1. FFXIV Reset Timers
    Last daily reset was 14 hours, 36 minutes ago / Next daily reset is in 9 hours, 23 minutes
    Last weekly reset was 3 days, 7 hours, 36 minutes ago / Next weekly reset is in 3 days, 2 hours, 23 minutes
Page 1 of 2 1 2 LastLast
Results 1 to 20 of 34
  1. #1
    Salvage Bans
    Join Date
    Nov 2005
    Posts
    795
    BG Level
    5
    FFXIV Character
    Stanislaw Ziolkowski
    FFXIV Server
    Durandal

    Patch 1.21a Notes (03/26/2012)

    http://forum.square-enix.com/ffxiv/t...ch-1.21a-Notes
    http://static.finalfantasyxiv.com/to...086ffe0db352f4


    Event
    • [dev1345] Players can now redistribute attribute points. To do so, speak with the guild NPC in charge of exchanging guild marks while in possession of a copy of the Keeper's Hymn. You will be given the option to undo point allotment for your current class in exchange for the item.



    Battle

    • [dev1346] Action icons on the action bar will now blink if activation conditions are fulfilled for the following actions:

      Haymaker / War Drum / Phalanx / Fracture / Overpower / Feint / Full Thrust

      http://static.finalfantasyxiv.com/to.../0f/3723_0.jpg

      * Based on this change, action icons for combo fulfillment now also blink.




    • [dev1353] The following notorious monsters no longer drop dated items.

      Prince of Pestilence / Cactuar Jack / Phaia / Unknown Soldier / Spitfire / Kokoroon Quickfingers / Old Six-arms



    Item

    • [dev1347] Materia that feature the same bonus stats are now stackable.

      Ex.)
      Stackable: Heavens' Fist Materia (Attack Power: +30) and Heavens' Fist Materia (Attack Power: +30)
      Unstackable: Heavens' Fist Materia (Attack Power: +30) and Heavens' Fist Materia (Attack Power: +28)

      http://static.finalfantasyxiv.com/to.../0f/3723_1.jpg

      * Materia put up for sale at a retainer bazaar prior to patch 1.21a cannot be purchased directly via Item Search. Players must take down the item once and put it up for sale once more.









    System



    • [dev1356] Players will no longer target KO’d enemies when subtargeting is toggled off.


    • [dev1349] After viewing a cutscene via The Unending Journey in a private room, players will now be returned to the cutscene selection interface.


    • [dev1350] The /countdown(count) text command has been added, which can be used to aid in timing screenshots.

      Executing the command initiates a countdown in seconds, starting at the designated value (up to 20 seconds). Countdown length is 5 seconds when no value is specified. Numbers will pop up above your character as the countdown progresses, and the word “Go!” will appear when it falls to zero.
      * Executing the command while another countdown is already in progress restarts the countdown.
      * Countdowns are visible to other players. However, the words and numbers displayed will not appear in screenshots.


      Ex.) /countdown 3
      Initiates a three-second countdown.

      http://static.finalfantasyxiv.com/to.../0f/3723_4.jpg


    • [dev1351] When using a placeholder to specify a character in chat, it will automatically be handled as an Auto-translation Dictionary term.



    Fixed Bugs

    • The following bugs have been fixed:
      • An issue wherein the text command /snowball could be used.
      • An issue wherein recommended level was incorrectly shown when players are asked to deliver beeswax in the local levequest “Exports of Import.”
      • An issue wherein using a flask of blinding potion on an enemy caused its accuracy to increase.
      • An issue wherein the reward message for guildleves and behests did not appear at the correct time.
      • An issue wherein players were able to inflict status ailments upon certain enemies even though they are immune.
      • An issue within the Aurum Vale and Cutter’s Cry wherein obtaining items from a treasure chest did not extend loot possession time.
      • An issue within the Aurum Vale and Cutter’s Cry wherein players could not obtain items from treasure chests when their loot list is full.
      • An issue wherein players could move immediately after performing the lancer action Doom Spike.
      • An issue wherein the casting gauge would disappear if players cast several spells in succession.
      • An issue wherein the recast timer for actions was not functioning as intended.
        * On rare occasions, recast time may still appear to be a few seconds longer than in actuality. This issue will be addressed in the near future.
      • An issue wherein attempting to board Chocobo or Goobbue after canceling the spellcasting may terminate the game client.
      • An issue wherein using /sit emote and canceling the spellcasting at the same time may terminate the game client.
      • An issue wherein under "The Unending Journey," the title of the cutscenes from certain quests were being incorrect.
      • An issue wherein the game graphics may be displayed improperly by equipping Temple Circlet.
      • An issue wherein while attempting to receive the achievement reward, the name of the achievement may be displayed incorrectly in the log window.
      • An issue wherein certain icons within the achievement were being incorrect.
      • An issue wherein the help message of certain actions were being incorrect.

