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  1. #821
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    The classes are so well designed in PVE, and all so fun and unique to play. Bams are a blast to fight without a healer or tank as double DPS(or tank + DPS if I'm the tank). The PVP is incredibly fun when everyone has the same gear. There's just so many things BAD about the game, and nothing they're adding fixes the bad things or expands on the good things.

  2. #822
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    Giving too much attention to it. Needs more complaints.

    I can't play this game for longer than an hour before I wanna go to sleep sometimes!

  3. #823
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    Quote Originally Posted by Akiyama View Post
    I have a suggestion. If you want a challenge in any game, really.. don't do it with people you are familiar with, or gimp yourself and make it a challenge by killing the higher shit with some of the shittiest gear in the game. If you're marginally good at a video game, and you pair up with someone else that's decent.. of course it's going to make things easy. :/
    Pretty much what some of my static did with a few other people in their guild; they went back to MCHM and did it all in Tier 12 gear from FoK/BT Normal. Was it slower? Of course. Harder? Not really, because they knew the mechanics. For PvP I don't disagree that gear is a little bit more important than it should be, but in PvE, the fights aren't at gear dependent as one may think.

  4. #824
    Cake Mix
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    Quote Originally Posted by Avarice View Post
    Pretty much what some of my static did with a few other people in their guild; they went back to MCHM and did it all in Tier 12 gear from FoK/BT Normal. Was it slower? Of course. Harder? Not really, because they knew the mechanics. For PvP I don't disagree that gear is a little bit more important than it should be, but in PvE, the fights aren't at gear dependent as one may think.
    Yeah I'm only 48 so obviously don't know shit about this game's endgame, but I did doubt it was heavily gear dependent. Just figured I'd make a suggestions. Honestly, if you can see attacks coming and any game allows you to dodge them and not soak hits.. could do it naked if you wanted to sit there for hours, haha.

    As far as gear mattering too much for PVP.. I guess I can see why they do it, because it rewards people who farmed hard enough to gear up, but I always think games like this need different leagues so you can have 'default gear' and just have it even for class vs class, and then a league where you wanna show off all those +12 and what not. :>

  5. #825
    Chram
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    Random complaint: When I'm on an alt and I press my teleport keybind, and it does something else :/

  6. #826
    Cake Mix
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    Quote Originally Posted by Senji View Post
    Random complaint: When I'm on an alt and I press my teleport keybind, and it does something else :/
    Awkward moment; started an alt (lancer), pressed my teleport, realized I didn't have it yet

  7. #827
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    Quote Originally Posted by Avarice View Post
    Pretty much what some of my static did with a few other people in their guild; they went back to MCHM and did it all in Tier 12 gear from FoK/BT Normal. Was it slower? Of course. Harder? Not really, because they knew the mechanics. For PvP I don't disagree that gear is a little bit more important than it should be, but in PvE, the fights aren't at gear dependent as one may think.
    You literally cannot do the final boss of sijurka or COF(even on EASY) without at least Jax/Alamethia weapons(or maybe discord, we were all using victors). There is no skill involved, it's 100% a gear check. You can survive, spam DPS, not res zerg, not zombie, and you will never have the damage to kill the sijurka or COF final bosses in the time limit without proper weapons. COF mainly clearing the entire thing, sijurka only doing the final boss.

    You're completely insane or in denial if you think gear doesn't matter more in this game than any other MMORPG ever created. There is NO REASON gear should matter as much as it does in an >ACTION MMO<.

  8. #828
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    My party did MCHM last night in t12 gear just for fun. I was below the ilvl for the queue even... Just because gear helps you do content faster/easier doesn't mean you "need" it. Still cleared the fight in 11 mins when the enrage is at 15.

  9. #829
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    HOT LITTLE SNATCH

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    There's only a handful of instances where good gear is literally required, but I think the problem is just how big a deal gear really is. Having decent gear makes so much content completely faceroll. I wish it didn't happen but it doesn't hinder my own fun either.

