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  1. #1841
    Bagel
    Join Date
    May 2008
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    1,427
    BG Level
    6
    FFXI Server
    Odin

    Eh, it was one of the mage mules, may have been rdm and not whm lol. Just dia sac him until people are ready.

  2. #1842
    Fishing Guru
    Join Date
    Jan 2007
    Posts
    4,722
    BG Level
    7

    Quote Originally Posted by dasva View Post
    Somewhat dependent (read alot more than most nukes) on what buffs you get... and outcome of new abj augments... and I think maybe even finding stuff they recently add but isn't found yet (probably legion?) but for now I'd say this

    Dorje/wizzan grip /-/Ombre Tathlum
    Nares/Saevus Pendant/Novio Earring/Strophadic Earring
    nares/Nares Cuffs/Icesoul Ring/Icesoul Ring
    Goetia Mantle/Wanion Belt/Rubeus Spats/nares
    Thanks, I tried understanding the formula after reading your post and being surprised about the ring choices but math is not my strength. Also wondered about sorcerer's gloves +2 with ele skill +15 v cuffs? So roughly 1 int = 1 mab = 1 ele skill?

    edit:
    How would the final version of this (assume maybe 1 more MAB and/or int) of this compare with Dorje?
    http://images3.wikia.nocookie.net/__.../Trial3034.png

  3. #1843
    Special at 11:30 or w/e
    Sweaty Dick Punching Enthusiast

    Join Date
    Feb 2012
    Posts
    10,263
    BG Level
    9
    FFXIV Character
    Kalmado Espiritu
    FFXIV Server
    Gilgamesh
    FFXI Server
    Sylph
    Blog Entries
    4

    What would be top 5 hands and legs options for Raging Rush? I'm not ready for Neo Nyzul and only have Sandy leg of VW done so far. I don't have Upheaval yet.

  4. #1844
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by cdgreg View Post
    Thanks, I tried understanding the formula after reading your post and being surprised about the ring choices but math is not my strength. Also wondered about sorcerer's gloves +2 with ele skill +15 v cuffs? So roughly 1 int = 1 mab = 1 ele skill?

    edit:
    How would the final version of this (assume maybe 1 more MAB and/or int) of this compare with Dorje?
    http://images3.wikia.nocookie.net/__.../Trial3034.png
    Roughly and again it really heavily depends on your stats. 1mab ~ 1int (though usually slightly in favor of MAB) and 1 int = 6 skill. And that's not the final version but yeah it comes pretty close to dorje as does the scythe from brulo. But really as close as it is I'd probably just buy dorje considering how low they are coming down and how fast I could make gil vs how long it takes to make trial staff. Really a shame blm can't do trial clubs though lol

  5. #1845
    Fishing Guru
    Join Date
    Jan 2007
    Posts
    4,722
    BG Level
    7

    Quote Originally Posted by dasva View Post
    Roughly and again it really heavily depends on your stats. 1mab ~ 1int (though usually slightly in favor of MAB) and 1 int = 6 skill. And that's not the final version but yeah it comes pretty close to dorje as does the scythe from brulo. But really as close as it is I'd probably just buy dorje considering how low they are coming down and how fast I could make gil vs how long it takes to make trial staff. Really a shame blm can't do trial clubs though lol
    Dorje is fairly firm at 10m on Odin, is it a lot cheaper on bahamut? I'd pay 5m in a heartbeat since I'm in the same boat as you (pun intended) with gil making.

    edit: based on a Tuahjebat (mnd version) staff I made the final stats will be int+11, MAB+13

  6. #1846
    BG Content
    Join Date
    Jul 2007
    Posts
    22,370
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    It is 7mil and hard to sell on Lakshmi.

  7. #1847
    Shallow and Pedantic
    Join Date
    Jun 2007
    Posts
    4,996
    BG Level
    7

    Haven't started VW, about to, any recommendations as to what to do early?