  2. #2
    Old Merits
    Join Date
    Jun 2007
    Posts
    1,103
    BG Level
    6
    FFXIV Character
    Enygma Xii
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph

    Stackable materia !!! Unexpected and welcome change. Should free up tons of inv space.

    Moving after doomspike was nice to have, too bad they fixed it.

  3. #3
    green jellybean
    Join Date
    Sep 2005
    Posts
    1,024
    BG Level
    6
    Blog Entries
    3

    An issue wherein the recast timer for actions was not functioning as intended.
    * On rare occasions, recast time may still appear to be a few seconds longer than in actuality. This issue will be addressed in the near future.

    Won't believe it 'til I see it but, could this mean they actually fixed the recast timer bug

  4. #4
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Stackable materia is gonna free up maybe 3-4 inv slots for me.

    But yea, much better than moving it to the crystals tab.

    Much better.

  5. #5
    Relic Weapons
    Join Date
    Jan 2012
    Posts
    343
    BG Level
    4

    An issue wherein players could move immediately after performing the lancer action Doom Spike.

    why is this an issue

  6. #6
    Motherfucking
    NOSTRADAMUS

    Vamos los Perds!

    Join Date
    May 2006
    Posts
    10,582
    BG Level
    9
    FFXIV Character
    Wulfgang Amadeus
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph

    First they take away our snowmen in XI, now they're taking our snowballs!

    I miss the /snowball emote; shit was mildly annoying but pretty awesome.

  7. #7
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Quote Originally Posted by manako View Post
    An issue wherein the recast timer for actions was not functioning as intended.
    * On rare occasions, recast time may still appear to be a few seconds longer than in actuality. This issue will be addressed in the near future.

    Won't believe it 'til I see it but, could this mean they actually fixed the recast timer bug :o
    Fingers are crossed, but my brow is furrowed. >:|

  8. #8
    New Merits
    Join Date
    Nov 2009
    Posts
    210
    BG Level
    4
    FFXIV Character
    Enzan Red
    FFXIV Server
    Cactuar

    So instead of fixing the lag in ifrit fight they nerf doomspike so i am more likely to die yay. Also overclocking cpu fixed the timers being off so i wonder how their fix will effect me. >.>

  9. #9
    D. Ring
    Join Date
    Nov 2011
    Posts
    4,998
    BG Level
    7
    FFXIV Character
    Raldo Volca
    FFXIV Server
    Balmung

    Quote Originally Posted by enzan View Post
    So instead of fixing the lag in ifrit fight they nerf doomspike so i am more likely to die yay. Also overclocking cpu fixed the timers being off so i wonder how their fix will effect me. >.>
    Funny you should say that. Back when the game was in its infancy, I had a friend whose overclocked CPU actually made his timers always off by 10% because they were ticking down faster (or... that's my assumption anyway). I guess your evidence means they fixed that at some point too, unless I'm completely mistaken about what his problem was

    Oh, and to hell with this extended maintenance.

  10. #10
    Bard-turned-Miner
    Join Date
    Aug 2005
    Posts
    2,642
    BG Level
    7

    I know cross-posting is bad form, but I think folks will want to see this as they try to log in after the patch. Copied from the "Comments from the Devs" thread:


    Quote Originally Posted by Jamison View Post
    I'd just tried to log in, not knowing the maintenance had lasted so long. Was eventually able to get in, and got booted pretty quickly. My UI was reset and I didn't have my linkshell on, so I'm not optimistic about things going well...
    Quote Originally Posted by Rocl View Post
    Reset UI was lame, but I was able to stay in for like ~45min before getting kicked awwwh yeah
    It looks like there's a new folder in the Documents/Games/FFXIV/user folder. It must consider each character as new since it is on a new server. Should be possible to copy your UI file from the old folder to the new one, but I'm not going to mess with that until logging in is stable.

    BTW, that should apply to macros as well.

  11. #11
    WASTE OF CURRENCY
    I CAN'T I CAN'T I CAN'T

    Join Date
    Feb 2006
    Posts
    9,065
    BG Level
    8
    FFXIV Character
    Izzy Izumi
    FFXIV Server
    Sargatanas
    FFXI Server
    Phoenix
    WoW Realm
    Arthas

    Not surprised. WoW works the exact same way. Your UI is in a client side directory that's labeled with your character name/server. If you server transfer, a new directory is made, and your UI is that of a new character.