  10. #830
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    Quote Originally Posted by Kiarax View Post
    There's only a handful of instances where good gear is literally required, but I think the problem is just how big a deal gear really is. Having decent gear makes so much content completely faceroll. I wish it didn't happen but it doesn't hinder my own fun either.
    Decent gear just means you kill faster that is pretty much it. IF your crew knows the ins - outs of a dungeon your fine. with +9/12 T13 weapons (previously stated by MCHM being completed with fuckin Bt weapons)

    bad players = multiple wipes till it fucking clicks in their little heads to "not stand there when X happens" or "dodge when X happens"

    i really have a hard time keeping my mouth shut when bad dps still get hit by Ice from meldita in ACHM. Most obvious fucking tell that shes going to do ice when the tentacles go inside her head after frontal ice.

    And my real random complaint

    if somebody rejects your trade broker offer dont act like a sandy vag and send me your sob story about how im over priced and how i should accept your generous offer thats less than half of what the fuck i listed it for. Because theres 10 more of the same item up on the broker. Had a cunt try to tell me exactly that with an abyss axe i had listed up for 20k Offers me like 9k. Decline and he gets mad sends me a /whisper like he was going to talk me into accepting it because hes poor and 9ks all hes got. Even when i tried to tell him "offer me 15k". "nah axe still not worth that much" "Good luck selling your overpriced shit". Then same damn day somebody buys it for 20k while im logged off. karma for you bitch

    Irks me so much, i over price shit on purpose cause i know people will want to bargain and i have some wiggle room. Fucking people these days trying to make money not be welfare.

  11. #831
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    It's not just a case of damage. Getting your armour up to par means being able to pretty much ignore all fight mechanics as a DPS outside of the hardest dungeons in the game. I haven't bothered to upgrade all my shit leveling Slayer right now and BAMs/bosses can do half my health in one attack. If I grabbed all the gold shit for my level though? Stuff goes back to scratching me and I can ignore anything not a DoT. It's entirely too easy for gear to completely carry you until the HMs at 60. On the subject of negotiations though... fuck people who negotiate then take a decade to confirm when you click accept. I don't have time for your shit.

  12. #832
    Chram
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    Quote Originally Posted by Shiyo View Post
    You literally cannot do the final boss of sijurka or COF(even on EASY) without at least Jax/Alamethia weapons(or maybe discord, we were all using victors). There is no skill involved, it's 100% a gear check. You can survive, spam DPS, not res zerg, not zombie, and you will never have the damage to kill the sijurka or COF final bosses in the time limit without proper weapons. COF mainly clearing the entire thing, sijurka only doing the final boss.

    You're completely insane or in denial if you think gear doesn't matter more in this game than any other MMORPG ever created. There is NO REASON gear should matter as much as it does in an >ACTION MMO<.
    Fact: SG R1 can be consistently [100%] attained with 1 sorc in +12 dreamkeeper and the rest in discord +9 with proper stat rolls. Shit really isnt that hard once people actually watch whats going on.


    This is one of the BG complainers in every mmo thread we have. Its great and all that you hit 60 like last week, but if you want to be a casual who doesn't prepare all; you don't get to cry.

  13. #833
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    Yeah, you can easily do SG R1 in T13, pretty sure my group was the first to get R1 actually back in the day when that stuff came out lol

    CoF MKIII I agree though, that stuff you shouldn't be doing under T14, but you probably can without timing out but it'll most likely be close.

    In my opinion, PvP is more where having top gear matters rather than PvE. PvE is mostly just learning the mechanics more than anything assuming non-pugging. When you do have gear though, I do agree that things are a little too faceroll, but I guess that's to be expected. I'm hoping the new raid content will be a bit more punishing in that aspect.

  14. #834
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    CoF MkIII is basically what you do when you get geared from MCHM. You go there to put the gear to use and try and score higher than other folks. It's a Hi-Score battle like back in the days of Pac-Man. They honestly need more dungeons like CoF in Tera and MMOs in general. The gear grind always ends up the same way as it does in single player RPGs. Once you are decked out in the best gear, there is nothing left that really challenges you, maybe 1 special optional boss that even if it were to drop loot, what the hell would you use it on since you already defeated the hardest thing in game? Nothing, you just turn the game off or in the case of MMOs, wait around till the next patch that finally challenges you with a new area. Then by using the drops from that new area, you proceed to faceroll new area and then twiddle your thumbs.

