Tongues/abj to sell etc.
Tongues/abj to sell etc.
Savory Shank! I THF it to death, I wonder what the cap will be as we normally get to TH10 (rare 11).
So they're not going to tell us what the new recipe's are? or will that be included in the dat mining?
This is the first update since I've been back and it looks pretty cool. I'm pretty happy for that Flashy Shot change. I'll be using it a lot more now.
Could care less about the Smn one. I only use Spirits for Siphon.
Also, that new gear looks neato.
Yeah these look like some very nice changes.
And Legion?
Butt lube (Please check it.)
Definitely some good substance to this update. ToAU/CoP VW, Legion, getting our WHM/BLMs Arise and Meteor (assuming it is a drop). Spammable WoE so we don't have to wait 40 mins for cooldown if we blitz a chamber. And Provenance in a few weeks. LS events were getting a bit stagnant so this will give us some nice variety.
First update in a long time that seems pretty good imo, sorta dependent on Legion not being lame though.
Not that I approve of the TH nerf for BST pets, but the other BST adjustments look alright. 3 min duration Killer Instinct every 5 min is nice, but with augmented AF2+2 head and 5/5 merits, you'll get it for 4 min out of every 5. And that's, what, +15% damage, -15% damage taken, and +15% haste? Or something like that.
I do hope the Falcorr duration is a typo, though. But knowing SE...
They said that Arise would be difficult to get to the point where not every WHM should expect to have access to it. I'm sure Meteor will be the same, if not worse.
Are we sure the SMN merit change refers to elemental spirits? The way it's worded it sounds like the casting time until an avatar appears after you hit the name to summon it....Originally Posted by Myrrh_Quetz
Ya, I just reread that and it does look like that part changes. My comment was more to the lower the Perp cost of Elementals. I really could care less if it was at 5mp a tick at 99 or 20 MP a tick.
If you guys missed it, some people tested Feint on the test server and it appears to be a very misleading translation. Capped feint will double the base chance of TH upgrade, not make it 100%.
Though, that phrase can mean anything. Even now, there are some BLMs without all their spells, like Stonega II, Quake, Sleepga II, etc. And I've ran into more than one WHM without barfira, raise III, half their -na spells, and other miscellaneous things. And BRDs without Fowl Aubade and Warding Round.
Sad as it is, not having all your spells is pandemic, and even if Meteor and Arise were reasonably obtained, I'd still bet there'll be plenty who won't have it.
I guess, but not having Barfira or -na spells or whatever is really the player's fault. It sounded like they are planning Arise to just be out of some people's league, so I'd have to assume Meteor would be the same, if not worse, based on how powerful it is.
I'm not saying this is a bad thing. I've been a huge proponent for a long time of spells which could be considered something akin to "relic spells" in terms of relative strength and difficulty to obtain. Arise is nice, though no one's going to cry about not having it, but I think Meteor could fall into that category.
Almost willing to bet Meteor will be a drop from Bismarck in Tavnazian VW, and Arise will drop from that ochu thing in the ToAU path... They need some incentive to make people do them since they're optional paths and likely won't be required to enter Provenance.
On the other hand, they did make it a group cast spell, meaning it's reasonable to expect there to be other BLMs to cast it with. If it were relic-level rare, it'd be like expecting 6 claustrum BLMs to find a party together. Or 6 heka mages to find a party together, if you want to go that route.
My guess is the method of obtaining it will require group support in such a way that decent LSs will likely have all their BLMs with it eventually, and thus they'll have people to cast it with. But people without a group will be hard pressed to do the content necessary to obtain it. I expect that, once the hurdle of actually having an organized group to do the content is overcome, the act of obtaining it won't be that bad. Just may take time, if they gave it a shitty drop rate.
Based on the damage people were getting on the test server, I'd almost expect that to be the case. Relic weapon was just an example, I didn't necessarily mean that extreme amount of time/gil, but something far more than a standard spell. It would be nice to see some rare/ex scrolls for powerful spells that you know people actually worked for rather than just nabbing off the AH.
Meteor and Arise dropping in ToAU/CoP VW would sort of go against their statement that they would be extremely difficult to obtain, as we have all seen what happened to Comet etc once the content was spammed by PUGs for weeks/months. I'm expecting at least one of the spells to drop from the new Botulus Rex mob in Legion.