    It's actually quite dumb, but it's easily fixed by just copy/pasting everything from the old directory into the new one.

  12. #12
    F5 Like A Boss.
    Join Date
    Sep 2005
    Posts
    7,396
    BG Level
    8
    FFXIV Character
    Kuroki Kaze
    FFXIV Server
    Sargatanas
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Twisting Nether

    Lag is so fucking bad right now on Sargatanas... Took my group 5 minutes to get teleported from Uld.

  13. #13
    Road Tinnies
    Sweaty Dick Punching Enthusiast

    Join Date
    Apr 2008
    Posts
    1,714
    BG Level
    6
    FFXI Server
    Sylph

    Are people in the game right now? Havnt been able to long onto DUrandel at all....

  14. #14
    Cerberus
    Join Date
    Sep 2006
    Posts
    454
    BG Level
    4
    FFXIV Character
    Karina Silverstar
    FFXIV Server
    Excalibur
    FFXI Server
    Gilgamesh

    Aegis is pretty much fucked, I just wanted to get on and set my retainers up, but the game's not having it. Managed to get on for about 2 minutes at one point before it kicked me again. There seemed to be hardly anyone on in LS as well. I really hope this stabilizes soon and isn't a sign of how things will be for a while. ><

  15. #15
    F5 Like A Boss.
    Join Date
    Sep 2005
    Posts
    7,396
    BG Level
    8
    FFXIV Character
    Kuroki Kaze
    FFXIV Server
    Sargatanas
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Twisting Nether

    Jesus I haven't blocked this much since before the shield changes... I'm using Spirits Within literally every cooldown.

  16. #16
    But I don't want my title changed
    Join Date
    Nov 2008
    Posts
    6,486
    BG Level
    8
    FFXIV Character
    Fievel Mousekewitz
    FFXIV Server
    Excalibur

    Quote Originally Posted by Karinastar View Post
    Aegis is pretty much fucked, I just wanted to get on and set my retainers up, but the game's not having it. Managed to get on for about 2 minutes at one point before it kicked me again. There seemed to be hardly anyone on in LS as well. I really hope this stabilizes soon and isn't a sign of how things will be for a while. ><
    I tried to log in this morning before work to do the same, wasn't even able to get into the game, lol. After several attempts I just said screw it.

  17. #17
    F5 Like A Boss.
    Join Date
    Sep 2005
    Posts
    7,396
    BG Level
    8
    FFXIV Character
    Kuroki Kaze
    FFXIV Server
    Sargatanas
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Twisting Nether

    Really liking PLD more after this minor fix.

  18. #18
    Yoshi P
    Join Date
    Jun 2007
    Posts
    5,144
    BG Level
    8
    FFXIV Character
    Fitz Everleigh
    FFXIV Server
    Excalibur

    Are you blocking more because of Divine Veil or blocking more in general? Were there any stat increases that weren't listed in the notes?

  19. #19
    F5 Like A Boss.
    Join Date
    Sep 2005
    Posts
    7,396
    BG Level
    8
    FFXIV Character
    Kuroki Kaze
    FFXIV Server
    Sargatanas
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Twisting Nether

    Nah, because of Divine Veil. My most used attack at the moment is Phalanx... Too bad it doesn't give enmity anymore.

  20. #20
    F5 Like A Boss.
    Join Date
    Sep 2005
    Posts
    7,396
    BG Level
    8
    FFXIV Character
    Kuroki Kaze
    FFXIV Server
    Sargatanas
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Twisting Nether

    Was parsing 2000ish on Ifrit before as PLD. Just did 2500 in Spirits Within alone. I'm tied with the BRD atm with 5.5kish. Doing some nice damage spamming Spirits, Goring and Riot. Pop Divine Veil + Outmaneuver at the same time for that TP bonus.

Page 1 of 2 1 2 LastLast

Similar Threads

  1. Patch 1.22a Notes (05/09/2012)
    By Stanislaw in forum FFXIV: Official News and Information
    Replies: 42
    Last Post: 2012-05-12, 09:57
  2. Letter from the Producer, XXVI (03/26/2012)
    By Stanislaw in forum FFXIV: Official News and Information
    Replies: 36
    Last Post: 2012-03-27, 10:34
  3. Patch 1.21 Notes (08/03/2012)
    By solracht in forum FFXIV: Official News and Information
    Replies: 431
    Last Post: 2012-03-15, 12:30
  4. Patch 1.16 Notes (03/03/2011)
    By Kurokikaze in forum FFXIV: Official News and Information
    Replies: 130
    Last Post: 2011-03-08, 19:22