    PvP at least has the dynamic factor to it so even if you are decked out in gear, you can still do something enjoyable and compete for ranking or just to fight it out.

  15. #835
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    This is one of the BG complainers in every mmo thread we have. Its great and all that you hit 60 like last week, but if you want to be a casual who doesn't prepare all; you don't get to cry.
    What? I'm not casual at all, I didn't hit 60 last week, I'm stating FACTS. The fact that gear is so insanely broken and overpowered in this game is a fact, and completely fucking stupid. I can get the gear easily, hell I got the gear and I'm not undergeared at all anymore, but that doesn't mean that gear magically doesn't matter anymore. As soon as I got full +9 fraywind and full gold accesssories on my sorc I randomly started being able to tank people FOR AGES, and started to do INFINITE damage. I literally 1-2 shot anyone with worse gear than me, and equal geared players I kill in like 5 hits. People with better gear? My attacks do like 5% of their health per attack, the fuck is that? I didn't magically get better at the game - gear made me so much insanely better that's it's completely overboard how big of a difference stats make in this game.

    I'm not complaining because Q_Q I CANT DO SHIT BECAUSE IM A CASUAL WHO PLAYS FOR 3 SECONDS EVERY MONTH, I'm complaining because it's fucking stupid as shit that gear matters as much as it does in a video game advertised as "action combat", where gear matters much more in this video game than any other MMORPG >>EVER CREATED<<.

    Sorry if you enjoy being completely carried by gear, but I don't. I enjoy action combat, I enjoy avoiding damage, I enjoy semi-balanced PVP where comparing ILVL's doesn't automatically show me the outcome of my PVP encounter before it even starts. Sure, I love killing someone who outgears me because it's more satisfying to kill someone with an advantage over you, but when someone in fraywind is LITERALLY FUCKING INVINCIBLE vs someone in full victors, there's a gigantic fucking problem. I'm pretty sure full +12 conjuct vs full fraywind is the same shit as well. I have never played a video game where I felt completely helpless in PVP just because someone is >ONE TIER< of gear ahead of me, and I don't ever expect to feel completely, and shouldn't feel completely helpless vs someone outgearing me in a game completely advertised as ACTION COMBAT. That isn't action combat, that's more fucking gear check bullshit that dice roll tab targetting MMO's. Shit needs to fucking get fixed, gear should not make as big of a difference as it does.

    I'm ok with feeling helpless if I'm like..in shitty as hell PVE quest greens vs someone in full fraywind, but victors being full superior quality starter PVP gear with 50% PVP damage reduction, +PVP damage, and full PVP stats should be decent enough to stand up against someone in full fraywind, and full fraywind should be decent enough to stand up against someone in full conjuct(Correct me if wrong on fraywind vs conjuct, no experience on that, just assuming here, but 100% certain on victors vs fraywind), the differences shouldn't be so GLARINGLY HUGE that I might as well go afk.

    They honestly need more dungeons like CoF in Tera and MMOs in general. The gear grind always ends up the same way as it does in single player RPGs. Once you are decked out in the best gear, there is nothing left that really challenges you, maybe 1 special optional boss that even if it were to drop loot, what the hell would you use it on since you already defeated the hardest thing in game? Nothing, you just turn the game off or in the case of MMOs, wait around till the next patch that finally challenges you with a new area. Then by using the drops from that new area, you proceed to faceroll new area and then twiddle your thumbs.
    In FFXI whenever you got new gear you'd go have fun in merit parties, 1 shotting colibris or killing stuff much faster for more exp/hour. Was always tons of fun getting better gear and trying it out in merits to murder stuff. You could also go lowman stuff like sea/sky, ZNM's, etc, or even attempt to so lo them. The better your gear, the better you could do, faster and safer you could do it, etc. Tons of stuff you could do when your gear scaled better that was FUN. BAMs and soloing dungeons is fun in Tera, but it gets to the point where later dungeons are basically 100% balanced around 5man groups(same with other wow clone mmos, but raids for them), and no matter how much gear you have you'll never be able to really solo/lowman stuff that effectively because of mechanics and scaling etc. BAMs are really fun to try out new gear vs, but they really neglect them end game and don't really have much of a point at 60 besides vitriols which have negative drop rates. Plus most stuff you CAN lowman with less people requires a tank/healer because for whatever fucking reason an action MMO has the holy trinity(STUPID AS HELL), which means it's more of a class/gear check than actual players skill.

