
Originally Posted by
Arelian
It's more or less the reason I've been dickriding GW2 so hard, honestly. During the future of MMOs panel at PAX East the whole hardcore vs casual argument came up, and all of the devs basically said, "Well... you have to strike a balance of sorts..." or "You really have to learn to cater to the casuals in x but keep the hardcore players happy with y."
Arena.Net, on the other hand, straight up said, "Who cares how hard or how easy a game is? As long as it's fun, right?"