Eh, it was one of the mage mules, may have been rdm and not whm lol. Just dia sac him until people are ready.
Eh, it was one of the mage mules, may have been rdm and not whm lol. Just dia sac him until people are ready.
Thanks, I tried understanding the formula after reading your post and being surprised about the ring choices but math is not my strength. Also wondered about sorcerer's gloves +2 with ele skill +15 v cuffs? So roughly 1 int = 1 mab = 1 ele skill?
edit:
How would the final version of this (assume maybe 1 more MAB and/or int) of this compare with Dorje?
http://images3.wikia.nocookie.net/__.../Trial3034.png
What would be top 5 hands and legs options for Raging Rush? I'm not ready for Neo Nyzul and only have Sandy leg of VW done so far. I don't have Upheaval yet.
Roughly and again it really heavily depends on your stats. 1mab ~ 1int (though usually slightly in favor of MAB) and 1 int = 6 skill. And that's not the final version but yeah it comes pretty close to dorje as does the scythe from brulo. But really as close as it is I'd probably just buy dorje considering how low they are coming down and how fast I could make gil vs how long it takes to make trial staff. Really a shame blm can't do trial clubs though lol
It is 7mil and hard to sell on Lakshmi.
Haven't started VW, about to, any recommendations as to what to do early?
Yeah I'm seeing it at like 5-6 mil in shouts. Kinda funny cause just a few weeks ago people were trying to sell them for like 15. And trying hard cause ya know 2nd best meteor staff!!! Except ya know there are several options that are really close and ya know no one actually getting meteor
What do you recommend to purchase for KI's before I start... if any. Also another question... what's the minimal set up I would need to beat AV now?
PW zerg speed depends a lot on which melee you bring. The intimidation rate is ridiculous. SAM is ideal, WAR is good too though with Retaliation. I can't sell Dorje on Fenrir for 3M...
Is DRG/WAR useful now? and When?
Is DRG useful? No, not really. But in all seriousness, only during 2hr zergs while you have spirit surge active as far as I know.
Ok so this has been bothering me for awhile now and i want to see if anyone knows wtf is causing it. I like to CW burn on my gf's blu. I pull, she zzz, MM, enervation, BA, CW and all die but 1 (why 1 always gotta live >.>). When I try to nuke the one remaining one with like quad, disservment, goblin rush ext they always have no affect (why)
The one that remains is probably resisting. If you're trying to nuke after CW, you may be using the spell with staff, which means you have poor accuracy. Use those nukes with a sword and you'll land if you have sword skilled.
So now barrage has 7 shots. And there are 2 items that add a shot... will you get 9 with both or cap at 8? Also do they have to be worn when you activate and/or shoot?