    Fact: SG R1 can be consistently [100%] attained with 1 sorc in +12 dreamkeeper and the rest in discord +9 with proper stat rolls. Shit really isnt that hard once people actually watch whats going on.
    +9 discord isn't "Starter gear", at least it wasn't on LOT for a while. Discord pieces were going for 2-3k gold, and fodder was 1k gold too, meaning it cost you 10k gold per +9 on a discord, if not more depending on luck etc. That's 40k gold just for a full discord set, which isn't even considering "proper stat roles". Starter gear is full victors. Victors(best buyable cheap starter gear fodder crap @60 on LOT) to full discord is like a 40% stat boost in PVE. It's like 30% damage and like 20-30% damage reduction vs bosses..that's gigantic So don't tell me "lol just get full +9 discord with proper roles!", when that is a gigantic stat increase over easily buyable gear you get on dinging 60, proving to me how much of a difference gear makes. +9 discord is equal to fraywind +9, it's the actual "starter gear", but it takes 1-2 weeks to get and 10-40k gold(old LOT prices..went down now but yeah) 2-4 or more weeks just to be able to do content because gear matter that much. You can honestly say that to me with a straight face in an ACTION MMO? lol ok

    I had full level 35 crafted +6 blue armor/weapons on my warrior alt and the second I dinged 38 and equipped my +6 38 blues/+6 38 gold weapon I literally had a >DOUBLE STAT INCREASE<. My attack, defense, etc, all went up DOUBLED from gear only 3 levels better(to be fair, the itemization of 32-37 gear makes literally no sense, but this is still a good example of insane gear), that doesn't stop happening either, gear keeps doing insane things like that, even at 60. How is that ok in an action MMO? It's not...if I wanted to compare ILVL vs ILVL and ILVL vs monsters stats, I'd play a tab targetting game, action MMO's should be 5-10% gear and 90% skill, this games 75% gear 10% class 15% skill. Blows my mind how gear seriously matters more in an action MMO than any other MMO created.

    edit:

    I'm hoping the new raid content will be a bit more punishing in that aspect.
    I don't see how "oh I need 9-19 people with a brain instead of 4" makes the actual encounters more difficult. Horrible way of thinking, raids are not "Harder" becaus they're raids. This is a common misconception burned into your brain by idiot devs who make raids more challenging than 5 mans. 5 mans can be equally, if not harder than any raid ever created, developers simply choose not to do so and make 5 mans the "casual content", because clearly it's easier to get carried by 4 others than 9-19 right? 5 mans should be the hardest content, needing all 5 people to pull their weight and play flawlessly instead of bads being carried by 9-19 other people. Raids should be the "casual" content, because it's zergy and less people to carry your undergeared/bad self through the shit, I'm not sure why things are designed in the COMPLETE OPPOSITE. Raids does not increase difficulty, just adds annoyance of needing more people with an IQ above 4.

    Unless of course you mean the content isn't easy even with the best gear possible, which is far worse because then that means it's literally impossible unless you're in the best gear in the game, making it an even bigger gear check in a game already full of insane gear checks.

  16. #836
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    If you dislike so many aspects of the game so much, especially it "not being an Action MMO," which you've said several times is what you want, why do you still play it? Honest question.

  17. #837
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    It's a game I enjoy and have fun playing. I want it to get better, so I criticize it. Things don't get better without criticism, criticism is crucial in improving something. I can't talk to the devs directly like in other games because they're korean so that sucks, but I'm still allowed to have opinions on a game and talk about things I dislike about it. I'm not in complete denial and think the game is gods gift to video games or something insane, I can enjoy the game and dislike things about it at the same time.

    Do you know how much stuff gets fixed in WOW because of complaints? SOOO many balance changes, fixes, game systems added in expansions, etc, get fixed/added because of peoples feedback. Should we all just be oblivious to the fact this game has problems and live in denial land? No, we shouldn't, we should state obvious things that are so glaringly obvious and in your face the second you ding 60 or play for 5 minutes. A shame it won't happen here, but I'll still have an opinion on horribly designed things.

