Or by difficult to obtain they mean "0.0000006% drop rate from Bismark". I mean comet comes from at least three places, and isn't THAT rare a drop. It's not shiny VW weapon rare.
Or by difficult to obtain they mean "0.0000006% drop rate from Bismark". I mean comet comes from at least three places, and isn't THAT rare a drop. It's not shiny VW weapon rare.
There is quite the difference between BLM these days not having Stonega II (primarily used in BCNM 40s back in the day- hell I got it for that reason), WHMs not having Raise III (with exp being as easy as it is, why bother with a mil+ spell for a couple hundred exp, be honest), and what will likely be a game breaking spell like Meteor.
Now to preempt a few comments-
1. a WHM without all their barspells should DIAF, as should any curing mage job. Cheap as hell, and they should know what to do with them and how to gear for them. Thank you FCs.
2. any BLMs you plan to bring to proc at VW better have their spells (including the aforementioned Stonega II). Again, thank you FCs.
So yes, there are valid points to your argument. But I certainly won't hold it against non-career WHMs and BLMs who don't have these two job defining spells. And I'll tell you a few things about Meteor as someone who's more proud of their BLM than their other jobs- I actually expected Meteor to cost so much MP that you had to cast it under Manafont, not Elemental Seal, and the scroll to be some ridiculous quest and be Rare/Ex. So the conditions that will likely be released...well I'll consider them easy.
Oh-and Sleepga II- Let's not forget its a pain in the ass quest that a lot of people did back in the day to make a nice chunk of gil, and likely sold to people who now have quit, and never did the quest themselves. The supply of attainable scrolls is fewer than the BLMs wanting them.
Need "Check Files" to be up!, I have to go out for an hour and half and wanted to leave it downloading before leaving ¬¬
/irrelevant
......
WHERE ARE THE FREAKING VOIDWATCH TICKETS THEY PROMISED 2 UPDATES AGO????????????????????????????????????'
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SE and promise do not go well together, try again
The ticket system was worthless looking anyways, all the hard to get drops you will rarely ever get multiples of.
Makes it much easier to get athos/ogier/rubeus though, and stuff like lux pugio and ace's mail.
They should add tickets pronto though... Would make voidwatch better for lots of people.
I suppose, I would enjoy buying my athos/rubeus sets instead of doing VW for them.
Well even if it sucked was better than nothing at all... but oh well... My fault for actually believing at them -.-
Whew, we are indeed getting Voidwatch this update. If Legion is successful, this update should be pretty worthwhile for a bit. I also like that the really sexy gear from legion can be synergized.
Isn't it already 5%? e.g., Ocelomeh, Nefer, Cuauhtli, Mekira stuff?
Yeah (little better than 5% I think) but difference between NQ and HQ on those is similar to the difference between NQ and HQ on any other gear (i.e. meaningful but small differences). I don't feel like digging up the stats I translated last week since they'll pop up shortly from the dat mine once someone gets it done, but the difference between NQ and HQ on these is literally like a 50% boost over NQ in many cases. Also, these are rare/ex, so at least one of the materials is surely gonna be rare/ex.
Edit: One example:
NQ head
DEF:40 Accuracy+12 Attack+12 HP+20 MP+20 STR+6 DEX+6 VIT+6
LV99 WAR PLD DRK BST DRG
HQ head
DEF:41 Accuracy+15 Attack+15 HP+30 MP+30 STR+9 DEX+9 VIT+9
LV99 WAR PLD DRK BST DRG
bleh. i cant be bothered to wait any longer to mine. its 2am. going to bed. will do whatever it is i need to do tmr.
but anyway published a pre-version of chart for VW part IV. because there was no info from test server, none of it is verified. peruse at your own risk
VW part 4
see you all much later.
Could always be the new "cursed" gear is done with crafting, and then just the completed pieces use synergy for the augments. Find it curious that only the HQ versions can be augmented. With crafting caps going to 110, I am highly leaning towards cursed and cursed -1 coming from crafting and not synergy.
I would bet the materials will be fairly easy to obtain (at worst, like Rubber stuff) and will be the Tier 0 synths that get each craft to 100. Because it's possible to get +10 skill, people will be Tier 0 for all of their synths, meaning they will get several HQs per craft to 110. The NQ shit will be NPC fodder.
It is a dangerous risk on SE's part, especially since no one knows what to value the pieces at until we know what their max augments are.
they're all r.ex so cant resale to market once synthesized it looks.
The abjuration gear we currently have is ra/ex as well. No surprise there.