  8. #1848
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Yeah I'm seeing it at like 5-6 mil in shouts. Kinda funny cause just a few weeks ago people were trying to sell them for like 15. And trying hard cause ya know 2nd best meteor staff!!! Except ya know there are several options that are really close and ya know no one actually getting meteor

  9. #1849
    Fishing Guru
    Join Date
    Jan 2007
    Posts
    4,722
    BG Level
    7

    Quote Originally Posted by Omnipotent View Post
    Haven't started VW, about to, any recommendations as to what to do early?
    Just start climbing your city paths getting the KI's, then move onto Jeuno and clear those tiers. I'm sure you can clear/KI the city paths with a group of 5ish like whm, blm, war, sam, nin then sprinkle in other proc jobs if necessary like brd mnk.

  10. #1850
    Shallow and Pedantic
    Join Date
    Jun 2007
    Posts
    4,996
    BG Level
    7

    What do you recommend to purchase for KI's before I start... if any. Also another question... what's the minimal set up I would need to beat AV now?

  11. #1851
    Groinlonger
    Join Date
    Oct 2006
    Posts
    2,963
    BG Level
    7
    FFXI Server
    Fenrir

    PW zerg speed depends a lot on which melee you bring. The intimidation rate is ridiculous. SAM is ideal, WAR is good too though with Retaliation. I can't sell Dorje on Fenrir for 3M...

  12. #1852
    Fishing Guru
    Join Date
    Jan 2007
    Posts
    4,722
    BG Level
    7

    Quote Originally Posted by Omnipotent View Post
    What do you recommend to purchase for KI's before I start... if any. Also another question... what's the minimal set up I would need to beat AV now?
    Any/all other than the petrifacts which are ridiculously priced and used for popping prov watcher.

  13. #1853
    Sea Torques
    Join Date
    May 2010
    Posts
    718
    BG Level
    5
    FFXI Server
    Ragnarok

    Is DRG/WAR useful now? and When?

  14. #1854
    D. Ring
    Join Date
    Jul 2008
    Posts
    4,529
    BG Level
    7
    FFXI Server
    Phoenix

    Is DRG useful? No, not really. But in all seriousness, only during 2hr zergs while you have spirit surge active as far as I know.

  15. #1855
    Salvage Bans
    Join Date
    Jun 2011
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    927
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    5
    FFXI Server
    Sylph

    Ok so this has been bothering me for awhile now and i want to see if anyone knows wtf is causing it. I like to CW burn on my gf's blu. I pull, she zzz, MM, enervation, BA, CW and all die but 1 (why 1 always gotta live >.>). When I try to nuke the one remaining one with like quad, disservment, goblin rush ext they always have no affect (why)

  16. #1856
    Radsourceful

    Join Date
    Jul 2007
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    1,964
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    6
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    Bismarck

    Quote Originally Posted by Aylee View Post
    Ok so this has been bothering me for awhile now and i want to see if anyone knows wtf is causing it. I like to CW burn on my gf's blu. I pull, she zzz, MM, enervation, BA, CW and all die but 1 (why 1 always gotta live >.>). When I try to nuke the one remaining one with like quad, disservment, goblin rush ext they always have no affect (why)
    You're using a staff, have shit for acc w/ a staff, and there is no "miss" message otherwise for spells?

  17. #1857
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
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    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    The one that remains is probably resisting. If you're trying to nuke after CW, you may be using the spell with staff, which means you have poor accuracy. Use those nukes with a sword and you'll land if you have sword skilled.

  18. #1858
    Salvage Bans
    Join Date
    Jun 2011
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    927
    BG Level
    5
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    Sylph

    Quote Originally Posted by Yugl View Post
    The one that remains is probably resisting. If you're trying to nuke after CW, you may be using the spell with staff, which means you have poor accuracy. Use those nukes with a sword and you'll land if you have sword skilled.
    That must be the case, ty guys. Never realized that blu acc was based off your main hand weapon skill... Makes sense though i guess sense a lot of spells dmg is based off current tp

  19. #1859
    xXNyteFyreXx420Sharingan
    Join Date
    May 2009
    Posts
    3,709
    BG Level
    7
    FFXI Server
    Fenrir

    Quote Originally Posted by Aylee View Post
    Makes sense though i guess sense a lot of spells dmg is based off current tp
    Current TP only mods during Chain Affinity, all spells have a "0 TP" value that's used when CA/Efflux aren't active.

  20. #1860
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    So now barrage has 7 shots. And there are 2 items that add a shot... will you get 9 with both or cap at 8? Also do they have to be worn when you activate and/or shoot?

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