  18. #838
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    Well yeah, I expect 5-man to be more difficult that's a given it's more effort required because of less people. I just mean mechanically raids have the potential to be interesting, even or I guess I should say especially with the addition of more people. It should be something fun and different, while still being challenging or having an option to be if more "casual". Yes, it shouldn't be faceroll even with the best gear because it shouldn't be. Technically queen isn't, it's just that people who have VM know the fight like the back of their hand, hell could even argue it's their reward FOR dominating the fight. Give a group who's only done queen a few times a set of VM gear, they'll still have trouble if they don't have the core down. I don't play this game with the mindset that everyone is fucking terrible. Nothing would get accomplished that way, and a person would eventually learn through trial and error anyway. Bottom line is, you don't need top gear to do anything in this game outside of what I said. PvP makes sense, because it's basically an epeen contest so if you want to be competitive you go for the top gear. Also CoF as well, which is basically point based anyway and hell you don't even need Visionmaker to do it. My group got rank 1 first season even before we got ours against a groups with almost full VM.

    I understand that you're arguing the gaps/tiers in gear, but in all honesty it's to be expected. You either keep up, or fall behind and get punished maybe a bit too hard. However, the options are there. Fraywind you can buy from broker, Nexus gear also from broker. Then you can move on to conjunct then Bloodrave since that's basically better than VM (hands and feet anyway). You can suck it up and go through BGs and get credits for it as well. It's a grind. It's a time sink. That's the point of a Korean MMO sadly. If you know how to farm well, and go through it you can just buy your way through everything, that isn't much of an issue. Unless you're expecting normalized damage within PvP, then people would just complain about their gear in general which is basically just the same argument just on the other side. PvE yeah, you get a bit more leeway, but you'll still die if you play like a dumbass. I agree that stuff could be better implemented, but honestly outside of PvP the gear really, really isn't an issue lol.

  19. #839
    Chram
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    Quote Originally Posted by Shiyo View Post
    QQ I rolled a fresh server and dont have everything I want that the established server has.
    Pretty much.

    Victors is starter PVP gear. Barely. One can argue that the bar has been raised by making Fraywind BOE anyways.

    Discord is starter PVE gear. Barely. The bar has been raised by the new factor rep gear and Nexus changes; Fok/BTHM were nerfed into the ground to make them easier than the NM were versions were at launch. T12 and T13 has been made entirely obsolete.

    ToT is the starter gylph dungeon. SG is second and released with QOA2/t14 gear. A gear check and power creep in a mmo? No. Shit. FFXI was largely the oddball. More news at 11.

    PVP gear is for PVP, PVE gear is for PVE content. Apparently it is a difficult concept.

    Not a "vs WoW" thread, but most people playing "not WoW"; dont want WoW and the spoon fed bullshit that they created for mass casuals.

    Adjusting the gear grind curve to speed people into t14; there's your adjustment feedback.

    Btw; CoFMKI can be done in T13/pvp gear. Also even if you have Regents/VM and play like a total ass in CoFMKIII; you're dead.

    Armell: Keeping the elite/non-alla scrub essence of BG alive. Shiyo: notsomuch.

  20. #840
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    I have the gear, I'm not undergeared AT ALL. I'm complaining it's a HORRIBLE DESIGN DECISION. That isn't even the main thing I'm complaining about, I'm complaining that gear matters SO MUCH in an >>ACTION MMO<<. Yay I have the gear, yeah it's not that hard to get, doesn't change the fact that gear matters far too much in a video game that should be about action combat.

    You don't even know wtf you're talking about, I got full +9 fraywind in 3 fucking days and alamethia gear in a week, none of that changes the fact that gear matters more in this game than any other MMORPG ever created. Also doesn't change the fact it's negative fun to grind out this gear just to be able to play my character. I don't want to be stuck in Archaic 2004 design decisions where I can't play my character for weeks after I take weeks to level it to the cap because gear exists, sorry for wanting to evolve the MMO genre and expand upon good ideas.

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