Best neck/waist for Shijin Spiral?
Justicar/Wanion probably, apply more acc depending on situation.
Just clipper into the wall and pull him into the wall with you away from the other mobs; simple.
What's the current best CDC build for BLU?
I believe its
Almace/Str Thunder sachet
Oce headpiece +1 Rancor moonshade/brutal
Toci's Myrmex Epona's/Rajas
Athelings Wanion Khepri Kecks Thaumas Nails
rancor mantle/6dex neck should still be better
Thanks for the SCH tips on the last page guys, I'll make sure to macro in af3 hat for ebullience nukes and will sort out my cure set.
Also, assuming i'm not gonna be able to hit that 500 enhance skill for Embrava immediately, are there any lower-tier stepping stones to aim for before I can get the tough stuff to hit 500?
Logically, you'd only need it to give 29% Haste to cap (+15 from spell = 44%), which would be 420 skill, and 5TP/61HP regain/regen and 26dmg enspells. So that'd be a good starting point right?
Just aim for 420ish I'd say, you'll need rubeus boots and an augmented K Pole to hit 500 and keep emp+2 hands on iirc.
Ok great cheers, that's doable with just capped skill, af3 hat and af2 body iirc, tho every 7skill on top will give me another regen tick and every 20 an enspell tier.
Yeah you can get 420 naked with just light arts and merits. But yeah more haste is still good for all those times you aren't able to put spell on people or slightly more regen so could look into your 500 peices and improve little at a time.
But I'd say just start working on your end 500 set. Which is almost the best enhancing in each slot but not quite. You go 6 wiggle room ( a little more if you got af2+2 body and only need to cast once lol). More regen or haste when spell goes down and enspells is nice
You don't NEED Rubeus Boots for 500 skill. This set, with merits gives me 500:
KPole(+9)/Fulcro/x/AF3
AF2+2 Augmented/AF3+2
Merciful/Cascade/AF1/Literae(+5)
Under(5/5) Enlightenment you will get 500 even.
Does anyone have a backup of the original rom files? I can't find my discs.
Warrior changed a lot when abyssea/level cap came out due to not needing accuracy and not using ridill. The DA 5/5 is still pretty much no question, but the value of zerk vs aggressor is really, really hard to clearly state currently. This is due to the combination of having mobs with decent evasion again, constantly having to hit shit that has decent evasion with weapons we have shitty skills on, and the simple fact that warrior is doing insane damage regardless of what merits we pick at this point. While zerk timer is the superior damage option in terms of raw damage on shit where aggressor doesn't mean as much, the question of "do I really need more damage with my greataxe vs the utility role for procs we're filling an awful damn lot of the time?" is pretty tough.
I mostly did it box monk + whm, the whm has the club skill. I'd figure out which it was, if it's club I'd use whm, carry a brew on each and just use whichever it was to proc.
I'd generally just proc normally and then brew if it was on the monk, but if it was on whm I'd just pop brew to get the proc done asap. Either way I just used earth crusher with terra's, even with crit atmas it was outperforming ascetic's/hexa.