much till sunday, if no one did by then idm testing it if people care about it.
Neck and Waist for Star on SAM?
Elegorget/belt.
So I quit back in May 2010, and I just reactivated today. I have a bunch of RDM/NIN tanking gear from back then, such as the Coral Greaves +1 for Magic Damage Taken -% and Darksteel Harness for Physical Damage Taken -%.
I was wondering if there is any use for these items at level 99 RDM, or if I should try to sell this crap. I am having difficulty figuring out what niche equipment I had back then that is worth selling now.
It's still good for its purpose, but worthwhile RDM solos are almost non-existent now. I keep my RDM MDT gear, but I believe many will disagree with me on that. If you plan on keeping an MDT set for RDM, the amount of coral gear you need depends on the Dark Ring augments you can get. Dark ring augments take a good deal of time (And this is if you BLU burn, which is the best method for obtaining them).
5 Twilight Torque (You should get this)
10ish if doing Dark Rings (I have 11 on mine)
3 Slipor Sash
4 Merman Earrings
That's 22 Total. You need 26ish for cap with Shell V (Shellra V is better, but it's rare to see WHM+RDM anymore; especially, if soloing a mob). Use that to make your own decision.